Macintosh (Basilisk II) 8-bit Color
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Of course it boots every time with images not 256 colors.
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@mediamogul yeah first time i try 256 with wait it starts loading and when it is going to load the desktop it crashes. Then the program wont work at all until i reboot.
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Have you tried enabling overscan yet. I'm about to.
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@mediamogul i have the disable overscan hashtagged out. Is there something else? So even setting it to black and white with dispmanx on it immedietly crashes which it didnt used to do. Thats how i believed i go the 256 colors to work. But yeah even b&w 256 crashes
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@mediamogul the way this is acting now is like dispmanx doesn’t work at all
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I read and reread @Meneer-Jansen's workaround here and it seems he believes it all boils down to leaving
#disable_overscan=1
commented out. Mine's uncommented, but was set todisable_overscan=0
. I've restored it back to it's default and am rebooting now. -
Black screen and a crash. Now I'm going to try it with the framebuffer at 8-bit. After that, I'm going to try disabling dispmanx all together.
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@mediamogul ok let me know. Im having no luck getting it to switch to 256 colors from b&w with dispmanx on and off. Makes no sense why it is acting like dispmanx doesnt exist.
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@mediamogul here is my runcommand log when trying to boot 256 color image
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@mediamogul and here is the log with another mode. it gives an error about the runcommand-onstart. do you know what this means?
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@mediamogul one last thing, i found this on emaculation. how do i enable sdl?
"It seems that when I enable the SDL, then I can turn the emulator into 256 colors... However, with SDL enabled, I have very poor performances :-(
Without SDL enabled, performances are amazing (but no 256 colors)." -
No luck here either. It seems like it's one of those SDL issues that might come and go as it pleases.
it gives an error about the runcommand-onstart. do you know what this means?
Can you post your
runcommand-onstart.sh
up until line 6? -
@mediamogul ok well i cant get 256 to ever boot fully. here is my runcommand-onstart
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@mediamogul so it dawned on me that 32bit works with dispmanx enabled. So i am pretty sure dispmanx isnt working on basilisk. Not sure how to test it in another emulator.
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@edmaul69 said in Macintosh (Basilisk II) 8-bit Color:
here is my runcommand-onstart
Three things. First, you should add a shebang to the top of your script
#!/bin/bash
The second is my fault. Both if/else statements for onstart and onend are missing a 'then' in my original example. I've corrected it above. Lastly, you have $2 as being the system name when it should be $1
if [ "$1" = "macintosh" ]; then
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@mediamogul top of what script am i putting a bin bash?
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@mediamogul up top you have $2 not $1. It wont boot at all with $1
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Only thing that I can add to the discussion at this point is I've set my HDMI mode to VGA via the following option in /boot/config.txt:
hdmi_group=1 hdmi_mode=1
The other thing I might add is that on my Pi MacOS does boot, but when it crashes, it crashes on the colored logo (I'm convinced that that's when the virtual Mac goes into 256 color mode). As @mediamogul pointed out I'm using a Mac image that uses MacOS 8 rather that the free OS 7.
Last thing I might mention is that in the past I had to compile BasiliskII from source code (to work w/ framebuffer) on the Pi because on the Pi the "stock" BasiliskII version (which works w/ SDL) refused to work in 256 color mode. Like I wrote 2 years ago in a post of mine in this here topic: "So one has to compile BasiliskII w/ framebuffer support instead of SDL. Unfortunately this also means that BII has to be started from within X (i.e. LXDE in Raspbian).".
There is something very, very strange going on w/ Retropie, SDL, dispmanx, framebuffer and 256 colors. Of these I do absolutely not know what the heck dispmanx is.... The others I can understand a bit. It appears to be a solution for software that needs a windowing system to be run outside of a graphical user interface (GUI), quote: "Dispmanx is a windowing system in the process of being deprecated in favour of OpenWF (or similar), however dispmanx is still used in all API demos and it's replacement may not yet be available". Am I right to assume that programs like BasiliskII and PSX emulators, who need dispmanx, do not run in "framebuffer mode"? If so, then one does not have to fiddle w/ setting framebuffers.
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@edmaul69 said in Macintosh (Basilisk II) 8-bit Color:
top of what script am i putting a bin bash?
The runcommand-onstart/onend scripts. You can get away with not having it many times over, but some script elements will misbehave without it.
up top you have $2 not $1. It wont boot at all with $1
There may be an example that I'm overlooking, but the first one I'm seeing is this and has
if [ "$2" = "basilisk" ]; then
which should work as an alternative to
if [ "$1" = "macintosh" ]; then
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@meneer-jansen said in Macintosh (Basilisk II) 8-bit Color:
There is something very, very strange going on w/ Retropie, SDL, dispmanx, framebuffer and 256 colors.
From what I keep hearing, the problems likely boils down to SDL in some way. I keep reading post after post that updates usually break just as many things as they fix.
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