[Theme] Art Book
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@spoonmugen +1 for pink š¦
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@alphatoanant These images are cool but please KEEP ARTBOOK CLEAN! It's my favourite and only theme! I love the clean aspect of the theme.
Please notice too there are missing images like NEO GEO and DAPHNE.
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@duiz said in [Theme] Art Book:
Is there a way to display Developer and Publisher info rather than rating and last played? I don't make much use of last played or ratings so having more actual game info would be a plus.
I have the same request! I use a fixed gamelist.xml and the lastplayed tag is never updated. I much prefer to see publisher and/or developer instead. Rating is OK.
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@fastpop72 You can tweak the xml file to do this.
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So here is what I have been working on for system view:
My aim for this theme is keep the views simple and understated and I feel good about how this approach balances that with something a bit "extra" (and this change only applies to system view). After using this for the last few days I do like it quite a bit but wanted to see what you thought too.
Before any of that though I do need to check with @herb_fargus as I am using controller graphics from carbon for this initial testing. They helped me get the layout set up quickly and I ended up really liking how they look but since they were created by someone else I want to make sure to give proper credit and see if its ok if I can use them. @herb_fargus would it be possible for me to use the controller graphics as long as I give you credit in the theme xml and on my github readme? I totally understand if not - just let me know either way what works best.
Thank you for taking a look and for any feedback
@fastpop72 re: developer and publisher I'll try to write up how to modify the theme xml to add those values in as @HurricaneFan had suggested. I currently rely on rating and last played for an arcade setup I built for my team so we leverage those frequently for scanning purposes. I can see your side though where you might want to scan based on developer instead. I don't plan on adding them to the base theme for now just because I don't have an idea yet how to add them in while keeping rating, last played and having the spacing I am looking for. But I'll keep it on my list to see if there is a way.
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@alphatoanant @Rookervik is the one who did all the art, I just modified bits of code so I'd ask him. As far as I'm aware the carbon licence doesn't forbid their use but attribution I'm sure would be appreciated either way.
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Thank you @herb_fargus. Makes sense on the license. Just always like to ask just in case as well as to give a heads up.
@Rookervik in prototyping the system view for this theme I used the controller images you had created for Carbon and really liked how they ended up looking (an example is 2 posts above this one). Would it be ok for me to use your controller graphics as long as I give you credit (in both the theme xml and github readme)? Something like "All controller images created by @Rookervik and originally from the Carbon theme"
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This is hands down the best theme for ES so far. Thanks for all your hard work.
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@alphatoanant I don't think there's anything you can't use from Carbon. I spent weeks on the artwork, but feel free to use it.
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Thank you @rookervik for your response and your skill/time in creating the controllers to being with. Much respect and thanks.
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I got this working on Windows with the help of this.
https://retropie.org.uk/forum/topic/9094/updated-emulationstation-for-windows
thank you so much for this beautiful theme!
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Updates 11/3/2017:
- added controller artwork by Eric Hettervik from Carbon theme to system view
- added artwork to custom zelda theme on system view (starting to work on other custom theme artwork next)
I have been testing this for the past few weeks and I think I have sorted out the performance issues from the previous implementation while still keeping them as SVGs. Looking for feedback though so please update when you get a moment and let me know what you think.
Thank you
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hello! Great theme!
a Question, in which file can I change background color for each system?
Example. For nes,psx grey color is perfect, but for sega genesis and master system i'like to change it in dark grey. Thank you -
Hi @nikiran
As an example if you wanted to change the background color for sega genesis you would edit this file:
/genesis/theme.xml
and add the following before the closing </theme>:
<view name="detailed,video"> <image name="background" extra="true"> <color>cccccc</color> </image> </view>
Changing the "cccccc" value in the <color> node to the color you are looking for
That should do the trick. Hope that helps and thank you for checking out the theme.
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@alphatoanant said in [Theme] Art Book:
Hi @nikiran
As an example if you wanted to change the background color for sega genesis you would edit this file:
/genesis/theme.xml
and add the following before the closing </theme>:
<view name="detailed,video"> <image name="background" extra="true"> <color>cccccc</color> </image> </view>
Changing the "cccccc" value in the <color> node to the color you are looking for
That should do the trick. Hope that helps and thank you for checking out the theme.
thank you!
if I want change background with image file? it's the same? thank you -
last question ( hihi )
I'd like to change color also on fade, between systems in menu, or add an image.
How can I do? -
Did you remove the system view art again?
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@alphatoanant Theres any way to port this to Recalbox? Thanks!
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@jesseblue yeah unfortunately I had to remove them again - I found after further testing that I was getting the same error "glGetError 0x505" after extended use on my 1080p screen. I think I know what I need to do to resolve it but its going to take some time (converting the controller images to pngs and making sure the sizes look good for each system). I don't yet have a timeline but hoping with the holidays coming up I can spend time getting it sorted out when I have some time off.
I am sorry for the back and forth on it.
That said I have left the code in place for it so if you do want to run it in the meantime you can download the theme direct from github and uncomment these lines in the root theme.xml
<!--<image name="artwork" extra="true"> <origin>0.5 0.5</origin> <pos>0.5 0.5</pos> <maxSize>0.4 0.6</maxSize> <path>./${system.theme}/_inc/art.svg</path> </image>-->
That should do the trick for now. Though fair warning you might experience slowdowns if you have a lot of systems (the "glGetError 0x505" from above).
Hope that helps and sorry again
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@chalamannn I gather that might be possible - Recalbox uses EmulationStation right? Some things might need to be tweaked/removed as the EmulationStation fork for Recalbox is different I believe.
Its not something I have considered (as my main go to has always been RetroPie) but am open to helping out with a port if that works.
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