RetroPie-Extra Repository
-
Is there any way to rotate video with the aethersx2 core? It seems to be running fine on my pi4, but since my screen is vertical, the display is showing something with GBA levels of dimensions.
-
@Azuli unless there is a option for it in the menu. Then probably not.
That emulator is no longer being made so no help there. And I'm not sure if we can just rotate the image out side of the emulator itself. Maybe someone who is more versed on the background working of RetroPie can chime in. -
@ExarKunIv Thanks for attempting to get it to work on the Pi5. You beat me to posting about it to alexbatalov. On the Pi 4B+, I even tried adding some files from the .dat files (using an extractor). The runcommand.log showed that it attempted to run the emulator, but it ultimately crashed. From that point, I lost the signal to the Pi and just decided to call it a day. If you would like to see what the log displayed, I'll post it here. If the developer writes back with a solution, please let me know.
-
@Striderx99 if you have a github account post it on my Repo. if not post it here, but ill take any info on this.
its odd since i know it was working when i first made it -
@ExarKunIv Here is the log that was generated:
Parameters:
Executing: /opt/retropie/ports/fallout2/fallout2.sh
INFO:
Fade time is 1143
Fade steps are 36
INFO: Chi squared is 30.872500, P = 4000.000000 at 0.05
INFO: Sequence is random, 95% confidence.
INFO: Reading SNDLIST.LST Sound FX Count: 1361
INFO: >gsound_init
INFO: >initMovie
INFO: >gmovie_init
INFO: >moviefx_init
INFO: >art_init
INFO: >tile_init
INFO: >obj_init
INFO: >cycle_init
INFO: >intface_init
INFO: >iso_init
INFO: >gmouse_init
INFO: >proto_init
INFO: >anim_init
INFO: >scr_init
INFO: >game_load_info
INFO: >scr_game_init
INFO: >wmWorldMap_init
INFO: >CharEditInit
INFO: >pip_init
INFO: >InitLoadSave
INFO: >gdialog_init
INFO: >combat_init
INFO: >automap_init
INFO: >message_init
INFO: >message_load
INFO: >scr_disable
INFO: >init_options_menu
INFO: >endgameDeathEndingInit
INFO:
Playing movie: iplogo.mve
INFO: Direct
INFO: Playing at (0, 0)
INFO: not scaledIf you see anything that might be off, please let me know. I set my screen resolution to 1024x768 (I usually use the SNES Mini theme on RetroPie, so I didn't want to mess up the settings for it).
-
@Striderx99 thanks. thats the same thing i got also. im going to try a clean install on my pi4 at some point to see what i can figure out. maybe see if i can pin point something i can give the dev
-
@ExarKunIv I wanted to ask one other question. This is about DOSBox-X. When you launch it, you get the GUI that pops up. I went to Main>Quick Launch Program, and it leads to a screen that says "Tiny file dialogs on UNIX needs: applescript or kdialog or yad or xdialog," along with a few other options. I don't know if something went wrong during the installation, but I remember using it in the past without the message popping up. It would allow me to browse through ports/dosbox, select the game folder, browse for the .exe, highlight it, and double click it to launch the program. Do you know why this message appears and how I can fix it? Thanks for your support.
-
@Striderx99 its possable that its missing packages to run. thats what
kdialog or yad or xdialog
are
one of those will needed to be install. among what ever else is listed therenow sure what changed that now its missing things. i can see if you where on 64bit, but you are not. you are one the official.
so you can try this
sudo apt get install xdialog
i dont know if you need everything that is listed there to get it to work. so you can add what ever you want. if you want them all. you can just do that
-
@Striderx99 I have DOSBox-X on my PC and Pi5, did a quick comparison for dialogs.
I'm seeing yad on Pi5 only, and whiptail on both PC and Pi5.
zenity is on both too but that's expected and very common for Desktop Environments.I'd say try whiptail, then maybe yad if still needed.
sudo apt-get install whiptail
xdialog is not on any of my systems.
dpkg -l | grep dialog ii dialog 1.3-20230209-1 arm64 Displays user-friendly dialog boxes from shell scripts ii pinentry-curses 1.2.1-1 arm64 curses-based PIN or pass-phrase entry dialog for GnuPG ii pinentry-gnome3 1.2.1-1 arm64 GNOME 3 PIN or pass-phrase entry dialog for GnuPG ii polkit-agent-tde 4:14.1.3-0debian12.0.0+0 arm64 TDE dialogs for PolicyKit ii whiptail 0.52.23-1+b1 arm64 Displays user-friendly dialog boxes from shell scripts ii yad 0.40.0-1+b1 arm64 tool for creating graphical dialogs from shell scripts ii zenity 3.44.0-1 arm64 Display graphical dialog boxes from shell scripts ii zenity-common 3.44.0-1 all Display graphical dialog boxes from shell scripts (common files)
-
@ExarKunIv and @RapidEdwin08 I tried installing yad, whiptail, and kdialog. When I launched the .exe files from ports/dosbox, they launched successfully. I also tried xdialog, but the files were not found. Thanks for helping out guys. I'll come back here to check on any updates for Fallout and Fallout 2 Community Edition when they are ready.
-
@Striderx99 thanks for the update i will add those files to my script
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.