lr-mame2003 driver improvement and backport
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hello there
great stuff you got here ;)
unfortunetlly im not so good into compiling, dat-making etc :(
as far as i understand to get advantage of all those improvements i have to simply update my mame 2003 from source? so i did it and i cant get metal slug 4 to work with mame 2003 (plenty of neogeo games as well).
can someone please help me to understand how can i compile those sources to get it to work?
or maybe someone knows if those improvement will be added to retropie as an official thing some day ?
thank you in advance
regards -
@xflesk Just update from source. I've never used dats. For neogeo I recommend fbalpha, but suit yourself.
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@darksavior
but how can i check if its work ? metal slug 4 and 5 should work but they wont. i assuming im doing something wrong (i've tried several different rom files). -
@xflesk Just use
lr-fbalpha
orfbalpha
as emulators, instead oflr-mame2003
, and they should work fine. If they still don't, then open a new topic for this problem. -
@xflesk said in lr-mame2003 driver improvement and backport:
@darksavior
but how can i check if its work ? metal slug 4 and 5 should work but they wont. i assuming im doing something wrong (i've tried several different rom files).Hi sounds like your Roms are incorrect, head over to a site called
CENSORED
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@gamez-fan sorry, but please don't mention rom sites: https://retropie.org.uk/forum/topic/2/forum-rules
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@gamez-fan at least tell me which mame set i should aim for ;) regards
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@xflesk Please read and find out yourself which romset you need: https://github.com/RetroPie/RetroPie-Setup/wiki/Arcade
There's no guesswork for this. Using random roms will be an endless struggle. In the special case for Night Slashers and newly added games is to try the rom from mame2003's romset first. I think I used mame2010's version of Night Slashers but I don't remember. Neogeo games have been working since forever so that just means you're using the wrong rom version.
A side note...It's quite annoying when random youtubers still recommend to do this. I've been pointing it out to some how wrong they are but they have so much pride and arrogance about it because it worked for them. They got lucky the roms they used haven't been altered in almost 15yrs so they worked in mame-2003.
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@dankcushions said in lr-mame2003 driver improvement and backport:
@gamez-fan sorry, but please don't mention rom sites: https://retropie.org.uk/forum/topic/2/forum-rules
The site in question is not a download site per say it's an Xbox dev forum, anyway please just remove my account from here as i've had two reprimands
in the space of a couple of weeks now and yet i've never had one telling off on the many other sites i've been a member of for over a decade now!!!.A website with a draconian attitude to Romlinks and where you get a ban threat for a miner sweary word is not a somewhere i wish to hangout
over and out. -
you see @darksavior
this topic is about adding "non standard" mame 2003 drivers. i do know exacly which rom set mame 2003 supports ;)
but since kind people adding more unofficial drivers then its clear we need roms other then from mame 2003 set (good example is mslug 4 and 5 which not appear on official list). thats why i've asked (kindly) from which mame set are new added roms ? -
@xflesk They're described in the docs:
Please read and find out yourself which romset you need: https://github.com/RetroPie/RetroPie-Setup/wiki/Arcade
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@mitu thank you
i saw a list, i was reading github about mame2003 etc, but i cannot find anything about changes which are made here.
the list is only about official 0.78 romset. i just dont know where to look for it.
thank you anyway ;) -
New working game Rohga Armor Force https://github.com/libretro/mame2003-libretro/pull/276
@gamez-fan Last of the Data East work hook up the third input plus dip settings and fix the sound for
Rohga Armor Force some changes im going to make in Deco prot will make this game
fully playable -
Big update for Kaneko16 : https://github.com/libretro/mame2003-libretro/pull/284
@gamez-fan Code via iq_132 reworked for MAME-2003 here is the full WIP.........
Kaneko Toybox and Calc3 MCU simulation added to the driver which gets some more
games playable, i then added a couple of extra games some rare prototypes that were dumped
a couple of years back and finally updated the sound and video handling for some nice
improvements in that dept.when rolling the driver back i made a point of keeping the original Roms from MAME78 for the
games that worked previously that means only Roms for the new working games will be requiredOriginal working games no functional change unless stated
The Berlin Wall
Magical Crystals
Blaze On
Great 1000 Mile Rally (Fixed the parent as it didn't work new Rom required)
Great 1000 Mile Rally (Evolution Model)
Great 1000 Mile Rally (USA)
Sand Scorpian (I fixed the background gfx game now playable)
Mille Miglia 2: Great 1000 Miles RallyNew Working games Roms will be needed unless stated
Bakuretsu Breaker (Rom hasn't changed)
Bonk's Adventure
Blood Warrior
Pack'n Bang Bang
Wing Force
B.Rap Boys..??
B.Rap Boys Special..??
Shogun Warriors..??
