• 0 Votes
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  • 0 Votes
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    UnknownU

    @dktpi I have experimented with dolphin on the pi4. Mario kart double dash was almost playable with an over clock. However it did have some issues with graphics. From what I have read Dolphin does not completely support arm processors yet. You can try though.

  • [WIP] 'Eminence' Theme

    Projects and Themes
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    JesseBlueJ

    Nice! Are you still working on this?

  • [WIP] Switch Grid Theme

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    S

    Hi @Malixx, any update on when you are releasing this? I sooo badly want to make this theme my default, amazing work!

  • MiniJawn Theme for Small Screens

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    F

    my fault !! I was skipping it. Thanks

  • My Arcade Build

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    No one has replied
  • Emersion Theme WIP

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    KeiganK

    Now I like your idea, but for me personally, it needs some work.

    The font is terrible.

    I'm sorry, I can't sugar coat it. It's barely legible looking at it on my computer, and the size and spacing you need to use to help people read it takes away from the overall look. There are a thousand better pixel based fonts that would suit this far better.

    The system logo is far too big.

    It's taking up a ton of real estate that would be better used for a games list. The user should have an idea what system they are on, so it doesn't need to be what your eyes are drawn too. Personally I would scrap it all together, or maybe split the rating, etc box into 2 smaller ones and put the logo there and then have the information a bit smaller.

    Spacing/Consistency.

    It seems kind of slapped together with a general idea of a layout, but no set spacing. The games list is closer to the top than the bottom as well it's further from the left side than the box other side of the screen. Visually it looks so much nicer when things are evenly spaced, and it's such an easy thing to master.

    I'm attaching an image below of an old theme I had made like 3 or so years ago just as a suggestion as to how I would approach this. As you can see I create my full layout with guides and then build using them, even spacing between all the windows as well we as the edges.

    spacing

    Tiles

    Use hard pixels since you're basing your design off of a pixel game. In both NES and SNES the tiles you've used are blurry, they should be crisp, as well the bricks in the NES should be the same size as the blocks. To be real picky I'd also say the bricks and blocks should be the same orientation since they are in the game, but maybe that's too much.

    Again I like the style of the theme, but needs to be cleaned up a bit to really grab the interest, at least personally to me. I apologize for being an overly critical person, but when someone asks for criticism, I assume they want to hear more then "it looks great", when there are obvious flaws.

  • 2 Votes
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    J

    So I went back to this project and changed the controllers from the old D-Sub sockets into USB sockets... Had to replace the old PCB with a newer one though, as it seemed to be gone for good.

    2_1525992203756_32326072_1986930481348841_6673933549357236224_n.jpg 1_1525992203755_32294669_1986930951348794_6588073218920153088_n.jpg 0_1525992203755_32207422_1986930851348804_1657685246851678208_n.jpg

  • 4 Votes
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    RenetroxR

    photo_2024-04-22_11-18-28.jpg photo_2024-04-22_11-18-16.jpg

    update

  • Pi Zero W GBA [BUILD]

    Projects and Themes
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    T

    Okay I've almost finished my long dead project but I'm having trouble wiring in the GBA's controller board into the Pi in a way that it recognizes it as a configurable controller. Can I do this or am I trying to do something that's simply not possible?

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    L

    ...

  • 0 Votes
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    R

    Heres a little edit i did, which is better?

    alt text

  • Theme idea? Should i finish? WIP

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    pjftP

    @red2blue It does resize them if you wish, correct.

    That being said, if you lack ideas on the use of that real estate, browse the theme gallery and see what others may have done, or what ind of info you can present.

    Some images may be taller (boxart), which may fit well there, but some other boxart is horizontal, so won't be ideal.

    But keep experimenting!

  • 4 Votes
    10 Posts
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    HyruleslinkH

    @omnija This theme looks great! Just a headsup, the A & B buttons on your controller splashscreen are labeled in reverse of what they are supposed to be. The B button is always to the left of the A button on the Nintendo controllers.

  • 240P Theme (WIP)

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    5 Votes
    12 Posts
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    N

    Sorry guys I have been gone for a while. I may continue this I haven't decided 100% yet though.

  • Theme mashup (WIP)

    Projects and Themes
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    2 Votes
    7 Posts
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    alphatoanantA

    @ChoccyHobNob nice! I had no idea =)

    @DJKatastrof, thank you for the details. Sounds like I should check into the background tiling. I'll play with that over the weekend.

    Regarding image size - yup I was referring to boxart/screenshot images scraped for each game. Sometimes I have seen larger ones cause stuttering when moving between games in the list.

    If you up for sending me the theme yes that would be awesome and helpful to compare. And vise versa if you want any help sorting through z-index items or other theme aspects don't hesitate to ask either.

    Thank you for your help

  • Retrorama Comic Theme

    Projects and Themes
    500
    5 Votes
    500 Posts
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    D

    Hello, I love this theme, currently I am missing only Wii and PS2 images. Do you plan to add them in near future? Without it my system is incomplete and I have to use duplicate pictures from PS1 and GC. Thank you, you're the best!