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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    AdvanceMAME v.3.4 stretching screen?

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    advancemamescreen stretch
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    • C
      clemon79
      last edited by

      Hey all,

      Using the most recent AdvanceMAME, I am noticing it is rendering games a little wider and less true than the same game in MAME2003. How would I go about tweaking the former to be more true?

      AlexMurphyA 1 Reply Last reply Reply Quote 0
      • A
        amadvance
        last edited by

        By default AdvanceMAME allows a 10% distortion to fill better the screen.

        You can use the "display_expand 1.0" configuration option to disable it.

        Ciao,
        Andrea

        1 Reply Last reply Reply Quote 1
        • AlexMurphyA
          AlexMurphy Banned @clemon79
          last edited by

          @clemon79 The file to amend is located at /opt/retropie/configs/mame-advmame/advmame.rc It is line 59. Mine seems to be currently set at 1.25but I'm happy with how it looks. Also just want to ask @amadvance how to enable bezels in advancemame. Any guidance would be appreciated, if it is even possible.

          caver01C 2 Replies Last reply Reply Quote 0
          • caver01C
            caver01 @AlexMurphy
            last edited by

            @AlexMurphy how about this setting? I guess the question is, does it work? What format is required?

            My 4-player cocktail style cabinet built as a custom "roadcase"

            1 Reply Last reply Reply Quote 0
            • caver01C
              caver01 @AlexMurphy
              last edited by

              @AlexMurphy more answers

              My 4-player cocktail style cabinet built as a custom "roadcase"

              AlexMurphyA 1 Reply Last reply Reply Quote 1
              • AlexMurphyA
                AlexMurphy Banned @caver01
                last edited by

                @caver01 Thanks for that. Seems like a great resource for artwork. It's not really what I'm after. I was more trying to enable a generic bezel / side bars for advancemame. I have them for most consoles & arcade stuff, using FBA / Mame2003 , NeoGeo etc. No biggie. Doesn't impact on the playing experience, just my OCD!

                caver01C 2 Replies Last reply Reply Quote 0
                • caver01C
                  caver01 @AlexMurphy
                  last edited by caver01

                  @AlexMurphy actually, that is what you want to use, but it is way more complicated with AdvanceMAME. Download one of those artwork zip files and crack it open. It contains images and a config file that is used to layout the position, brightness and so on. There are also a couple of threads on this forum about when @UDb23 was exploring this before he switched to lr cores.

                  My 4-player cocktail style cabinet built as a custom "roadcase"

                  AlexMurphyA 1 Reply Last reply Reply Quote 0
                  • caver01C
                    caver01 @AlexMurphy
                    last edited by caver01

                    @AlexMurphy I think this kind of thing just got way easier after MAME .106, and retroarch changes everything.

                    My 4-player cocktail style cabinet built as a custom "roadcase"

                    AlexMurphyA 1 Reply Last reply Reply Quote 0
                    • AlexMurphyA
                      AlexMurphy Banned @caver01
                      last edited by

                      @caver01 Yeah, I had a quick tinker with the I, Robotone. I don't have the time at the minute to fully configure it but there is a .png and a .art file in there.

                      caver01C 1 Reply Last reply Reply Quote 0
                      • caver01C
                        caver01 @AlexMurphy
                        last edited by

                        @AlexMurphy I hear ya. I can't be bothered by this, but I have edited a couple art files and re-zipped for backgrounds. Since I use AdvMAME for all vector arcade games, it is nice to have the backgrounds for OmegaRace, Asteroids Deluxe, but they are too bright.

                        My 4-player cocktail style cabinet built as a custom "roadcase"

                        AlexMurphyA 1 Reply Last reply Reply Quote 1
                        • AlexMurphyA
                          AlexMurphy Banned @caver01
                          last edited by

                          @caver01 Yeah, RetroArch / libretro kinda has us a bit spoiled! I just expect the same or similar functionality from other emus and that's not always what their point / goal is!

                          1 Reply Last reply Reply Quote 0
                          • AlexMurphyA
                            AlexMurphy Banned @caver01
                            last edited by

                            @caver01 I only looked into advmame because you bang on about it so much! Joking aside I think it is great and the control configuration is excellent. I use dual analogue sticks for Battlezone and it works brilliantly.

                            caver01C 2 Replies Last reply Reply Quote 0
                            • caver01C
                              caver01 @AlexMurphy
                              last edited by

                              @AlexMurphy I still use MAME2003 as my standard, but when a rom fails, vector, or complex analog controls needed, AdvanceMAME is there!

                              My 4-player cocktail style cabinet built as a custom "roadcase"

                              AlexMurphyA 1 Reply Last reply Reply Quote 1
                              • caver01C
                                caver01 @AlexMurphy
                                last edited by

                                @AlexMurphy said in AdvanceMAME v.3.4 stretching screen?:

                                @caver01 I only looked into advmame because you bang on about it so much! Joking aside I think it is great and the control configuration is excellent. I use dual analogue sticks for Battlezone and it works brilliantly.

                                With a controller that has shoulder/triggers that makes sense, but I don't have that luxury with arcade controls, so I use <CODE_NOT> mapping to control the tank with a single joystick freeing up my other hand for buttons. Same technique gets used for Vindicators, Toobin, Sarge--any tank controls that need fire buttons.

                                My 4-player cocktail style cabinet built as a custom "roadcase"

                                1 Reply Last reply Reply Quote 1
                                • AlexMurphyA
                                  AlexMurphy Banned @caver01
                                  last edited by

                                  @caver01 Totally agree. I was only joking about you "banging" on about it! It is a solid MAME for those "difficult to configure" games. I really appreciate the direction.

                                  1 Reply Last reply Reply Quote 0
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