YARMan Web (BETA)
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@Arcuza I dont think so. It is a local installation with some connections to the internet (reading retropie news, scraping, etc.).
@pjft / @herb_fargus For the time being I have changed the gamelist.xml search mechanism. I looks in the rom folder first and after that in the emulationstation/gamelists folder.
Nevertheless with the implementation of SQLite, I will change the whole gamelist/rom behavior:
- Romlist will be parsed to internal SQLite database on first startup
- Gamelist will be parsed to internal SQLite database on first emulator select
- Changes will be saved into internal SQLite database instead of the gamelist file directly
- New button "Sync" will update/import the gamelist.xml/roms to the database (in case of any external changes)
- New button "Export to" will trigger a save to the gamelist.xml with some kind of dialog to be able to select which fields should be exported
Beside increasing the performance for large romsets, another example would be that users are able to maintain all metadata fields like image AND video at the same time, but can choose time by time if they want to include for video tag in the gamelist.xml or not.
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@daeks In your web front, people would be able to set game rating and emulator compability. If we would be able to collect that information from all users into one single location together with background data like times played, time spent, days since last played, emulator used we would have a super great database were we could find issues and make game recommendations to users.
I love data mining and I have already written a recommendation algorithm that could be used for that purpose.
And it would be perfect to use the same authentication (login) as for this forum.
I just cannot see why we're not capitalizing on this opportunity.
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@Arcuza Personally I am no friend of data mining but I understand your purpose and the idea itself. It is an interesting approach to get features ready like "proofed to be compatible with...", "recommended / rated by community" but that should be discussed also with @herb_fargus and @BuZz. From my opinion there are enough places out there collecting such information already on a base level.
From my point of view talking about YARMan, the source code is open source and contributions are welcome. So if someone (you?) find some time for it, go ahead and prepare a pull request for it. Currently I am concentrating on the basic features listed here.
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New modules added:
- Configuration Editor
- Support of general config
- Support of Emulator's config (was a wish on github)
- Each save results in a .bak file
- Log Viewer
- System logs
- Support of viewing RetroPie-Setup's gz archives
- Configuration Editor
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@daeks said in Rebranded: YARMan Web (former RetroPie WebGUI) + Metadata Editor (BETA):
New modules added:
- Configuration Editor
- Support of general config
- Support of Emulator's config (was a wish on github)
- Each save results in a .bak file
- Log Viewer
- System logs
- Support of viewing RetroPie-Setup's gz archives
Thanks for the emulator config. 😀
I love all the hard work you are putting into this. Can't wait to get scrapper support and game management. Wish I could code and help. - Configuration Editor
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@daeks said in Rebranded: YARMan Web (former RetroPie WebGUI) + Metadata Editor (BETA):
I am not very familiar with the integrated webserver. If it supports all the stuff like apache does, we can also implement that. Currently I am more focusing on the application itself instead of the setup in retropie. I will try to figure out how the integrated one could be used but would really appreciate any help on that.
Great tool man! Thanks for sharing.
I didn't delve into the yarman apache settings, but I'm curious about what features would you need to see in the webserver?
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@meleu The retropie module script is already changed to internal php webserver :)
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@daeks - Great rework! Love the look and very useful.
I've noticed something and wanted to share to see if it's something I'm doing wrong or a bug. I'm not getting my previews to show up:
I have a feeling it's because I used @screech's Universal XML Scraper V2. This puts the images in the roms folder (ie - \\retropie\roms\psx\downloaded_images\Crash Bandicoot-image.png) instead of under configs.
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@Jeck11 yes, that is the issue. Thanks for the input, as soon as I have reworked everything for the SQLite implementation, I will fix that :)
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@daeks - NP, wish I could help with the code to actually fix the issue. Don't have the skills.
Also a recommendation - It would be great to have the ability to filter the game listing based on specific text as well to find games faster:
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@Jeck11 You're welcome but that fix is quite simple. Would do it right now, but have to rewrite a couple things as I am struggling a bit with performance issues on large gamelists ( > 4000 entries). So it will take a while :(
Regarding the filter, I have noted that. I am thinking currently on including some kind of searchbar or something else.
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@daeks - I think that would probably work even better.
I was experiencing crash when I tried to run the scrape over my entire collection 5k+. That's probably what you're referring to.
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This would be my complete rewrite of the metadata editor:
- Emulator has to be synced with YARMan by new button on the left side of the emulator selection (that includes parsing folder and existing gamelist.xml)
- (This will be done on first startup automatically)
- Each change will be saved to internal database first (not to gamelist.xml)
- Gamelist.xml has to be exported by new button on the right side of the emulator selection
- Single Rom can be synced with existing gamelist.xml entry by a new button on the right side (near the save button)
- (Fields to be exported can be selected)
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Currently I am facing some issues while restarting the emulationstation from yarman. Anyone can help?
After restarting withexport HOME=/home/pi && emulationstation > /dev/null 2>/dev/null &
I can not start any game.
No runcommand loading screen will show up and I will be returned to ES.Nothing is in the es_log or runcommand.log:
lvl2: req sound [detailed.launch] lvl2: (missing) lvl2: Attempting to launch game... lvl2: /opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ atari7800 /home/pi/RetroPie/roms/atari7800/Alien\ Brigade\ \(Europe\).a78 lvl2: Creating surface... lvl2: Created window successfully. lvl2: Added known joystick 8Bitdo NES30 Pro (instance ID: 0, device index: 0)
Parameters: Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prosystem/prosystem_libretro.so --config /opt/retropie/configs/atari7800/retroarch.cfg "/home/pi/RetroPie/roms/atari7800/Alien Brigade (Europe).a78" --appendconfig /dev/shm/retroarch.cfg
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@daeks What's the point on restarting emulationstation via yarm?! I can't see a use case for it...
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@meleu running es overwrites gamelist.xml, therefore it needs to be quited. Anyhow, nobody has to use it if he does not need it ;) - Nevertheless, I am struggling to start a game after restarting es as mentioned above.
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@daeks As I reported on yarman issue tracker, the I had some issues when trying to install it on RetroPie x86 (Linux Mint 18.1).
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sqlite implementation is finished so far.
Currently doing some deeper tests before releasing it. It can be already tested on the sqlite branch.The biggest issue I have is the execution time for hashing roms all at once during the sync/setup process. Tests on a very large romset resulted in script timeouts and the general process takes too long - Thinking on dat support later on, I currently struggle a bit how to solve that. Maybe some cron job?
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@Jeck11 You can change that setting in the config menu so that it puts the art in the correct folder rather than the roms directory.
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I have released a new version of YARMan Web. Please update the scriptmodule before updating.
Please be aware that some modules are still BETA.Note: YARMan Web is currently only tested on Raspberry 3B with latest RetroPie installation.
Changelog:
-- [FIX] Config Editor strips content in some circumstances
-- [FIX] Image / Video preview uses proper path from xml tag
-- [FIX] Better HTML5 upload dialog & error handling
-- [FIX] Restarting ES didnt work-- [NEW] SQLite Implementation
-- [NEW] Quick Setup on first startup
-- [NEW] Dynamic Administration Panel
-- [NEW] Emulator Configuration
-- [NEW] Database Management-- [CHANGE] Dashboard rewrite with dynamically loaded widgets
-- [CHANGE] New Metadata Editor (no direct save on gamelist.xml)
-- [CHANGE] Rom hashing preparation for DAT support
-- [CHANGE] Performance Improvements and several minor pointsSome impressions:
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
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