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    Versatile C++ game scraper: Skyscraper

    Scheduled Pinned Locked Moved Ideas and Development
    skyscraperscrapergamelist.xmlscrapinggithub
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    • muldjordM
      muldjord @AlCzervik
      last edited by muldjord

      @AlCzervik I just tested it on lair, works fine.

      Please recheck that Skyscraper has been updated to 3.5.0 at the top when you run it. For a more thorough fix, first exit EmulationStation (Very important!) then try running:

      $ Skyscraper -p daphne -s screenscraper --refresh --flags unattend
      $ Skyscraper -p daphne --flags unattend
      

      That should do it. For it to work you need the lair.daphne folder with the files inside. And there needs to be a roms/lair.zip file, just as it describes on the RetroPie daphne page you linked above.

      A 1 Reply Last reply Reply Quote 0
      • A
        AlCzervik @muldjord
        last edited by

        @muldjord I reconfirmed 3.5, ran your commands, and still no art. I then removed everything from the daphne folder, restarted and no game (as expected). I then re-added all the files to lair.daphne and the roms folders under daphne. So the daphne folder only had lair.daphne and roms and the roms folder contained lair.zip. Rebooted and Dragon's lair was operational. Played a few rounds to confirm. I then exited EmulationStation again, re-ran the two commands you list above and still nothing via EmulationStation. I once again see the following error after quitting EmulationStation now: lv10: Error finding/creating FileData for "/home/pie/RetroPie/roms/daphne/roms", skipping. I think that has to be part of the issue. Lair is operational so I know the folders are setup correctly. Let me know what screenshots you'd like.

        muldjordM 1 Reply Last reply Reply Quote 0
        • muldjordM
          muldjord @AlCzervik
          last edited by muldjord

          @AlCzervik Can you please paste the contents of /home/pi/RetroPie/roms/daphne/gamelist.xml here as a codeblock? I'm kind of thinking that maybe some other gamelist is overriding it. I just need to verify that it even exists and that the contents look as it is supposed to.

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          • A
            AlCzervik @muldjord
            last edited by

            @muldjord Here you go:

            <?xml version="1.0"?>
            <gameList>
            <folder>
            <path>/home/pi/RetroPie/roms/daphne/roms</path>
            <name>Dragon's Lair</name>
            <cover />
            <image>/home/pi/RetroPie/roms/daphne/media/screenshots/lair.png</image>
            <marquee>/home/pi/RetroPie/roms/daphne/media/marquees/lair.png</marquee>
            <video />
            <rating>0.8</rating>
            <desc>Originally released in the arcades as a laserdisc game, Dragon's Lair is an interactive cartoon movie. Players control Dirk the Daring as he struggles his way through a dungeon to fight Singe, the Dragon, and rescue the beautiful Princess Daphne. The game consists of animated scenes, during which the player has to press direction buttons or the sword button in the right moment to trigger the next segment of the movie.</desc>
            <releasedate>19830601T000000</releasedate>
            <developer>Sullivan Bluth Interactive</developer>
            <publisher>Cinematronics</publisher>
            <genre>Platform, Plateform / Run Jump, Action / Adventure</genre>
            <players>2</players>
            </folder>
            </gameList>

            muldjordM 2 Replies Last reply Reply Quote 0
            • muldjordM
              muldjord @AlCzervik
              last edited by muldjord

              @AlCzervik Thanks, something is definitely wrong with that. <path>/home/pi/RetroPie/roms/daphne/roms</path> should be <path>/home/pi/RetroPie/roms/daphne/lair.daphne</path>. I find that a bit odd as it worked when I tested it here. I'll look into it.

              1 Reply Last reply Reply Quote 0
              • muldjordM
                muldjord @AlCzervik
                last edited by

                @AlCzervik 3.5.1 out now where this is fixed. It only happens when you only have a single rom for the daphne platform. Which is why it didn't happen on my setup where i have two. But it's fixed for instances where the is only one as well now.

                Please update and run Skyscraper -p daphne.

