RetroPie issues I am currently having.
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@nasp2000 said in RetroPie themes zooming in logos?:
I think there's a little dust on the top of the tv box ;)
What do you exactly mean, the Raspberry Pi, or the TV box? Look, my PS3 controller runs through Bluetooth, and sometimes when I restart, RetroPie goes to the previous state. This also happens when you disconnect the Pi while it's on. And that's happened a few times where the Select+Start buttons would refuse to work and desperate measures call for desperate times. Do I need to re-install the image?
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@TMNTturtlguy so did it break for the detailed view, or are you saying that it is not implemented correctly for the video view?
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Ok, so I've figured out what is going on. So, the problem is that some PSX roms (the ones that are affected are Crash Bandicoot 1, PaRappa the Rapper) but games like Crash Team Racing and Net Yaroze Collection do seem to work with the controller. The files are definitely in there correctly, Bin and Cue files, and a few PBP files, but these files seem to be the only ones affected. Do I need to re-install these ROMs, because that'd be annoying.
EDIT: I'm gonna update my PSX emulator as while taking it out may have fiddled with the settings and ruined controller settings. It does work for specific ROMS, which is kind of weird, and might not be with the emulator, but I'm gonna go check if RetroArch is messing up some controllers. I love RetroPie, but there are loads of problems with the system, which I hope are ironed out in the next updates.
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@pjft On my current setup which is running your ES Build, if i have a system without videos, like PSP and i am in slide, I zoom into the game image. If i am in NES where i have video i zoom into the middle. I believe this is also the case on the main ES. I will have to check later, I can't get on my pi right now though. To answer your question, i think the video view does not work correctly.
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@TMNTturtlguy it will be, then, as there's no changes there.
I suspect it'll be hard to zoom in on the video, at least the OMX player one. I'll see, though. One more thing for the backlog, but no promises.
Edit: fixed typos over the phone.
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Just so you can better understand what issues I have, i've recorded a YouTube video of the PSX issue I am having. If anyone has a good fix for it, please reply.
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@Global-Moderators Please feel free to edit this message if necessary.
There are 2 reasons I see for this behaviour :
- you're dealing with a game that only support an analog pad (or doesn't support it). You can change the type of pad in retroarch options.
- the game is protected by an anti-piracy system
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@pjft I just verified with the main branch ES V2.1.8RP that this is indeed the case with the slide transition. If you set your transition to slide and go to the retropie menu this should act the same as a system without videos. When you enter into a menu, you should zoom into the logo. When you go to a system with video, you zoom to the middle. The only exception is with my arcade system. This actually will zoom in on the video. I also tested this with carbon with video support as updated from the retropie script. Same exact results, even on the arcade system.
I also have an old version of Carbon backed up on my machine before video was implemented. When i use this theme that does not have video all systems properly zoom into the image. Thus, there is something wrong with the code for video view support. The only question is why does this behave properly on the arcade system only?
Let me know if you want any other testing done on this. This is a low priority fix, at least for me, but it is a bug in the system.
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@TMNTturtlguy thanks for testing. Would you be able to add it here, so that everyone can be aware of that? I'm not sure I'll be able to look into that shortly, and it might be a simple enough fix for someone to take on.
Thanks!
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@pjft you bet, i will put that on my to do list and add it!
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Ok, I figured out how to fix the PSX controls and I changed it from 'analog' to 'default' and one thing I missed out on was re-configuring the controller. Seriously, reconfiguring the controller fixed the issue.
Now I look stupid now.
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@Allanbuzzy Not at all, at least you solved it!
Where exactly did you reconfigure it, for future reference? ES? RetroArch?
Anyway, enjoy your RetroPie now!
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@pjft said in RetroPie issues I am currently having.:
@Allanbuzzy Not at all, at least you solved it!
Where exactly did you reconfigure it, for future reference? ES? RetroArch?
Anyway, enjoy your RetroPie now!
I configued it on ES, I think when I plugged it out it may have made the ES settings corrupt. And thanks, you also enjoy your RetroPie as well.
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@TMNTturtlguy thanks for testing. Would you be able to add it here, so that everyone can be aware of that? I'm not sure I'll be able to look into that shortly, and it might be a simple enough fix for someone to take on.
@pjft i have submitted this issue. Thanks
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@TMNTturtlguy the fix should now be on the main branch, now that I took a break from the collections work and took the time to make it happen.
Do let me know if it doesn't work.
Best, hope you have a great weekend!
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@pjft Thanks for doing this! As my life is super busy and I don't have much time right now, i am going to wait until updating from source issue has been worked out before I attempt to update (that is unless I find enough time). I will be sure to check it out and report back if there are any issues, however I am assuming there will be plenty of others that will report issues as well! :)
You have a great weekend as well
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@pjft I am literally on my way out the door, but i did see that the newest updates including your favorites/last played was available by binary. That installed in less than 20 seconds on my build!
I have not done anything but launch a few games in a few systems to check on the zoom functions. Everything works nicely except for when exiting games in any system, when i exit and zoom out, the ratings has a white box that does not load until the zoom is completed. This happens on all systems i have tried. Just to the ratings icons.
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Huh.
I can't say I can replicate it on my end, but it's likely either a mix of "order of textures being reloaded after the game" and VRAM.
I'm using 80MB for the VRAM setting, would you be willing to try that on your end, restarting ES and seeing if it helps?
Best.
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@pjft yes, definitely a VRAM setting deal. 80 did not work, but 120 fixed it, so it is a non issue. Just a note, this was not an issue when you had it as part of your video screensaver build prior to merge with ES. Thanks for the tip.
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