Use lr-fbalpha for Colecovision games
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With lr-fbalpha build in support for Colecovision would it be possible to have the option to choose between lr-fbalpha or CoolCV when launching a game or change to choose lr-fbalpha as the default emulator?
Cause CoolCV is not an libretro core and you have to manually map the buttons and it's a hassle.
?
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@Rion I have yet to find a solution to properly handle colecovision inputs in fbalpha-libretro (colecovision's controller got 14 buttons, libretro's retropad only have 12 if i include start/select/R3/L3).
I also heard 2,4,6,8 buttons were actually a second d-pad and 5,7,9,0 a third d-pad, is that true for all games ? If it is, i could probably map those to the analog sticks, and map the 6 remaining to actual buttons (# as start, * as select, the last 4 as A/B/X/Y).
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