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    EmulationStation Power saver mode discussion

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstaiondevelopmentc++
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    • HexH
      Hex
      last edited by Hex

      Thread to discuss PowerSaver feature in EmulationStation.

      How would you expect the behaviour of PS when using OMX player?

      Sent from 20,000 leagues under the sea.

      Powersaver Emulation station : https://github.com/hex007/EmulationStation
      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

      meleuM 1 Reply Last reply Reply Quote 0
      • meleuM
        meleu @Hex
        last edited by

        @Hex stop video and dim.

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        • HexH
          Hex
          last edited by Hex

          @meleu Power saver is not the same as screensaver. It toggles Polling and Waiting for event. If Waiting is triggered, video with vlc is stopped, audio is not. This happens due to the screen not drawing new frames.

          Current behaviour for PS is to be disabled on IGameLstView.etName()=="video" where videos are present. If OMX handles videos differently by displaying that section using a secondary thread for rendering then PS can be always on and videos will work nicely

          Demo:

          Sent from 20,000 leagues under the sea.

          Powersaver Emulation station : https://github.com/hex007/EmulationStation
          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

          1 Reply Last reply Reply Quote 1
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