What would you like to see in future Retropie releases
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Kiosk is not being included in the next release. Thats what buzz said
https://github.com/RetroPie/EmulationStation/pull/235#issuecomment-330013773
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@hex I was asking about the video screensaver bit. I want aware that there had been such a final decision on something. Thanks.
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@pjft I am confused. Video Screensaver is already done. Game screensaver is where it runs a rom for a fixed time and then closes the emulator to start again with a random game.
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@hex ah, sorry. I was referring to @dsstrainer 's request a few posts back for a video screensaver similar to the image one.
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An icon or alternate text for favorited games
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Hello,
Could it be possible to have all save files are recorded in a separed common directory and not in the roms directory ?? (to avoid messing with it when using a rom management tool or for just keeping the roms directory as clean as possible ...)
Thank in advance for reading me.
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@jawah I haven't tested it myself, but I'm pretty sure that's what the "Savefile" option in the RetroArch menu is for. (Settings > Directory > Scroll to nearly-bottom of page > Savefile, it's set to
<Content dir>
by default) -
@supercatfooz said in What would you like to see in future Retropie releases:
@jawah I haven't tested it myself, but I'm pretty sure that's what the "Savefile" option in the RetroArch menu is for. (Settings > Directory > Scroll to nearly-bottom of page > Savefile, it's set to
<Content dir>
by default)ok i'll check that when i'm done working today :)
Thank you.
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@mxstar1 I dont think we have anyone working on it. I tried a simpler approach but it is a lot more complex. We have a distinct vision that is not aligned at all with Attract mode. So I dont know if this feature will be incorporated any time soon.
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Hey guys. Somebody probably already requested this at some point, so apologies if I'm re-hashing something already discussed... or even something that can already be done that I'm not aware of.
I was wondering if we could have user-profiles. I'm sure there could be many useful applications for this, but the one that came to mind for me was to have multiple favorites lists.
While testing NES games I'm finding quite a few that I know my niece would love, but I doubt they'd be on my brother's favorites list if he used the feature. I thought it would be cool to make a favorites list for both of them before I get his pi back to him.
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@used2berx You could build a custom collection for each person and name it whatever you wanted.
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@used2berx said in What would you like to see in future Retropie releases:
Hey guys. Somebody probably already requested this at some point, so apologies if I'm re-hashing something already discussed... or even something that can already be done that I'm not aware of.
I was wondering if we could have user-profiles. I'm sure there could be many useful applications for this, but the one that came to mind for me was to have multiple favorites lists.
While testing NES games I'm finding quite a few that I know my niece would love, but I doubt they'd be on my brother's favorites list if he used the feature. I thought it would be cool to make a favorites list for both of them before I get his pi back to him.
@pjft Thoughts on this?
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@hex J2me would be amazing!
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Thanks for tagging me. I had certainly thought about something to that effect in the past. I have no short term plans to look into it, though. When that was initially brought up, one of the main challenges was also separating save files (meaning, having user profiles not only in ES but actually across RetroPie). Unfortunately I didn't have the time nor an immediate idea for what could be a workable solution, so I didn't really pursue it.
If you're looking to store different favorites for different people, the current custom collections feature might help, where you can create a collection for each user to store their games. I have that for my wife and for the kids, for instance.
I'm not sure if that helps in the short term. Are you looking for save state separation as well, or was it really storing different favorites collections for different users?
Thanks for raising it though. I will certainly keep that on the backburner, but likely won't pick it up before Q1 2018 the earliest.
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@pjft I hadn't actually thought much about it.
I knew there was a favorites feature, but I assumed it was just one-per-system. That's awesome to hear that the "current custom collections" feature would probably do the trick there.
I wasn't looking for anything else specifically, although when I mentioned the idea here I was thinking there could probably be quite a few different applications for it. I didn't even think of save state separation. That would be pretty great too. I guess you could also do things like have custom playlists and all sorts of other cool stuff. Glad to know that you're considering the best way to go about it. Thanks for the reply. :)
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BTW... does anybody know if there is a way to do the Fast Forward feature without using a hot key? On the XBox you can FF by simply holding a button down. I'm sure some people prefer having to press select and a button to turn it on or off, but I'm so used to the other way that I'd love to see it possible to do it either way.
Also, I do a ton of game testing. I'm testing out about 400 translated NES/FDS games right now. It's just much easier to test them on the XBox because you can quickly FF past the unskipable intros a lot of the RPG type games have, and the XBox also makes it very easy to set how fast or slow the FF speed is.
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@used2berx What do you mean 'on Xbox' you can fast forward? Do you mean how you can do it on the Disney Afternoon Collection for example? Because in that case the collection was built with the feature to do that.
Retropie is the same, but you need a hotkey so you don't accidentally press in-game buttons. Or if you are playing a game from a console that uses all your controllers buttons, then the hotkey button effectively gives you a second set of buttons for shortcuts and such.
Is it really hard to press one extra button when fast forwarding?
The only thing I can think of that you might like better is setting up the fast forward button for toggle, instead of hold. That way you only press it once and it just starts fast forwarding, then you press it again to stop. It's better than holding it down I suppose.
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@mrjordaaany Hey man. I don't know what the Disney Afternoon Collection is, so I can't say about that.
What I mean is that on a modded XBox using Madmab Editon emulators, you can map any controller button to be the fastforward button, and you can also very easily increase or decrease the speed of the FF in the same menu. There is no hot key.
I realize that this can get in the way for some of the later consoles, but having the right trigger button mapped to FF is perfect on the NES. Usually I map black or white to it for the later emus that actually use the triggers. I have a controller that has the white and black buttons as bumpers so I can still FF the same way in that case.
I know that RetroPie uses a hot key for this. It took me a LONG time to figure out how to get that feature to work when I exited a game by manually editing the specific controller configuration file. It's nice that it's there, but I just don't like how it works. I'd rather be able to do this without a hotkey required.
Maybe most people prefer it the other way, but I'd love to see the option to do it without a hotkey. That's how I've done it for over 10 years now, so the hotkey just gets in the way, especially when I'm trying to quickly test games.
I totally get the reason why you guys use the hotkey, and I'm not dismissing that. It would be cool to have some sort of override option that allowed you to map it without one is all I'm saying.
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