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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    ZDoom questions

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    zdoom doom
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    • M
      mahcneto
      last edited by

      Finally got this working!! thanks so much guys!! I'll play the $hit out of this!!

      1 Reply Last reply Reply Quote 1
      • edmaul69E
        edmaul69 @mediamogul
        last edited by edmaul69

        @mediamogul i have no way to try the update but timidy works great for me. I was testing it the other day. However, i use, i may say this wrong, opl synthesizer? I like the sound better on my setup. I have to turn it off when i play several games because the doom 2 music is playing while other games music is playing.

        1 Reply Last reply Reply Quote 0
        • M
          mahcneto
          last edited by

          @edmaul69 how do I get mods working? I followed the github tutorial and couldn't get it working, it goes back to ES everytime.

          mediamogulM 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @mahcneto
            last edited by

            @mahcneto

            It really needs to be rewritten. The information is both slightly inaccurate and outdated. If no one objects, I'd like to take a stab at correcting it, while also making the instructions a bit more agnostic by eliminating references to any particular wads.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            herb_fargusH edmaul69E 2 Replies Last reply Reply Quote 0
            • herb_fargusH
              herb_fargus administrators @mediamogul
              last edited by

              @mediamogul you have my support!

              If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

              Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

              1 Reply Last reply Reply Quote 2
              • edmaul69E
                edmaul69 @mediamogul
                last edited by

                @mediamogul you have my support too. I Wouldnt mind using darkest hour but it needs to referance more about it being a doom 2 mod and more info about doom 2 wad mods as apposed to how it makes it sound like darkest hour is the only game that needs/uses zdoom. If you want to make a list of "some of the games that are doom 2 mods" i can give you the list of all the ones i have to help compile the list. I think that together we can make a good list making it easier for people to find some games. I had to go through tons of videos to find any games. It should include legit games that need to use the doom2.wad. Also i can write up a section for you on setting up doom 2 master levels in zdoom since that has a different setup if you want. Then you can edit to fit your layout.

                mediamogulM 1 Reply Last reply Reply Quote 1
                • herb_fargusH
                  herb_fargus administrators
                  last edited by

                  At some point I'm sure we will simplify the whole doom thing but it's been on the back burner pending other more pressing (legal) matters

                  If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                  Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                  1 Reply Last reply Reply Quote 1
                  • mediamogulM
                    mediamogul Global Moderator @edmaul69
                    last edited by mediamogul

                    @edmaul69

                    I'd be very happy to collaborate on this. Your input here alone has me considering a few more angles. After putting together the xboxdrv mapping guide that was so complicated by nature, I would like to simplify these instructions as much as possible, but I think you're right that it needs to have context added to the overall process and the pieces involved as well.

                    @herb_fargus

                    it's been on the back burner pending other more pressing (legal) matters

                    We all support you guys in that goal. It really is a shame that resources that would otherwise go into improving RetroPie's functionality must be diverted to dealing with jackholes who don't know how to act like decent human beings.

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                    edmaul69E 1 Reply Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @mediamogul
                      last edited by

                      @mediamogul putting all the info in the .sh file as apposed to another config file would simplify it quite a bit. Only downside is if you have a custom command line text file to hide text it wont hide the games boot text. My dosbox games are done this way with .sh files. Doesnt bother me seeing the dosbox boot text though. I probably would have set up my doom games that way to save a lot of time, but i had followed the doom guide so i use config folders on those. But thats just me.

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @edmaul69
                        last edited by

                        @edmaul69

                        putting all the info in the .sh file as apposed to another config file would simplify it quite a bit.

                        I think the whole process can be kept in line with the established runcommand structure found in the other ports that are installed by the RetroArch setup. Adhering to that if possible would bring a greater compatibility with other runcommad features that anyone may want to employ in the future.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        edmaul69E 1 Reply Last reply Reply Quote 1
                        • edmaul69E
                          edmaul69 @mediamogul
                          last edited by

                          @mediamogul oh i definitely agree. You actually need to to be able to have zdoom and prboom as an option. The easy method is only one or the other.

                          mediamogulM 1 Reply Last reply Reply Quote 1
                          • M
                            mahcneto
                            last edited by

                            Oh and is it possible to combine more custom mods? fr example one mod for new levels plus another mod for sxf's and graphics? just got this Doom4 weapons mod.

                            edmaul69E 1 Reply Last reply Reply Quote 0
                            • edmaul69E
                              edmaul69 @mahcneto
                              last edited by edmaul69

                              @mahcneto yes. After you put in the doom/doom 2 wad in the config, you put in any other games wad, then you add any maps, then add mods like weapons. Its best to do them in that order. Skip anything i listed if it doesnt pertain to you. All mods including different games use the same setting in the config file. I only know how to get them working in zdoom though.

                              1 Reply Last reply Reply Quote 0
                              • M
                                mahcneto
                                last edited by

                                @edmaul69 that's enough for me, i'll use zdoom from now on, but have 0 knowledge about hot to make mods work with it

                                1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @edmaul69
                                  last edited by

                                  @edmaul69

                                  I reworked the guide a bit. There's still a lot of room for improvement and I haven't made the information agnostic yet, but I corrected some things, shortened the whole process by several steps and removed the superfluous information about the retroarch.cfg from the ZDoom section altogether. It could really use a second pair of eyes on it for corrections whenever you happen to get a chance.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  edmaul69E 1 Reply Last reply Reply Quote 1
                                  • edmaul69E
                                    edmaul69 @mediamogul
                                    last edited by

                                    @mediamogul it looks good to me. You made it so much better and actually the correct way to do mods with lr-prboom. I like how much it goes into detail.

                                    One thing, you dont actually have to chmod +x .sh files. Just 0775 permissions. It saves a lot of time if you use something like winscp if you know how to right click on the file and choose properties to set permissions. But if people who know how to do that think they have to make the file executable then they will waste more time doing so. Once i found out it saved me a lot of time not making them executable.

                                    mediamogulM 1 Reply Last reply Reply Quote 1
                                    • mediamogulM
                                      mediamogul Global Moderator @edmaul69
                                      last edited by

                                      @edmaul69

                                      Good to know. I'll change that up.

                                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                      1 Reply Last reply Reply Quote 0
                                      • M
                                        mahcneto
                                        last edited by

                                        tried the new method and still kicks me back to ES. Does this version supports .pk3 files ? I'm trying with a.wad though, dunno what might be happening, followed the tutorial step by step

                                        mediamogulM 1 Reply Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator @mahcneto
                                          last edited by mediamogul

                                          @mahcneto

                                          It's funny, I decided to give 'Brutal Doom' another try and I'm facing the same problem at this very minute. All I can think is that there's some other way that pk3 files must be launched from the command line. I'm scouring the internet, but most every bit of advice is just to drag the pk3 file onto the ZDoom window, but of course that doesn't apply here. I can't find a reference for the command line usage anywhere.

                                          Edit: The only difference is that I don't get kicked back to Emulation Station. Instead, it always loads the base IWAD and completely ignores the pk3.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          1 Reply Last reply Reply Quote 0
                                          • M
                                            mahcneto
                                            last edited by mahcneto

                                            @mediamogul I'm trying with an .iwad file though, and i'm having this problem. I replaced the iwad name to the one I have, and also i even changed my iwad to The Darkest hor to just copy and paste stuff but still get back to ES, any clues?

                                            mediamogulM edmaul69E 2 Replies Last reply Reply Quote 0
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