runcommand launching images for ANY theme
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@hansolo77 You should be able to generate launching images for ComicBook now. Update the script and try again, please.
I suggest to choose
.jpg
for this theme (png results in big file size, 1.5-2MB).Example for Mega Drive:
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@meleu thanks for updating the script! Again this is a cool tool I didn't know about!
Because I know this will be a question or more than likely a "problem" for some users....the black outline around the comic cells is a separated .png image that is placed over each background. This has to do with keeping the outline crips and clear and having the background image compressed for file sizes bad performance. The script and the background work correctly.
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@TMNTturtlguy not sure if it was discussed in your theme thread, but I would like to make a suggestion: maybe you could use a Toe Jam & Earl snap rather than the Battletoads one. I think it's a classic for Mega Drive (and Battletoads is classic for NES). ;-)
Cheers!
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@meleu I will add this to my long list of items! I am looking for a good idea to change out the sonics for sega 32X and sega CD. Any ideas there?
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@TMNTturtlguy well, to be honest I would like to give more suggestions for that Mega Drive...
Aladin, TMNT and Earthworm Jim leads me to SNES. I would change it to Golden Axe, Streets of Rage and The Revenge of Shinobi.
Maybe it's just a personal feeling though... :-)
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@meleu Mega Drive is really tough, most of my favorites are typically popular on other systems, and it is basically the same thing as sega genesis as well, but slightly different so I don't want to use sonic!
After your suggestions I am thinking maybe streets of rage, or what do you think about gunstar hero?
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@TMNTturtlguy said in runcommand launching images for ANY theme:
@meleu I will add this to my long list of items! I am looking for a good idea to change out the sonics for sega 32X and sega CD. Any ideas there?
32x:
Kolibri
TempoSega CD:
I like your selection, i would only change spider man by Snatcher.Atari:
I missed some of the classics
Enduro
River Raid
HERO
Megamania
Seaquest
Keystone Kapers -
@cabrunco I think you are talking about something different. I am not changing out any of the backgrounds. We are talking about the comic rip logos that are "ripping" out of the page on the game selection view.
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@TMNTturtlguy
Sorry for my misunderstandingIn that case, for the segacd, the guy of the sewer shark would be cool, since it is a game that came along with the segacd.
Tempo or Knuckles would be cooler than the sonic on 32x.btw, great theme you made, I really liked it.
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@TMNTturtlguy oh, I think I misunderstood it too. I was talking about the screenshots... π
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@meleu oh, i see - At first you mentioned changing out battlefields, i thought you meant the toad ripping out of the page. Mega Drive and Sega Genesis both share the same background because they are basically the same systems. I chose the games that I loved to play and had good colors for the sega system and used it for both. I have done the same for NES/famicom and SNES and Super Famicom. At this point i have such a laundry list of things to complete, update and add I don't want to go back and edit the actually system backgrounds. They take some time to do with all of the filters and compression.
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@masteryoer Sorry for the late reply, but I've just made a small improvement on the script and it's now able to generate launching images for your xcade theme. Look an example for Genesis:
To get the updated version of the script go to retropie_setup >> Manage packages >> exp >> launchingimages >> Update from binary.
I hope you enjoy.
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In case anyone was interested, I mocked up a runcommand image for my Switch themes
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Hey @meleu, tried installing this and got an error.
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@lilbud uh oh! is it Raspbian?
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@meleu Yeah, I'm running this on the raspberry pi
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@lilbud can you confirm if your connection is fine? try to
sudo apt-get update
just to check if the raspbian repos are online too... -
@meleu Complete failure on update. I checked my connection and its good, and the raspbian servers seem to be up, but it fails to grab files
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@meleu was wondering if you could help me.
I was trying this out my Art Book theme and am not able to generate any launching images.
So I ran with debug on as you suggested in an above comment but I am not really sure what to look for in the output =)
If you have a moment to help out here is the debug output:
http://codepad.org/DQtvtiIeStructure wise my systems are set up like this:
A system theme example (/gb/theme.xml)
<theme> <formatVersion>4</formatVersion> <include>./../theme.xml</include> <view name="system, basic, detailed, video"> <image name="logo"> <path>./_inc/system.svg</path> </image> </view> </theme>
and them main /theme.xml at root
<?xml version="1.0" encoding="UTF-8"?> <theme> <formatVersion>4</formatVersion> <view name="system,basic,detailed,video"> <helpsystem name="help"> <pos>1 1</pos> </helpsystem> <image name="background" extra="true"> <origin>0 0</origin> <pos>0 0</pos> <size>1 1</size> <path>./_inc/images/space.png</path> <color>141414</color> </image> </view> ...
Thank you for any help you can provide and for your work on this script
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@alphatoanant the tool I use to parse xml files is very very rigorous with XML specification. It's failing to generate your images because in your default theme.xml you put some comments at the start of document and then the XML declaration. The
xmlstarlet
is complaining about this:XML declaration allowed only at the start of the document <?xml version="1.0" encoding="UTF-8"?>
I've submitted a PR to your repo fixing this issue: https://github.com/anthonycaccese/es-theme-art-book/pull/1
Look how the Master System's one looks like:
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