Macintosh (Basilisk II) 8-bit Color
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@mediamogul nope i just tried that. A possible fyi with 132 megs of ram after i changed my colors to millions (32bit) after restarting it would load os8.1 but the desktop icons never came up and my cursor was stuck on the watch not allowing me to do anything. Once i switched it to 256megs of ram (268435456) it booted right up.
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@mediamogul also can you post the contents of your emulators file? Also are you just using a dummy start.txt file or did you modify it?
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emulators.cfg
:basilisk = "/opt/retropie/emulators/basilisk/bin/BasiliskII --rom /home/pi/RetroPie/roms/macintosh/mac.rom --disk /home/pi/RetroPie/roms/macintosh/disk.img --extfs /home/pi/RetroPie/roms/macintosh --config /opt/retropie/configs/macintosh/basiliskii.cfg" default="basilisk"
start.txt
is just the standard dummy. -
@mediamogul yup. Just the standard info.
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@mediamogul so in your roms folder do you have anything besides your system folder, your rom and your img? Not sure if there was anything else you added there that it needed. Of course im sure you dont know of any else you had installed (as possibly mentioned by @Meneer-Jansen )
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Nothing else has been added. Will Basilisk launch for you without changing the color depth?
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Check your dispmanx settings for that emulator.
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@BuZz when i turn dispmanx on just now all i get is a black screen. Cannot exit blindly either
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@BuZz i also havent updated linux kernel since either 4.0 or 4.01 because i use the northwest controller fix and was too lazy to do that again if that matters any.
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@edmaul69 it might help - at least to match your set-up against @mediamogul's
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@BuZz i will do it then.
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I'm going out for the night, but I do have something to add to this before I leave. I've noticed that one in several instances of launching Basilisk II with an 8-bit color depth leads to a black screen on my setup as well. Once I noticed it, I continued to cycle through launches, trying to estimate how often this happened. While admittedly not scientific, I'd say that I get a black screen about one out of ten or so launches. Could this be the outside script not launching in time on a few occasions? I'm certainly not qualified to say, but I thought it was worth noting.
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@mediamogul so a couple questions, is dispmanx supposed to be on or off? What are your runcommand options on boot? Are you using a buffer size or a specific display size?
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@edmaul69 said in Macintosh (Basilisk II) 8-bit Color:
is dispmanx supposed to be on or off?
I have mine turned on.
What are your runcommand options on boot? Are you using a buffer size or a specific display size?
Nothing was changed for any of these. Basically, after I got a working disk image on my desktop computer last May, I transferred it and the ROM, as well as the configuration file over to the Pi. It remained that way until I tried changing the color depth a few days ago.
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@mediamogul if i turn it on i cant boot in 16+ bit. I will switch to b&w and turn it on then try to switch to 256 color
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@mediamogul ok so i got it to work. To go back to 32bit do i need to turn dispmanx off again?
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@mediamogul how do i get out of full screen? Im in doom and i chose to use my mouse. And now i dont know how to get the menu bar back
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I don't remember the OS UI being directly available in any of the Doom ports, but I may be wrong. In Basilisk, alt=cmd and the windows key is option, so outside of pulling up the Doom menu itself, you might be limited to only alt+q to quit out of the game.
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@mediamogul good to know. The menu bar gives you sound options and choice to use mouse, etc.. So i cant seem to get 32 bit to work with dispmanx on so booting into os8 after having runcommand-onend say 32, if i try to go in the next time automatic black screen and i have to reboot. So i changed runcommand-onend to 8 bit and i am running great in 256 color mode. I still have the occasional crash as you mentioned but im up and running in 256. I am going to have to play around some more to see if i can get 32 bit to work on dispmanx on.
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im up and running in 256.
Nice!
I am going to have to play around some more to see if i can get 32 bit to work on dispmanx on.
The main obstacle seems to be switching back and forth from within the emulated MacOS. I'm considering setting up a separate 1GB OS8 image already set to thousands of colors for games that need it. However, I might not bother, as most of the games I'm interested in playing only run in 256 colors anyway.
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