Fujiyama Buster.???? denotes im unsure if those ones will work as they didn't in my test build but they may do
when using this MAME core i guess we'll find out if or when users give em a go.Forgot about this driver for Pocket Gal DX https://github.com/libretro/mame2003-libretro/pull/288
@gamez-fan Might as well add it here to further take advantage of the recent Data East update, i'll need
to hook in the prot and declare the new games and driver.
This is the last Data East driver which is backportable from my sources as with deco_mlc.c
and deco156.c the Arm CPU is not compatable with changes required to make the games
work, and with regards to backfire.c and dblwing.c some incompatable port tag to handler
code is the fly in the ointment.Bubble Bobble and Operation Wolf https://github.com/libretro/mame2003-libretro/issues/292
Im not going to add support for any more new games to this core but i still have many
improvements i can backport like say an updated Bubble Bobble driver which has the
full dump of the MCU meaning the Emulation of this game would be 100%.In this MAME core when playing Bubble Bobble the enemy movements are all wrong
plus some bonus pickups and the timer dont act correctly it's a similar story with
Operation Wolf i have a full simulation of the MCU which amongst other things means
the enemy has found you special levels and the boss at the end of the jungle level will
now trigger plus there is kill count in each level and when you hit it a barrage of new
enemies will come at ya.This code for the above should be easy enough to add to this core or was that just
famous last words :)Add proper MCU dump for Bubble Bobble https://github.com/libretro/mame2003-libretro/pull/293
0.107u3: Trinity and Nicola Salmoria added support for real Bubble Bobble MCU. Added M6801 (1MHz) CPU4 and TAITO JPH1011P MCU rom (a78-01.17).
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ISSUE : NMK16.c https://github.com/libretro/mame2003-libretro/issues/298
@gamez-fan The nmk16 driver is in a sorry state at this point in the MAME dev cycle, alotta games dont have sound
or bad sound plus there are protection and graphical problems in quite a few others, so im going to attempt to backport mine which will sort all of the above plus add support for a couple more games.
The later nmk16.c has the Afega games and code to Emulate them rolled into the driver since these
are rubbish games and to significantly cutdown on the workload im going to strip out this code
and these games will remain as they were in this core not working in afega.c
NMK16 WIP 5 Stages
Add NMK004 machine this will Emulate the sound "done"
Strip Afega code from the driver and video "done"
Rollback my nmk16 driver to MAME-2003 codebase "ongoing"
Test all the games after the update "todo"
After full testing port the code to this core "todo" -
Hookup the nmk004 machine https://github.com/libretro/mame2003-libretro/pull/305
NMK16 big update https://github.com/libretro/mame2003-libretro/pull/300
@gamez-fan Code via iq_132 and reworked for the MAME-2003 core
I've updated the driver and video plus hooked up the nmk004 sound core here's a quick breakdown
of the changes which have been fully tested beforehand.......Now playable
Air Attack
Hacha Mecha Fighter
Task Force Harrier
Thunder DragonNewly supported
Air Attack
Hacha Mecha Fighter Unprotected Version
Saboten Bombers (set 2)Now with full sound
Acrobat Mission
Bio-ship Paladin
Black Heart
GunNail
Hacha Mecha Fighter
Koutetsu Yousai Strahl
Super Spacefortress Macross
Thunder Dragon
US AAF Mustang
VandykeRoms that have changed
Hacha Mecha Fighter
Thunder DragonThe one that got away
Rapid Hero
Unfortunately i cant backport the TLCS90 CPU core which would enable full sound in Rapid Hero
from my core as it wont be compatable with this one.- WOAW incredible update i love it, thanks :)
So many cool new Shoot'em up to play <3
- WOAW incredible update i love it, thanks :)
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It looks like @gamez-fan reverted all his work and changed his name to ghost over at Github. Kind of a shame as he had implemented some nice changes and updates. Here's the completed DAT. Not that it will do much good now.
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@riverstorm said in lr-mame2003 driver improvement and backport:
It looks like @gamez-fan reverted all his work and changed his name to ghost over at Github. Kind of a shame as he had implemented some nice changes and updates. Here's the completed DAT. Not that it will do much good now.
mame2003-plus-libretro repository: https://github.com/arcadez/-mame2003-plus-libretro
new user name: arcadez -
@markwkidd said in lr-mame2003 driver improvement and backport:
@riverstorm said in lr-mame2003 driver improvement and backport:
It looks like @gamez-fan reverted all his work and changed his name to ghost over at Github. Kind of a shame as he had implemented some nice changes and updates. Here's the completed DAT. Not that it will do much good now.
mame2003-plus-libretro repository: https://github.com/arcadez/-mame2003-plus-libretro
new user name: arcadezThat's good news so he's still continuing his work?
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Looks like support was recently added for 'Donkey Kong II Jumpman Returns'. I've been wanting to play that on the Pi for a while now.
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