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    Top requested arcade games for overlays

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    overlayarcadepoll
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    • meleuM
      meleu @UDb23
      last edited by

      @udb23 said in Top requested arcade games for overlays:

      "repetita iuvant" ancient Romans used to say. ;-)

      Looks more like a Harry Potter thing. Wingardium Leviosa! :-)

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      UDb23U 1 Reply Last reply Reply Quote 1
      • UDb23U
        UDb23 @meleu
        last edited by

        @meleu said in Top requested arcade games for overlays:

        Wingardium Leviosa!

        Not that much magic !

        It's just latin, basically meaning: "Repeating helps"

        1 Reply Last reply Reply Quote 1
        • GreenHawk84G
          GreenHawk84
          last edited by

          @UDb23 @meleu Yes yes, I saw those tips. There is a learning curve for me at Github, but I'll see what I can do to get it looking more like UDb23's structure.

          1 Reply Last reply Reply Quote 1
          • UDb23U
            UDb23 @GreenHawk84
            last edited by

            @greenhawk84 said in Top requested arcade games for overlays:

            make an overlay for Turtles in Time arcade?

            "Turtles in Time" overlay just made, right now, and available in the Repo:

            0_1501528857360_tmnt2_udb-ovl.png

            No time for checking image/installing it, so let me know if everything is ok (and if you like it of course).

            Tried to recreate the feel of the original Arcade sideart / Flyer:
            0_1501529148985_tmnt2 small.jpg

            As said the image you posted is custom artwork and it's based on this SNES Boxart:
            0_1501529209511_boxart 188-1 small.jpg

            It's a great boxart but to use the characters from that image for an overlay would mean a huge amount of time just cutting 'em out in a clean way !! Time that to me is not worth the effort.
            If someone has the characters already I would be more than happy to use them.

            TMNTturtlguyT GreenHawk84G 2 Replies Last reply Reply Quote 2
            • TMNTturtlguyT
              TMNTturtlguy @UDb23
              last edited by

              @udb23 What you have looks good, but the new nickelodean turtles just aren't the same! Here are a few that might be easier to clean up. If you want i can try to help when i have some free time.

              0_1501545245093_2e0abbfd-ccb0-4096-a51c-be771f966adc-image.png

              0_1501545524446_29ce444a-a09c-4af2-81e0-28dde700dd7d-image.png

              UDb23U 2 Replies Last reply Reply Quote 0
              • UDb23U
                UDb23 @TMNTturtlguy
                last edited by

                @tmntturtlguy said in Top requested arcade games for overlays:

                new nickelodean turtles just aren't the same!

                I see. Yes, these are quite easy to cut out and first image has enough resolution. Will create a new version of the overlay using them.

                MrJordaaanyM 1 Reply Last reply Reply Quote 1
                • GreenHawk84G
                  GreenHawk84 @UDb23
                  last edited by

                  @udb23 I like it but as @TMNTturtlguy said, the new age turtles don't feel right. Did you recreate the portal? If so, that's pretty close! I may still try this one out myself but this is definitely a tougher one.

                  1 Reply Last reply Reply Quote 1
                  • GreenHawk84G
                    GreenHawk84
                    last edited by

                    Found this online. Not bad, but I don't like how they covered the bottom corner with that huge instruction.
                    0_1501586617185_331117-tmnt2.png

                    UDb23U 1 Reply Last reply Reply Quote 1
                    • UDb23U
                      UDb23 @GreenHawk84
                      last edited by

                      @greenhawk84 I have seen that one before making my own; as you said the instruction sheet does not fit. Also the boxes around the turtles, not in line with original art.

                      Yes. I recreated the "portal" fully (inkscape: spiral tool + blurring and gradient in the background).

                      1 Reply Last reply Reply Quote 1
                      • GreenHawk84G
                        GreenHawk84
                        last edited by GreenHawk84

                        @UDb23 for the vertical bezels that are being made here, they cannot be used with a shader correct? At least with a shader that works properly? I ask because when I enabled the crt.pi shader I got the rainbow colors that @dankcushions has worked to get rid of by changing/adjustments.

                        Also, will crt.pi work with integer scale enabled as some of the bezels require?

                        UDb23U 1 Reply Last reply Reply Quote 0
                        • UDb23U
                          UDb23 @GreenHawk84
                          last edited by

                          @greenhawk84 said in Top requested arcade games for overlays:

                          for the vertical bezels that are being made here, they cannot be used with a shader correct?

                          I'm not using shaders (personal taste) but months ago I tested it and I can't remember specific issues. There is a specific crt-pi-vertical shader; scale integer should be ON.
                          Details in this post.

                          GreenHawk84G 1 Reply Last reply Reply Quote 0
                          • GreenHawk84G
                            GreenHawk84 @UDb23
                            last edited by

                            @udb23 thanks yes I have followed that thread for a long time, I was just curious because I think in order to use that shader properly you could not use these vertical bezels at the same time. The game image stretches horizontally beyond borders.

                            1 Reply Last reply Reply Quote 0
                            • UDb23U
                              UDb23 @TMNTturtlguy
                              last edited by

                              @tmntturtlguy New overlay ready!

                              alt text

                              Thanks for pointing it out.

                              1 Reply Last reply Reply Quote 3
                              • GreenHawk84G
                                GreenHawk84
                                last edited by

                                I went ahead and took a stab at TMNT2.
                                alt text

                                UDb23U 1 Reply Last reply Reply Quote 2
                                • UDb23U
                                  UDb23 @GreenHawk84
                                  last edited by

                                  @greenhawk84 Nice. Turtles fans now have quite of a choice.

                                  TMNTturtlguyT 1 Reply Last reply Reply Quote 1
                                  • TMNTturtlguyT
                                    TMNTturtlguy @UDb23
                                    last edited by

                                    @udb23 @GreenHawk84 cowabunga!

                                    1 Reply Last reply Reply Quote 1
                                    • GreenHawk84G
                                      GreenHawk84
                                      last edited by

                                      Anyone know how to get these to work with the scanlines and everything, they seem to be popular on PC-Mame (I think Pi3 would choke though):
                                      alt text

                                      1 Reply Last reply Reply Quote 0
                                      • MrJordaaanyM
                                        MrJordaaany @UDb23
                                        last edited by

                                        @udb23 Love your work and this thread. I want to start making some overlays myself. For 1080p overlays is there any base template you use?

                                        1 Reply Last reply Reply Quote 1
                                        • UDb23U
                                          UDb23
                                          last edited by

                                          @mrjordaaany With lr-mame and lr-fba most games have the same specific standard game area resolution @ 1080p. Of course it also depends if you want the game area to stretch to the 1080 height or "integer scale" the original game resolution.
                                          What program would you use ?
                                          I use basic templates for horizontal and vertical games in made, in SVG format.

                                          GreenHawk84G MrJordaaanyM 2 Replies Last reply Reply Quote 0
                                          • GreenHawk84G
                                            GreenHawk84 @UDb23
                                            last edited by

                                            Anyone want to try out Final Fight (preferably with integer scaling to fit more art)?
                                            alt text

                                            UDb23U 1 Reply Last reply Reply Quote 2
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