                A 1 Reply Last reply Reply Quote 1
                • mituM
                  mitu Global Moderator
                  last edited by mitu

                  Not quite, but progress. Here's what it generated in my gamelist:

                    <folder>
                      <path>/home/pi/RetroPie/roms/daphne/lair.daphne</path>
                      <name>Dragon&apos;s Lair</name>
                      <cover />
                      <image>/home/pi/RetroPie/roms/daphne/media/screenshots/lair.png</image>
                      <marquee>/home/pi/RetroPie/roms/daphne/media/marquees/lair.png</marquee>
                      <video />
                      <rating>0.8</rating>
                      <desc>Originally released in the arcades as a laserdisc game, Dragon&apos;s Lair is an interactive cartoon movie. Players control Dirk the Daring as he struggles his way through a dungeon to fight Singe, the Dragon, and rescue the beautiful Princess Daphne. The game consists of animated scenes, during which the player has to press direction buttons or the sword button in the right moment to trigger the next segment of the movie.</desc>
                      <releasedate>19830601T000000</releasedate>
                      <developer>Sullivan Bluth Interactive</developer>
                      <publisher>Cinematronics</publisher>
                      <genre>Platform, Plateform / Run Jump, Action / Adventure</genre>
                      <players>2</players>
                    </folder>
                  
                  
                  
                  <folder>
                      <path>/home/pi/RetroPie/roms/daphne/astron.daphne</path>
                      <name>Astron Belt</name>
                      <cover />
                      <image>/home/pi/RetroPie/roms/daphne/media/screenshots/astron.png</image>
                      <marquee>/home/pi/RetroPie/roms/daphne/media/marquees/astron.png</marquee>
                      <video />
                      <rating>0.6</rating>
                      <desc>In Astron Belt, you fly through the universe battling alien ships to make your way to fight the main Alien Battle Cruiser.  Along the way, you fly across alien planets, through tunnels, through trenches, and get involved in a few astro-dogfights with enemy space fighters</desc>
                      <releasedate>19830710T000000</releasedate>
                      <developer>Sega</developer>
                      <publisher>Sega</publisher>
                      <genre>Shoot&apos;em Up, Shooter, Shooter / Plane, 1st person</genre>
                      <players>1</players>
                    </folder>
                  

                  Note that I have a single game (lair.daphne), and the roms sub-folder has multiple entries (for multiple games), which have been thoroughly scraped :). The gamelist has all the .zip scraped data for each zip found under roms, but with paths similar to the entry above.

                  Daphne is a weird system.

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                  • A
                    AlCzervik @muldjord
                    last edited by

                    @muldjord Worked! And it looks glorious !
                    F453C513-0BC8-417A-8A0A-E9CB15ED3656.jpeg

                    muldjordM 1 Reply Last reply Reply Quote 1
                    • muldjordM
                      muldjord @AlCzervik
                      last edited by

                      @AlCzervik Awesome! Thanks for testing

                      @mitu Sure is. To my knowledge it is also the only system that launches from a folder and not a file. I played a bit of Dragon's Lair 2. Damn it's hard! But it works pretty well.

                      Did you see my mention in https://retropie.org.uk/forum/topic/11826/versatile-c-game-scraper-skyscraper/1420 about the (soon-to-be) deprecated flags that are now moved to --flags? I can give it a go updating it myself if you like.

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @muldjord
                        last edited by mitu

                        @muldjord said in Versatile C++ game scraper: Skyscraper:

                        Did you see my mention in https://retropie.org.uk/forum/topic/11826/versatile-c-game-scraper-skyscraper/1420 about the (soon-to-be) deprecated flags that are now moved to --flags? I can give it a go updating it myself if you like.

                        Yes, I'll have to update the script to make use of them. I wouldn't mind if you do it instead of me :), but it's no trouble.

                        muldjordM 1 Reply Last reply Reply Quote 0
                        • muldjordM
                          muldjord @mitu
                          last edited by

                          @mitu Great, I'll look into it at some point. But we should probably hold out on it until there's a reasonable chance that people have updated to the 3.5.x versions. Otherwise it won't work for pre-3.5.x users when the script is using the --flags options.

                          1 Reply Last reply Reply Quote 0
                          • KN4THXK
                            KN4THX @muldjord
                            last edited by

                            @muldjord Thank you, it seems to have been my fault but the result was strange. I failed to have the user"pass line uncommented properly so it was not detecting my thread count and said I was logged in as an anonymous user (which limited me to 1 thread).

