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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    AdvanceMAME v.3.4 stretching screen?

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    advancemamescreen stretch
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    • AlexMurphyA
      AlexMurphy Banned @caver01
      last edited by

      @caver01 Thanks for that. Seems like a great resource for artwork. It's not really what I'm after. I was more trying to enable a generic bezel / side bars for advancemame. I have them for most consoles & arcade stuff, using FBA / Mame2003 , NeoGeo etc. No biggie. Doesn't impact on the playing experience, just my OCD!

      caver01C 2 Replies Last reply Reply Quote 0
      • caver01C
        caver01 @AlexMurphy
        last edited by caver01

        @AlexMurphy actually, that is what you want to use, but it is way more complicated with AdvanceMAME. Download one of those artwork zip files and crack it open. It contains images and a config file that is used to layout the position, brightness and so on. There are also a couple of threads on this forum about when @UDb23 was exploring this before he switched to lr cores.

        My 4-player cocktail style cabinet built as a custom "roadcase"

        AlexMurphyA 1 Reply Last reply Reply Quote 0
        • caver01C
          caver01 @AlexMurphy
          last edited by caver01

          @AlexMurphy I think this kind of thing just got way easier after MAME .106, and retroarch changes everything.

          My 4-player cocktail style cabinet built as a custom "roadcase"

          AlexMurphyA 1 Reply Last reply Reply Quote 0
          • AlexMurphyA
            AlexMurphy Banned @caver01
            last edited by

            @caver01 Yeah, I had a quick tinker with the I, Robotone. I don't have the time at the minute to fully configure it but there is a .png and a .art file in there.

            caver01C 1 Reply Last reply Reply Quote 0
            • caver01C
              caver01 @AlexMurphy
              last edited by

              @AlexMurphy I hear ya. I can't be bothered by this, but I have edited a couple art files and re-zipped for backgrounds. Since I use AdvMAME for all vector arcade games, it is nice to have the backgrounds for OmegaRace, Asteroids Deluxe, but they are too bright.

              My 4-player cocktail style cabinet built as a custom "roadcase"

              AlexMurphyA 1 Reply Last reply Reply Quote 1
              • AlexMurphyA
                AlexMurphy Banned @caver01
                last edited by

                @caver01 Yeah, RetroArch / libretro kinda has us a bit spoiled! I just expect the same or similar functionality from other emus and that's not always what their point / goal is!

                1 Reply Last reply Reply Quote 0
                • AlexMurphyA
                  AlexMurphy Banned @caver01
                  last edited by

                  @caver01 I only looked into advmame because you bang on about it so much! Joking aside I think it is great and the control configuration is excellent. I use dual analogue sticks for Battlezone and it works brilliantly.

                  caver01C 2 Replies Last reply Reply Quote 0
                  • caver01C
                    caver01 @AlexMurphy
                    last edited by

                    @AlexMurphy I still use MAME2003 as my standard, but when a rom fails, vector, or complex analog controls needed, AdvanceMAME is there!

                    My 4-player cocktail style cabinet built as a custom "roadcase"

                    AlexMurphyA 1 Reply Last reply Reply Quote 1
                    • caver01C
                      caver01 @AlexMurphy
                      last edited by

                      @AlexMurphy said in AdvanceMAME v.3.4 stretching screen?:

                      @caver01 I only looked into advmame because you bang on about it so much! Joking aside I think it is great and the control configuration is excellent. I use dual analogue sticks for Battlezone and it works brilliantly.

                      With a controller that has shoulder/triggers that makes sense, but I don't have that luxury with arcade controls, so I use <CODE_NOT> mapping to control the tank with a single joystick freeing up my other hand for buttons. Same technique gets used for Vindicators, Toobin, Sarge--any tank controls that need fire buttons.

                      My 4-player cocktail style cabinet built as a custom "roadcase"

                      1 Reply Last reply Reply Quote 1
                      • AlexMurphyA
                        AlexMurphy Banned @caver01
                        last edited by

                        @caver01 Totally agree. I was only joking about you "banging" on about it! It is a solid MAME for those "difficult to configure" games. I really appreciate the direction.

                        1 Reply Last reply Reply Quote 0
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