[Merged] Power Saver feature
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@hex I'll test :)
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Pi Zero binary is also available now. Latest ES + PS
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@hex said in Testers needed :: Power Saver features :: PR #172:
Pi Zero binary is also available now. Latest ES + PS
Yeah! Now I'm able to join! :-)
This pi zero version works for pi1 as well, right?
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@meleu Yes PiZ/1 binary works for both. Pi2/3 has a different binary
EDIT : As it so happens PiZ/1 binary works on Pi3 too.
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@hex Thanks for the binaries, I will upload them to my github ES binary archive :)
Small report: I've registered no breaks during ES run but to be true my ES settings are only small footprint (No game description, no Videos, just a bit background music). I tested the mostly the "instant" set.
- Number of games per emu system never occours in instant mode only (I think that is intended to be ... in instant mode)
- If we start a rom the display resolution of the background theme will be instantly zoomed in (cosmetic effect) and it is not matter of theme itself
All in all the timers are working:
- Default timer ~ 10 to 12sec and ES falls back to 2-3% CPU usage
- Enhanced timer ~ 5 to 6sec and ES falls back to 2-3% CPU usage
- Instant "timer" ~ <1second ES falls back to 2-3% CPU usage
What is conspicuous if ES is frehsly started the CPU usage can be downed to 0,3% after a ROM was started it never goes back less then 2-3%. Do you have any suggestions for this behaviour?
Thank you for creating this
EDIT:
Energy saving aspect
PS disabled
Voltage: 5,25
Amps: 0,48-0,53PS enabeld (instant)
Voltage: 5,25
Amps: 0,38-0,42 -
This feature is ready and I have squashed commits. I have provided binaries to test. I will be asking BuZz to merge this asap, provided no bugs are found in a day or two.
Testers : List of things to test
- Video previews work with all combinations of VLC/OMX an 4 PS Modes
- All screensavers work with all combinations of VLC?OMX and 4 PS modes
- Default Mode behaviour is acceptable
- Instant changes Transition style to instant and disables the carousel transitions
- ES never crashes while normal testing.
Note : Binaries have PS debug code so if you want to see when PS is triggered, launch my binaries using ssh so you can see the stdout. There is a small animation in the terminal to determine when PS kicks in. It cycles over these 4 characters
/ - \ |
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@cyperghost Thanks.
At the time you had detected a crash with PS and collections - in particular adding and removing favorites, I believe?
If this build does have both, could you check whether you can still replicate it or if it has been erased?
Best.
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@pjft I removed all favourites (20) I added the whole bunch in two times
Nothing happened - means everything went good.
So I think the error accourd by merging two branched. -
I would like to thank all those who helped test, find bugs and suggest changes. PS has reached milestone for Merge and will be when @BuZz gets time.
The Instant mode has received workarounds to make it snappier. Those who would like are welcome to test it before merge. The source is up to date.
@cyperghost @dankcushions @jdrassa @meleu @pjft @Sano @TMNTturtlguy @Zigurana
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@hex Thank you - sorry I lost a bit focus on PS while testing custom collections now.
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PS has been merged :)
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