[SOFT] Universal XML Scraper V2 - Easy Scrape with High Quality picture
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That's what I had to do too.. oh well.
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Just going through all my gamelist.xml files for each system.. looks like every single system has a random assortment of
<image/>
tags left over, right after the</desc>
. When I say "random" I mean, it's not there for every single game.. just randomly scattered through the list, but always in the same location. What I don't understand is why the/
is located AFTER the word "image" when it should be before. What's more.. why is it creating that line by itself in the first place? I only notice a problem with rendering the gamelist inside EmulationStation if there are no associated videos with the game. If there is a video, there isn't a problem. But when no video exists, the game list displayed doesn't have any art.For a bit of history, if it helps.. I had a previous version of UXS create the original gamelist.xml. Then after a few subsequent updates, I've had it set to just UPDATE the existing xml to add back in the missing ROMs. So maybe the "bug" exists in the function to update? I have yet to try, but maybe it's not even a problem with the most recent version of UXS. It could be something with the versions prior. And creating a NEW list instead of updating might not have this problem either.
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@hansolo77 said in [SOFT] Universal XML Scraper V2 - Easy Scrape with High Quality picture:
Just going through all my gamelist.xml files for each system.. looks like every single system has a random assortment of
<image/>
tags left over, right after the</desc>
. When I say "random" I mean, it's not there for every single game.. just randomly scattered through the list, but always in the same location. What I don't understand is why the/
is located AFTER the word "image" when it should be before. What's more.. why is it creating that line by itself in the first place? I only notice a problem with rendering the gamelist inside EmulationStation if there are no associated videos with the game. If there is a video, there isn't a problem. But when no video exists, the game list displayed doesn't have any art.@hansolo77 I noticed the same thing when I was doing some manual editing. I got the feeling that the slash after the data object just represents an empty object. For instance, instead of using <marquee></marquee> it uses <marquee/>. I admit that it would make more sense to me for nothing to be present for an empty data object; smaller data files, less to parse, etc...but maybe ES isn't written with that in mind.
EDIT: Tested it with empty data sets removed. ES doesn't care. worked fine without. Maybe it is something that will be changed later.
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Dear all,
I tried Universal XML Scraper to scrap Neogeo Samurai Shodown series (fba folder) for Mix3 (mixed 3 images) on Retropie. I found media in screenscraper.fr. However, when finish scraping, just Samurai Shodown V and Samurai Shodown V special zero have full scrap (all information and mix 3D boxed art with screenshot and wheel). Could you help me scrap the others? Even I tried sselph scraper on command line with mix3 option did not work, it just come up with simple 2D box art. That's strange. Thanks for your help!
For example, Samurai Shodown 2 neogeo on the screenscraper.fr link
https://www.screenscraper.fr/gameinfos.php?plateforme=142&gameid=37630 -
The scraper works (by default) by checking the CRC and then the filename. If your ROM doesn't match the information in their databases, that's why it doesn't pull it even if it exists. Double-check the name. I managed to force a match by renaming several of my ROMs to match what the database had for it's name. A few of my games were listed multiple times in their database although with many different CRC results but none that matched what I had. So I ended up renaming it and then it worked. If doing that doesn't work either, you can always ask @screech to add your CRC to their list. I've not done that, but he's said in the past it's no problem.
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Thanks for your quick reply. I just used another romset and bumped it worked with full scrap. Viola!
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@hansolo77 said in [SOFT] Universal XML Scraper V2 - Easy Scrape with High Quality picture:
I managed to force a match by renaming several of my ROMs to match what the database had for it's name
I need to do that for a bunch of my PSX and PSP games, but they all have the ":" character, which Windows won't let me put in the filename, so they will never scrape.
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I'm noticing it's not actually shutting down emulation station to scrap like it used to or letting me and none of the SSH commands are working . Anyone having the same issues?
Mike
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I have an issue I'd like to recommend getting resolved...
Multi-Disk games don't include their (disc #) in the created gamelist.xml files. This is EXTREMELY annoying. For instance..
