up & down (y-axis) not working in 3.8
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Double Post
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@mediamogul :
Thanks! I'll try this tonight and report back. -
All sorted now. Thanks everyone for your help.
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@Fluk3 What was the problem ?
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I think it was the kernel update that broke it as the controls on my 3.7 image stopped working after I ran the kernel update. I followed the workaround that @mediamogul advised above and I'm up and running again. The thing in the 3.8 update that caused the problem isn't fixed but my Pi is.
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@Fluk3 moving the config file / configuring emulationstation and re-doing control ? strange as that's what I said to do previously (ie on my reddit reply to you)
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I'm glad everything worked out, but I certainly don't want to take credit away from where it belongs. My original suggestion was based on a theory and once it was known to omit the emulator mappings, I was at a complete loss. Hell, I didn't even know what 'retropie_packages.sh' was for until you explained it above. Bottom line, we most certainly appreciate your help with this.
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@mediamogul np. Team effort! I'm just confused as to what was done differently to make it work :)
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Hi.
Is there any way to change Y axis back from 3 to 1? It's working fine in ES and libretro emu, for for atari800/scummvm I have to change source code and recompile with Y axis changes from 1 to 3. Everyone assumes that 0 is X and 1 is Y. In Zero Delay (aka Dragonrise USD gamepad) retropie detect Y axis as 3. On Windows, it's "normal".Also anyone noticed that sometimes control got stuck (for example in OpenTyrian when pressing pushbutton A on title causes it to repeat as stuck, pressing it again unstuck it). Sometimes also when exiting MAME, joystick down is "stuck" (need to unstack by pushing joystick down).
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It seems like many people are having issues with this gamepad in linux. From what I was able to glean from a search, this is a PS3 controller? If so, all ps3 buttons are pressure sensitive and are read as axis input in linux. This isn't a problem in most parts of RetroPie, as many emulators will read any positive or negative axis readings as a binary on/off state. On the other hand, this confuses a few emulators with under developed joystick support that try to guess the different qualities of a controller. To me, it sounds like both your problems stem from this issue. I believe the emulators you mentioned are confused by the controller axis order and MAME might even be confused by the pressure sensitive buttons. If this turns out to be the case, I have corrected these issues before on a few unruly controllers by using xboxdrv, but I'll hold off on a full explanation in case I'm wildly off base with the diagnosis here.
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@mediamogul It's not a PS3 controller, it's an arcade encoder. It's a PCB with plugs which you connect arcade buttons to, they're commonly used when building an arcade cabinet with a PC (or Pi) in it. Look on eBay or Amazon for "Reyann Zero Delay" and you'll see the board these guys are using.
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I have the same problem. After upgrading to version 3.8, the up & down stopped working. I have the board USB Zero Delay Arcade encoder. I reconfigured the Emulation Station and Retroarch, but PIFBA is not working the y-axis.
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My solution to this problem was to install Recalbox 4.0 beta 3.
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Hi
I have this Dragonrise joystick too. it seems to work when navigating the menus, until i load into a game, once i have loaded a game up it totally screws up the config and my buttons and joystick no longer work the way i have configured them.
How can i change this?
Thanks
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Hi robthedude81,
I have the same problem using FBA game and Dradonrise joystick. I tried to copy:
/opt/retropie/configs/all/retroarch-joypads/DragonRiseInc.GenericUSBJoystick.cfg
into /opt/retropie/configs/fba/retroarch.cfg file, but it does not effect.Only change my insert coin and select buttons if I change the file /opt/retropie/configs/fba/fba2x.cfg , but with the stick up/down/left/right inside the game it doesn't works.
Any idea??
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I just changed the emulator:
https://github.com/RetroPie/RetroPie-Setup/wiki/runcommandfrom pifba to lr-fba-next or lr-fba and the controls works well, but with mi RPI b+ it's too slow. When I use pifba the sound and game go much better but controls fails...
any suggestion?
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I also have the problem with the swapped axis in non libretro emulators!
I looked at this site:
https://github.com/raspberrypi/linux/issues/1527/Perhaps a kernel-problem?
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Looks like it - thanks for the link.
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Anyone figure this out? I'm on 8 hours messing with this.
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@lohocla I fixed this my hexediting HID driver for my USB arcade controller - there's two bytes needed to change - look at my issue reported here https://github.com/raspberrypi/linux/issues/1527/ to see which bytes must be swaped.
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