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    Versatile C++ game scraper: Skyscraper

    Scheduled Pinned Locked Moved Ideas and Development
    skyscraperscrapergamelist.xmlscrapinggithub
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    • ClydeC
      Clyde @muldjord
      last edited by Clyde

      @muldjord said in Versatile C++ game scraper: Skyscraper:

      That should be reported to the module that delivered the wrong data. I suggest registering with them and fixing it yourself if you can. That's the power of community based game info databases.

      Ah, I thought that Skyscraper mistook one game for another (but on the second thought, only getting the video wrong then is illogical). I didn't think about checking the data on screenscraper.fr, though. And there it is: the wrong video (from Dangerous Xmas instead of Zettaizetsumei Dangerous Jiisan). I'll report it immediately, I have already an account there. edit: Done.

      Thanks for pointing me to something obvious, I plead insanity because of a heavy cold I'm having at the moment. 🥴

      1 Reply Last reply Reply Quote 1
      • ClydeC
        Clyde
        last edited by Clyde

        FYI: TheGamesDB is back online, but it needs a prefix /v1/ to work now.

        (Thanks to @maserspark for reporting this.)

        muldjordM 1 Reply Last reply Reply Quote 0
        • muldjordM
          muldjord @Clyde
          last edited by muldjord

          @Clyde Thanks for the update. It seems they are running from an old backup, but I don't quite understand what they mean by

          the API is also back online,
          but using the prefix /v1/ which is both to get devs to explicitly make sure old data doesn't just crash their apps,
          but this prefix will remain as our main endpoint for this api going forward

          Sounds to me like it's only the old API that's online but it doesn't say so specifically.

          Either way, great to see that they are slowly getting back online.

          ClydeC 1 Reply Last reply Reply Quote 0
          • ClydeC
            Clyde @muldjord
            last edited by

            @muldjord Indeed, it is great. Do you have to update SS to include the prefix?

            muldjordM 1 Reply Last reply Reply Quote 0
            • muldjordM
              muldjord @Clyde
              last edited by muldjord

              @Clyde Probably not if it's just the old API (which I think it is). I think we'll just have to wait this out until it's back online in v2.

              EDIT: After re-reading their message a couple of times I think I get it. The 'v1' will stay, even when they get a more recent backup imported. So I've added the 'v1' prefix, and release 3.3.6.

              1 Reply Last reply Reply Quote 0
              • muldjordM
                muldjord
                last edited by

                Skyscraper 3.3.6 released: https://github.com/muldjord/skyscraper

                • Skipped file now includes platform in the filename (Thanks to 'parker-hemphill' for suggesting this)
                • Now handles the '****' error message from ScreenScraper (Thank you to 'GiulioCentorame' for reporting this)
                • Updated 'thegamesdb' to include the 'v1' prefix (Thank you to 'Clyde' for letting me know)

                This release fixes the 'thegamesdb' module, but be aware that their database is currently running on an old backup due to the December server shutdown. Thank you to @Clyde for letting me know about the 'v1' prefix. In other words: Updating to this release will make 'thegamesdb' work with Skyscraper again, but with old data. They are planning to get back to a more recent version soon, but it will still require the v1 prefix as I understand it, so it will work regardless.

                S 1 Reply Last reply Reply Quote 1
                • S
                  steptoe @muldjord
                  last edited by

                  @muldjord said in Versatile C++ game scraper: Skyscraper:

                  Skyscraper 3.3.6 released: https://github.com/muldjord/skyscraper

                  • Skipped file now includes platform in the filename (Thanks to 'parker-hemphill' for suggesting this)
                  • Now handles the '****' error message from ScreenScraper (Thank you to 'GiulioCentorame' for reporting this)
                  • Updated 'thegamesdb' to include the 'v1' prefix (Thank you to 'Clyde' for letting me know)

                  This release fixes the 'thegamesdb' module, but be aware that their database is currently running on an old backup due to the December server shutdown. Thank you to @Clyde for letting me know about the 'v1' prefix. In other words: Updating to this release will make 'thegamesdb' work with Skyscraper again, but with old data. They are planning to get back to a more recent version soon, but it will still require the v1 prefix as I understand it, so it will work regardless.

                  Your unofficial Windows version is on 3.30. I'm trying to compile the latest versions but not 100% what I need to compile. You give basic compile instructions for OSX and Linux but not Windows so can't really try SkyScraper fully on the PC. Thanks

                  muldjordM 1 Reply Last reply Reply Quote 0
                  • muldjordM
                    muldjord @steptoe
                    last edited by muldjord

                    @steptoe It's not unofficial, it's just not officially supported (I don't use Windows). I know it's old, for that very reason. If I get the time today, I will create a 3.3.7 version of the Windows version.