/home/pi/RetroPie/roms/America/Fear Effect (USA) (Disc 1).cue /home/pi/RetroPie/roms/America/Fear Effect (USA) (Disc 2).cue /home/pi/RetroPie/roms/America/Fear Effect (USA) (Disc 3).cue /home/pi/RetroPie/roms/America/Fear Effect (USA) (Disc 4).cue
Generates a gamelist.xml file, and inside EmulationStation, the results look like this:
Fear Effect [USA] Fear Effect [USA] Fear Effect [USA] Fear Effect [USA]
Is there a different setting I should be using under the
Options
->Name
->Name Format
area of the program? Right now, I'm using "Game name + Options". Should I be using one of the others, like perhaps "Game name + filename tag"? To me, that sounds like I'd generate a list with files calledFear Effect [USA].cue
multiple times. Then there is the "Filename (without ext)" which sounds like it would create exactly what the file name is WITHOUT the .cue parts.. and that can get pointless too when you have excessively large file names.So what's the best way to do this to just get a clean list like (even better without the [USA] bit:
Fear Effect (disc 1) Fear Effect (disc 2) Fear Effect (disc 3) Fear Effect (disc 4)
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You can do it in 2 pass :
Move your multiDisk in an other folder, Scrape your Solo Disc like you want, Then readd your MultiDisk Game and Update the gamelist.xml.
Inbetween, you change the Name Format.
Game name + Options : is the Std one (you can choose option)
Game name + filename tag : Take the scraped Name and add the "tag" between () or [] from the filename at the end. (without extension)
Filename (without ext) : Obviously Filename without extension ;) -
So what your saying is, if I pick the
Game name + filename tag
, it will take/home/pi/RetroPie/roms/America/Fear Effect (USA) (Disc 2).cue
and create a
Fear Effect (USA) (Disc 2)
Or just up to the
Disk 2
part, using only the first set of ()? -
This crashes no matter what I do, immediately after starting a scrape.
It says "hashing" on the bottom line, then stops responding until I kill the process. The log reads as such:
[03:18:32] - C:\Users\Redacted\Desktop\UXS\Scraper64.exe (1.2.0.10)
[03:18:32] - WIN_7(X64) - 0409
[03:18:32] - > systemlist.xml Opened
[03:18:32] - > Genrelist.xml Opened -
@Panther7 are you scraping iso ?
Big file May Take long time to hash. ...
Look at the uxs wiki There is several solutions. -
@screech I actually think I figured that one out. I was using the wrong password for my SSH. I didn't realize I had to independently sign in on that application. I still can't get the correct marquee download though. Didn't mess with it much more. I was only looking at it because the actual built-in scraper wasn't working.
I've spent all night trying to get the actual built in scraper to work. That thing is all over the place for me. It usually finishes without even scanning the roms (Dreamcast/Playstation). I'm at a loss, as I had it working fine just a few days ago.
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possibly a silly question here @screech and I've tried to find this myself, but is there a way to scrape missing images only?
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@hansolo77 said in [SOFT] Universal XML Scraper V2 - Easy Scrape with High Quality picture:
How do I manually download the images hosted at screenscraper.fr?
It's a little bit tricky but can be done.
take this page as an example. Take note of the horizontal size of the fan art (1920) and then right click on the Fan Art image and select "open image in another tab". You will get here..
Now edit the URL by replacing the "maxwidth=" in the URL with the actual width you noted (and delete trailing"'&maxheight=190" as not needed).
Press enter and you get the full res image. -
Also getting some error with the latest version.
AutoIt Error
Line 26288 (File "C:\Users\XXXXX\Desktop\Raspberry\Universal XML Scraper\Universal_XML_Scraper64.exe"):
Error: Subscript used on non-accessible variable.Also when I set the image size to 960x540 it gets completely ignored and it gives me something like 384x224 size images.
The previous version of UXMLS worked just fine though.
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@flyingtomahawk said:
when I set the image size to 960x540 it gets completely ignored and it gives me something like 384x224 size images
I might be wrong about this, but I thought it wouldn't make the images any larger than their default size. Eg: If you set the size to 1920x1080, a 640x480 image won't download any larger than 640x480.
So maybe the images you are trying to download are just 384x224 and won't grow any bigger? Just a thought.
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That could be but then this must be a new feature.
Before I could scrape the exact same images in larger size. And on their website the images are available in larger size. It would be a big pain to go and download each image manually.CORRECTION:
You are right the screenshot images are mostly small at 320x224 resolution.
So if I create mix images like screenshot+marquee the screenshot gets blown up to match but when scrapping for screenshots only the images are small.Strange, no error message today...
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@flyingtomahawk said in [SOFT] Universal XML Scraper V2 - Easy Scrape with High Quality picture:
It would be a big pain to go and download each image manually
You have no idea. I'm currently manually creating MIX images and a gamelist for PSP because nothing scrapes it correctly. I have to get all the different images (and data) from numerous sources. It's painstaking.
Edit: or you might have some idea. You may have gone through this before, I have no way of knowing.
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