                            What was weird was my scrape count kept going up in my SS account when monitoring it in real time. Not sure if that is any relevant info to you but everything works dandy now and you are much appreciated in every way. I thank you and hope you are staying safe.

                            "If you're gonna play the Game Boy, You gotta learn to play it right" - https://www.youtube.com/watch?v=FYLGl92ETNQ

                            muldjordM 1 Reply Last reply Reply Quote 0
                            • muldjordM
                              muldjord @KN4THX
                              last edited by muldjord

                              @KN4THX Hm, that makes little sense. If the entire userCreds="USER:PASS" line was commented I can't see how ScreenScraper would know it is you who is scraping. It has to have been entered somewhere, somehow. Maybe it wasn't entirely commented? I dunno. Glad you like the scraper and got it working.

                              1 Reply Last reply Reply Quote 1
                              • muldjordM
                                muldjord
                                last edited by muldjord

                                @mitu I've forked and updated the skyscraper.sh script to use the --flags FLAG1,FLAG2 format. I've also added version checks for at least 3.5 to the gathering and generating functions that will display a message in case the user needs to update. Lastly I've updated all the places where the old flags were mentioned in the help texts so they now show the new --flags versions.

                                Should I just create a pull request for the RetroPie-Setup project?

                                mituM 1 Reply Last reply Reply Quote 1
                                • mituM
                                  mitu Global Moderator @muldjord
                                  last edited by

                                  @muldjord said in Versatile C++ game scraper: Skyscraper:

                                  Should I just create a pull request for the RetroPie-Setup project?

                                  Why not ? I'll take a look - just be careful with those tabs :).

                                  muldjordM 1 Reply Last reply Reply Quote 0
                                  • muldjordM
                                    muldjord @mitu
                                    last edited by muldjord

                                    @mitu Yeah, I know. I think I got it right... Not 100% sure though. :D I'll make a pull request.

                                    EDIT: Here it is: https://github.com/RetroPie/RetroPie-Setup/pull/3119

                                    1 Reply Last reply Reply Quote 0
                                    • muldjordM
                                      muldjord
                                      last edited by muldjord

                                      Skyscraper 3.5.3 released: https://github.com/muldjord/skyscraper

                                      • MAJOR: Added video conversion support through config.ini option 'videoConvertCommand="COMMAND %i %o"' option. See docs for more details.
                                      • Removed deprecated '<cover>' node and replaced it with '<thumbnail>' for ES gamelist generation (Thank you to 'yisraeldov' for letting me know)
                                      • Added simple error handling for media network requests
                                      • '--flags help' and '--cache help' no longer requires '-p PLATFORM' to be set
                                      • Changed 'worldofspectrum' scraping module to use https

                                      Most prominent new feature is the addition of video conversion options. The videos delivered by the scraping sources can vary quite a lot in codec and color format. The new videoConvertCommand="COMMAND %i %o" config.ini option allows you to funnel the videos through an external command, before saving them to the cache. This all happens on the fly.
                                      I have added an example command in the config.ini.example file. Obviously, if you use ffmpeg as the example uses, you need to install it first. For RetroPie and other Debian-derived distros you can install it with sudo apt install ffmpeg. Read more about the possibilities here. The video conversion makes good use of the --verbosity N option. So be sure to use --verbosity 3 when testing your own commands to ensure everything works as expected.

                                      Let me know if you test this out.

                                      1 Reply Last reply Reply Quote 3
                                      • ohmycommodoreO
                                        ohmycommodore
                                        last edited by

                                        Using it a week or so ago, it completely missed on some major systems like Sega and SNES and more. I'll have to try it again. Odd that I could see it scraping for those systems but in the end presented me with nothing.

                                        muldjordM 1 Reply Last reply Reply Quote 0
                                        • ohmycommodoreO
                                          ohmycommodore
                                          last edited by

                                          I recall I was going to try ScreenScraper as a source this next time.

                                          1 Reply Last reply Reply Quote 0
                                          • muldjordM
                                            muldjord @ohmycommodore
                                            last edited by muldjord

                                            @ohmycommodore So it showed the data while scraping? Then you probably forgot to generate the gamelists afterwards, or you ran it while EmulationStation was running. Please check the F.A.Q.

                                            1 Reply Last reply Reply Quote 1
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