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    • D

      error saving gamelist.xml to ""/home/pi/Retropie/Roms/arcade/gamelist.xml

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml favorites save
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      D

      No time to do all from scratch
      anyway I found the solution Thanks

    • LolonoisL

      More ES enhancements: Persisting and editing of folder metadata - please test

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development emulationstatio folders gamelist.xml
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      LolonoisL

      @abj The info you enter goes to/comes from the gamelist.xml file of each system. The media files I would keep away from the folders Skyscraper or other scrapers do use in general. E.g. do not put folder screenshots aso. into ~/RetroPie/roms/<system>/media/ which is the default for Skyscraper.

      Heads up: Be informed that if you use Skyscraper that only the recent version (3.10.0) keeps your folder information in the gamelists, earlier versions did not keep the <folder/> elements in a gamelist.xml file.

    • S

      FBA gamelist.xml file is now blank, refuses to update

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml
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    • P

      gamelist.xml overwritten for some systems

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes gamelist.xml kidsmode kidsgame
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      mituM

      There's no 'autodiscovery' process running before or outside EmulationStation. The gamelists are written by EmulationStation when stopping/restarting (by default, but you can choose in the option to write it immediately). The location of the gamelists for most of your system (in the games' folder) indicates you either ran a scraper outside of EmulationStation or you copied the games folders from another system (including the system's gamelist.xml). That shouldn't be a problem though.

      Did you restart EmulationStation after adding the kidgame tags and before turning on 'kidmode' ? I'm wondering if there isn't any bug that when turning on kid mode doesn't save the metadata on exit (because of the kidmode being selected).
      Did you modify the options for metadata saving/reading in EmulationStation ?

    • StonedEdgeS

      Pico OLED - display game images, metadata and system info on a 1.5" OLED screen project

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml
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      StonedEdgeS

      @mitu

      Ah, makes sense. Thanks for your help!

      We’ve got most of it working now. Just need to add a few tweaks to the code to write the metadata to the screen and make the info displayed selectable by the user. Thanks!

      alt text
      alt text

    • E

      Script: Gamelist Cleaner

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development script gamelist.xml cleaning gui
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      E

      Update: I did clean the code a bit

    • S

      ES not writing back all gameslist.xml properties

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml
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      mituM

      What version of EmulationStation are you using ?

    • Nathan1031982N

      Gamelist orginization

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml sorting gamelist
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      S

      @Nathan1031982 Skyscraper (and perhaps Sselph's Scraper too, but I haven't used it) will write gamelists in alphabetical order when it processes them.

      After you play a game, ES updates the last-played and play count data. It removes the old enty with the old data, and writes the new entry with updated data at the end of the file.

      You can re-write your gamelist with Skyscraper if you want an alphabetized snapshot of it to use for another project but you can't make it stay alphabetized if you play any games.

    • S

      Gamelist-Translator : quickly translate games descriptions

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development scrape software script gamelist gamelist.xml
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    • D

      Moving art/video-snaps/gamelists/and-other-settings to USB Drive ALONG with ROMs?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support usbromservice snaps gamelist.xml toretropie
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      @Folly said in Moving art/video-snaps/gamelists/and-other-settings to USB Drive ALONG with ROMs?:

      you also have to copy the media and change the locations in the gamelist.xml otherwise your media isn't found.
      You can simply do that with find and replace in a text editor.

      Thank you for that information, but TBH the entire point of me making this post is basically to NOT have to manually edit .XML files (and like 30+ of them for all the systems I run). Just trying to see how in RetroPie you can turn on the feature to have the gamelist.xml's and the media folder w/ artwork switched over to the individual rom folders. Skyscraper seems to do this, but that process can take days or WEEKS even (when it's acting up and timing out 99.99% of the time) – so it is possible, just don't know how...

      @cdaters said in Moving art/video-snaps/gamelists/and-other-settings to USB Drive ALONG with ROMs?:

      What you are proposing is very cool, you are looking for a portable RetroPie set-up much in the same vein as a Portable Apps USB flashdrive. I don't know if this is realistic in the sense that your emulators on each Pi that you run that USB drive on would have to be configured the same way. This includes your controller configs, etc.

