@dudleydes said in JSFW, source port for Shadow Warrior now available:

Building JFSW

To build the JFSW binary, run the following commands on your Pi:

git clone https://github.com/jonof/jfsw.git cd jfsw git submodule init git submodule update make USE_POLYMOST=0 USE_OPENGL=0

Why not build using OpenGL ES 2.0 acceleration?

make USE_OPENGL=USE_GLES2 USE_POLYMOST=1 CFLAGS="-march=native -DSDLAYER_USE_RENDERER"

I've done this myself and Shadow Warrior plays at 1920x1080 (32bpp) at a blazing speed without any glitches/hiccups or slowdowns.