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    Arcade Classics: Joust

    Scheduled Pinned Locked Moved General Discussion and Gaming
    lr-mame2003classicarcade
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    • lilbudL
      lilbud @mediamogul
      last edited by

      @mediamogul He won't, but I will

      Caddyshack 2 is awful

      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

      Backlog: http://backloggery.com/lilbud

      mediamogulM 1 Reply Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @lilbud
        last edited by

        @lilbud

        Caddyshack 2 is awful

        How dare you sir! Someone's mother probably made that and it's likely that woman was a saint.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        caver01C 1 Reply Last reply Reply Quote 0
        • caver01C
          caver01 @rkoster
          last edited by

          @rkoster said in Arcade Classics: Joust:

          You didn't mention the (probably accidental) secret door: come in for a bouncing landing on platform 4 from the right -- if done correctly, you'll bounce along, rather than the mount standing up. Skid past the screen wrap and you'll slide along 7 and THROUGH the gap, popping out below 6!

          I mentioned it in the MAME ROW post, but glad someone brought it up. It’s hard to recommend that trick as a strategic move though.

          My 4-player cocktail style cabinet built as a custom "roadcase"

          rkosterR 1 Reply Last reply Reply Quote 0
          • caver01C
            caver01 @mediamogul
            last edited by

            @mediamogul said in Arcade Classics: Joust:

            @lilbud

            Caddyshack 2 is awful

            How dare you sir! Someone's mother probably made that and it's likely that woman was a saint.

            No, @lilbud is right. Caddyshack 2 was a big mistake. It only serves to dilute the original for people who don’t know the difference. It’s awful. Somebody (maybe that mother you refer to) thought that if Bill Murray can play Carl Spackler, why surely Dan Akroyd can too. Shame on them.

            My 4-player cocktail style cabinet built as a custom "roadcase"

            mediamogulM 1 Reply Last reply Reply Quote 0
            • rkosterR
              rkoster @caver01
              last edited by

              @caver01 It's mostly useless strategically, I agree! :) I've used it as a quick escape from the pterodactyl though.

              Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

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              • mediamogulM
                mediamogul Global Moderator @caver01
                last edited by mediamogul

                @caver01

                Man, you guys are heartless. I suppose you also didn't even shed one tear when they made that poor dead man dance to calypso music in 'Weekend at Bernies 2'. Doesn't anyone have an appreciation for classic cinema anymore?

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                caver01C lilbudL 2 Replies Last reply Reply Quote 0
                • caver01C
                  caver01
                  last edited by

                  I’ll mention another interesting oddity in the game. When the top center platform disappears (end of wave 6?) it usually leaves a ghost pixel or two on the right side. Also, if you work with another player in a co-op game, it’s possible to have the entire platform left behind as ghost pixels. It is very difficult to do it, but basically, you have to have a player spawning on the generator on that platform at the end of the wave before the platform disintegrates while the other player completes the wave. This involves leaving an egg, then committing suicide in the lava. Not exactly worth the effort, but an interesting bug.

                  My 4-player cocktail style cabinet built as a custom "roadcase"

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                  • caver01C
                    caver01 @mediamogul
                    last edited by

                    @mediamogul said in Arcade Classics: Joust:

                    @caver01

                    You guys are heartless. I suppose you also didn't even shed one tear when they made that poor dead man dance to calypso music in 'Weekend at Bernies 2'. Doesn't anyone have an appreciation for classic cinema anymore?

                    Methinks it’s not that you like bad sequels—yer just a Jonathan Silverman fan. I get it.

                    My 4-player cocktail style cabinet built as a custom "roadcase"

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @caver01
                      last edited by mediamogul

                      @caver01

                      I've got to admit, the man is a national treasure.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                      • lilbudL
                        lilbud @mediamogul
                        last edited by

                        @mediamogul said in Arcade Classics: Joust:

                        Weekend at Bernies 2

                        I get it now, you only like horrible sequels to good movies. Let me know how Short Circuit 2 was. Or Highlander 2

                        Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                        Backlog: http://backloggery.com/lilbud

                        caver01C mediamogulM 2 Replies Last reply Reply Quote 0
                        • caver01C
                          caver01 @lilbud
                          last edited by

                          @lilbud said in Arcade Classics: Joust:

                          @mediamogul said in Arcade Classics: Joust:

                          Weekend at Bernies 2

                          I get it now, you only like horrible sequels to good movies. Let me know how Short Circuit 2 was. Or Highlander 2

                          I can tell you at least one of those was awful. I can guess that the other one was too.