      Right now I'll be happy if I can get my first step figured out: how to get my games + scraped art onto the USB drive, and have a fresh system read from the USB for those two things (nobody yet has been able to tell me a good way to point RetroPie to the USB drive for those things...).

      My premise to do this is simple: scraping is STILL a nightmare, ~SIX years later (since my 1st build). Granted these last two spats have been the best ever, but with a six year history of it timing out forever (even with extra threads on Screenscraper.fr), and taking me literally, no joke, days to even WEEKS to scrape my 30+ systems properly, I have very high doubts it'll continue to be good.

      So, when I can get an entire Pi setup, ALL my customizations, all roms working, everything – in a couple hours, minus artwork... but then it can STILL take anywhere from like 6-12ish hours (best case scenario), to DAYS to WEEKS to scrape the art for 30+ systems. This is why I want a USB drive with all games, then in each individual rom directory have the gamelist.xml + 'media' folder with all the art/videos so I never, ever, have to deal with a scraping nightmare ever again.

      ...I'll deal with the settings later (which BTW, the gamelists have NOTHING to do with any of my other tweaks - they literally just say the game name + where to find the art/videos-snaps... so they work on ANY emulator on ANY model of Pi!).

    • W

      .conf extention ignored by gamelist.xml

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pi4 retropie 4.7.1 gamelist.xml
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      jamrom2J

      @winterelf 3rd party builds are not supported by this forum.

      If this were a build direct from this forum, the above fix would have worked. The file extension list in the es_system.cfg is the only change you need to make to allow a file to be shown in the game list of each system. It will just show without meta data until it is scrapped. This is also how it shows any images or videos. Once ES reads that file extension in that list, it knows what to do.

      So who knows why your build is not doing that. You'll have to ask the team that created it.

    • F

      Creating ES gamelists with media for MAME/lr-mame/lr-mess

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes emulationstaion mame lr-mess gamelists gamelist.xml
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      DTEAMD

      GameKing gamelist with videos and boxes is now available here

    • T

      Skyscraper: Recommended workflow for skipping roms that does not exist on scraper source

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support skyscraper gamelist.xml scraping cli
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      kiroK

      @sleve_mcdichael Exactly, I couldn't override any rules that screenscraper may set in terms of limits or others in their APIs

    • R

      Where is the gamelist.xml?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support roms gamelist.xml metadata
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      @mitu

      Wow! At some point I did disable the save on exit setting. Thank you.

    • W

      UTF-8 support for word-wrap

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development retropie emulationstati gamelist.xml suggestion
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      mituM

      @waitingmoon I've adapted the changes submitted by @Zigurana and eagle0wl and submitted a new PR, which was accepted recently.

      If you're using RetroPie, you can install the emulationstation-dev package (from the experimental packages section) and try it out.

    • roslofR

      EmulationStation Marquee Bug (with work-around)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstatio marquee gamelist.xml render system
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      roslofR

      @mitu said in EmulationStation Marquee Bug (with work-around):

      EDIT: Try the Magazine Madness theme, it has support for marquees in Detailed view.

      You're correct @mitu. Just tried in both Detailed and Automatic views and without videos referenced, the marquees do indeed appear.

      For each theme I used that exhibits the problem, the marquee section is under <view name = "video">. Updating the themes, including Carbon, by moving the marquee section under <view name = "Detailed"> works (and would seem to be a more common scenario).

      Seems that many themes used Carbon as a baseline and have marquee under the video view section. Easy to fix (or change, if it was what the author intended).

      Thank you, as always.

    • V

      Skyscraper writing blank gamelist.xml

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support skyscraper gamelist.xml amiga
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      mituM

      Please add some info about your setup, as detailed in https://retropie.org.uk/forum/topic/3/read-this-first.

      Did you run a scrape before trying to generate the gamelist ? Do you have any amiga data (art/text) in your cache ?

    • johnodonJ

      Multi-level absolute paths in gamelist.xml not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml
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      johnodonJ

      @johnodon PR created: https://github.com/RetroPie/EmulationStation/pull/767

    • A

      Understanding gamelist.xml use?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml
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      mituM

      Most likely the .xml you created is not correct. If you look in the es_log.txt logfile (you can find it in \\retropie\configs\all\emulationstation) you'll see any errors from parsing the gamelist.xml (careful, not gamelink.xml).

      Post the gamelist.xml on pastebin.com to take a look.