                    EDIT: Windows version now updated to 3.3.7. Get it here

                    S 1 Reply Last reply Reply Quote 0
                    • o0alucard0oO
                      o0alucard0o @muldjord
                      last edited by

                      @muldjord

                      Thanks so much for this fantastic scraper ;-)

                      I'm trying to scrape igdb, but with no results

                      For example

                      Skyscraper -p steam -i /Volumes/Games/Roms/Steam -g "/Volumes/Games/Attract-Mode/romlists_b" -o "/Volumes/Games/Attract-Mode/scraper/Steam_b" -f attractmode -e "/Users/matteo/Games/skyscript-nuc-one/Steam.cfg" --addext "*.bat" --nosubdirs --nobrackets --unattendskip -s igdb -u IGDBKEY --pretend --verbosity 3
                      

                      --- The following is a list of skipped games ---
                      'Cuphead', No returned matches
                      'GRIS', No returned matches
                      'Hollow Knight', No returned matches
                      'Monster Boy And The Cursed Kingdom', No returned matches
                      'My Friend Pedro', No returned matches
                      'Neon Chrome', No returned matches
                      'Nex Machina', No returned matches
                      'Ori and the Blind Forest Definitive Edition', No returned matches
                      'PinballArcade', No returned matches
                      'TrackMania Nations Forever', No returned matches

                      I'm able to find game through web interface

                      (sorry for my english)

                      muldjordM 1 Reply Last reply Reply Quote 0
                      • muldjordM
                        muldjord @o0alucard0o
                        last edited by muldjord

                        @o0alucard0o I just tried with "My Friend Is Pedro" and indeed something seems to be wrong... I'll look into it, stay tuned.

                        o0alucard0oO 1 Reply Last reply Reply Quote 0
                        • o0alucard0oO
                          o0alucard0o @muldjord
                          last edited by

                          @muldjord Unfortunately I get the same result with "pc".

                          muldjordM 1 Reply Last reply Reply Quote 0
                          • muldjordM
                            muldjord @o0alucard0o
                            last edited by muldjord

                            @o0alucard0o I've found the error, I'll release 3.3.8 with this fixed in a minute.

                            EDIT: 3.3.8 now released, please update and try again.

                            o0alucard0oO 1 Reply Last reply Reply Quote 1
                            • o0alucard0oO
                              o0alucard0o @muldjord
                              last edited by

                              @muldjord now works! thank you :-)

                              muldjordM 1 Reply Last reply Reply Quote 1
                              • muldjordM
                                muldjord @o0alucard0o
                                last edited by

                                @o0alucard0o And thank you for reporting it! :)

                                1 Reply Last reply Reply Quote 0
                                • S
                                  steptoe @muldjord
                                  last edited by steptoe

                                  @muldjord said in Versatile C++ game scraper: Skyscraper:

                                  @steptoe It's not unofficial, it's just not officially supported (I don't use Windows). I know it's old, for that very reason. If I get the time today, I will create a 3.3.7 version of the Windows version.

                                  EDIT: Windows version now updated to 3.3.7. Get it here

                                  Any chance of explaining briefly how you compiled it, if you don't use windows, that way you don't have to compile a version for us windows users for every release. Now you are on 3.3.8 already

                                  Thanks for the quick response and 'unofficial' windows version

                                  muldjordM 1 Reply Last reply Reply Quote 0
                                  • muldjordM
                                    muldjord @steptoe
                                    last edited by muldjord

                                    @steptoe It's way too much to cover I'm afraid. On Linux and macOS it's quite simple due to their relatively standardized nature. Not so much for Windows. I will try to update it semi-regularly though. 3.3.8 is on there now.

                                    S 1 Reply Last reply Reply Quote 0
                                    • J
                                      jrbbib
                                      last edited by jrbbib

                                      i have a question as to the location of all the stored files. would it be possible to be able to move it to where the roms ,bios, and themes folders are? when i connect to pi with windows pc this folder is what i can access. so when i make a backup it would be right there with the main files and would make transfer easier.

                                      mituM muldjordM 2 Replies Last reply Reply Quote 0
                                      • mituM
                                        mitu Global Moderator @jrbbib
                                        last edited by

                                        @jrbbib The cache should be in the \\retropie\configs\all\skyscraper folder, which is accessible via file shares if you want to make a backup from your PC.

                                        J 1 Reply Last reply Reply Quote 0
                                        • J
                                          jrbbib @mitu
                                          last edited by

                                          @mitu ok thank you! i kept getting lost with the tree list. when i use file browser i put in IP of pie, there are only a few dir i can see(bios, configs, roms, and splashscreens). i missed the config when i saw where they said files go in this discussion. thank you again

                                          1 Reply Last reply Reply Quote 0
                                          • muldjordM
                                            muldjord @jrbbib
                                            last edited by

                                            @jrbbib What stored files are you referring to? The Skyscraper resource cache or the exported media? Both can be changed in the Skyscraper configuration. Please check the documentation on that here. Look for the cacheFolder option and the mediaFolder option.

                                            1 Reply Last reply Reply Quote 0
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