                          My 4-player cocktail style cabinet built as a custom "roadcase"

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                          • mediamogulM
                            mediamogul Global Moderator @lilbud
                            last edited by

                            @lilbud

                            I get it now, you only like horrible sequels to good movies.

                            Not true at all. I really enjoyed 'Breakin' 2: Electric Boogaloo'.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            caver01C 1 Reply Last reply Reply Quote 0
                            • caver01C
                              caver01 @mediamogul
                              last edited by

                              Ahem. So, I once killed the pterodactyl by accident.

                              My 4-player cocktail style cabinet built as a custom "roadcase"

                              mediamogulM 1 Reply Last reply Reply Quote 1
                              • mediamogulM
                                mediamogul Global Moderator @caver01
                                last edited by

                                @caver01

                                For the love of God, please say it wasn't in 'Joust 2'.

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                • markwkiddM
                                  markwkidd
                                  last edited by markwkidd

                                  Played this with a friend for the first time tonight. Maybe I'll share my high score if I replay and it gets higher :D

                                  I'm pretty sure we had a Joust cabinet in my local arcade up until it closed around 2003. If I recall, I looked at it every once in a while but it never seemed worth my interest. Oops.

                                  Turns out it's a lot of fun, especially with two players.

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                                  • caver01C
                                    caver01 @rkoster
                                    last edited by

                                    @rkoster said in Arcade Classics: Joust:

                                    You didn't mention the (probably accidental) secret door: come in for a bouncing landing on platform 4 from the right -- if done correctly, you'll bounce along, rather than the mount standing up. Skid past the screen wrap and you'll slide along 7 and THROUGH the gap, popping out below 6!

                                    Although I usually only bounce through the gap on early levels when there is no danger, it is good to be aware of the technique. Yesterday, I respawned at platform 8 on a later level and had to hang out under 6. I should have reacted when I could hear the bouncing as an enemy slipped through the gap right on top of me. This is rare, but it happens once in a while. Just realize that the secondary home spot under platform 6 has a vulnerability.

                                    I honestly don’t think the enemy is playing to shoot the gap–I think it happens by accident with all of the freindly collisions during high traffic moments.

                                    My 4-player cocktail style cabinet built as a custom "roadcase"

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                                    • UDb23U
                                      UDb23
                                      last edited by

                                      For those that don't follow MAME ROW it maybe worth mentioning that an overlay for JOUST @1080p is available.

                                      1 Reply Last reply Reply Quote 1
                                      • AndersHPA
                                        AndersHP @caver01
                                        last edited by

                                        @caver01 The fact that your Lowscore of 43.100 is more than the double of my Highscore around 17.000, makes me tremble!

                                        My "Bubble Bobble" Themed Bartop Arcade
                                        My Gameboy

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                                        • mediamogulM
                                          mediamogul Global Moderator
                                          last edited by

                                          I thought I was doing well at 50350, but was bested almost immediately with @caver01's first attempt.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                          • caver01C
                                            caver01 @AndersHP
                                            last edited by caver01

                                            @andershp Remember, I have been playing Joust for 35 years–not every day, mind you, but whenever I would see the machine, and ever since I could play it in emulation. It is always the first ROM I load for testing.

                                            You should start out striving to avoid any deaths until after wave 2. The second wave is a survival wave, so this should earn you a free 3000 points. It’s possible to have 13000 at the completion of wave 2. That’s almost 2/3 the distance to earning an extra mount at 20k.

                                            You can practice flapping on wave 1, learning how to maneuver in the air. I don’t think the pterodactyl appears on the first wave, so you can eliminate two of the enemies and spend as much time as you need. It’s easy to avoid the last one as he moves very slowly. Figure out how to accelerate horizontally in the air. See if you can quickly change directions in mid air. These are exercises that will teach you how to flap in order to turn, not just to rise.

                                            When finally killing enemies, don’t think of it like a joust on horseback. There’s no reason to face your opponent head-on trying to out flap them when you collide. Think of it more like squashing enemies from above. As long as you are above, you win, no matter how you make contact. So, get high above and drop onto them, or hover such that as they approach you can land right on them.

                                            My 4-player cocktail style cabinet built as a custom "roadcase"

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