Old TV Theme Idea
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@mattrixk Wheel art/marquees images are pretty easy to find online. I've been collecting those for all of my roms along with boxart and video previews. It's been a bit of work but having it all change for each game looks awesome.
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@HurricaneFan Yup. I'm making a new theme with video support and I've created custom MIX and Scrape profiles for UXS that scrape videos and screenshots, but also scrape boxart, media art (cartridges), and wheels/logos and MIX them into a single image. It then creates the gamelist.xml with all the metadata and adds the videos into the <video> tag, the screenshots into the <image> tag and the MIX image into the <marquee> tag. It's awesome, but it's not ready yet. Still quite a bit of work to do making images for each system.
Also, @screech has recently done a major update to UXS and I haven't had a chance to see if the new version will still play nice with my new Profiles or if I'll have to update them.
I'm tempted to give a sneak peek, but I don't want to derail someone else's thread. It seems rude.
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@HurricaneFan said in Old TV Theme Idea:
Does UXS work on mac?
I'm sorry, I don't know the answer to that question. You'd have to ask @screech.
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@HurricaneFan said in Old TV Theme Idea:
@Capeman this is sort of similar to Old Room Theme that Nismo is working on.
Yes, another forum member pointed that one out to me - seems like a pretty obvious idea that lots of people would try. I'm planning on making mine much simpler than that, but a little bit more refined and cohesive.
@mattrixk said in Old TV Theme Idea:
I'm tempted to give a sneak peek, but I don't want to derail someone else's thread. It seems rude.
No, please do! I'm here for the sole purpose of seeing other people's work. Always looking for inspiration!
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@Capeman Fair enough.
Indent Theme Sneak Peek:
The logo, boxart and cartridge are a single image using the
<marquee>
tag while the screenshot in the middle is using the<image>
tag. If you leave it on a single game for longer than 1 second, the screenshot disappears and the video preview starts playing in its place. That is something built into the Video Preview mod so users can scroll through lists of games without setting off every video in the list as they quickly scroll through.Each system has a different colour based on some colour of the system iteself (eg: the SNES theme is purple because of the purple buttons on top of the console).
Still lots of work to do, as I have to draw each system, and need to keep testing the UXS Scrape and MIX Profiles.
I'll be asking for help testing once it's closer to done.
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@mattrixk Slowly raises hand
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@Capeman I'm all for seeing what cool things you come up with. I like your first screenshot. :)
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@mattrixk Oh that is cool!
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@lilbud Not that I'm aware of. I think this thread was the one where he last mentioned it.
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That layout with the carousel down is pretty cool!!
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Heya guys, I'm back from the dead! The carousel is still wip, but I made some progress last night, and will be doing some more work on it tonight.
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This is the first im hearing about this carousel mod, is it completely customizable and movable? This is a neat idea, do you have any other examples of this mod in action? Are they considering adding it to the main distro?
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Best looking theme I've seen so far, I'd love to use this.
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@Capeman Let me know once you are ready for testers. I have almost all of my systems set up for video previews and would love to see your theme idea in action.
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It may take me a bit to make it... i have LOTS of responsibilities that keep me from leisure, hahaha. I'll keep this post updated with my progress.
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@mattrixk You make lots of themes, when layering objects, im guessing you order your code elements so the first tag renders on the bottom, second tag would render in the middle and last tag would render as the topmost layer?
Also am i to assume that logo and gamelist tags will always render in front of everything else regardless of tag order in the xml?
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@Capeman that's pretty much how it works. You can set set the order of any "extra" elements by their placement in the code (the same way CSS works).
The metadata has its own ordering though, so it doesn't matter what order they are in the code. Md_image will always cover the gamelist. As for the others, I'm unsure of their exact order, and I'm not near my computer to test.
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