Retropie 4.1.19-v7+ Xbox one Controller issue May 22, 2016
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Hello all,
I'm trying to figure out how to get my xbox one controller to work on RetroPie. I have read pretty much all the threads on how to make this happen, but nothing has worked so far. From what I can tell, I haven't found a fix for the most current version of RetroPie. I have seen many people mention that they have gotten the controller to work, but the instructions to do so are either outdated, or they work on a previous version of RetroPie.
So here is my details:
Pi Version: 3
Linux Version: RetroPie 4.1.19-v7+
Download page: https://retropie.org.uk/download/
Controller: PowerA Wired Xbox One Controller (off-brand) Model#: 1428124-01I have tried many different tactics to try to get it to work, but still have not been able to. I'm hoping that I can find a fix for this not only for myself, but also for others that might be experiencing the same thing.
For my device I have a keyboard and this controller plugged in. It currently has a fresh install as well. So I'm looking for steps from a fresh install to get the controller to work.
I don't want to be demanding, but if you are going to mention try this or that, don't... I probably have tried whatever you are going to mention. I'm looking for someone who has got there xbox one controller to work from a fresh install of the most current version of RetroPie Or someone who is smarter than me (no pun) that can figure out how to fix this. Again, I'm hoping that this will be a guide for others who have the same problem. Once I figure it out, or someone shows me how to fix this, I will post detailed instructions on how I got it to work on my setup from a fresh install of the operating system.
currently, the controller is not recognized at all, it has power to it, but that is about it.
If there any details that anyone else would like to know I will get them for you. I'm looking for a solution so I will be checking the forum a lot. Thanks again!!!
~ Dave
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A few more details:
Fresh install, with the exception of the following:
Connected to wifi
I enabled ssh
I changed keyboard layout to US
enabled xboxdvrOther than that, it is a fresh install. Shouldn't matter, but I installed with win32diskimager, on a 16gb microSD.
Thanks
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I tried rolling back to a different Linux versions:
RetroPie 3.6, has a kernel of 4.1.10. Worked on my Pi3, but no go on controller.
RetroPie3.5, and 3.4 both don't work on Pi3, as they are meant for the Pi2. I tried anyways just to try, but all I got was a rainbow screen.I was hoping to try to get to the versions you see on the tutorial videos on youtube with the Xbox One controller, but it looks like I'm unable to, or at least I don't know how to...
Now I wonder if anyone with a Pi3 has an Xbox one controller working for them?
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What "off-brand" model controller are you using? Sometimes third party controllers integrate poorly into open source solutions intended for first party.
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Xbox One Controller Model 1697 (with audio jack) not works yet. I have the same problem and I continue waiting for a possible solution.
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I see time in time again that people are trying to get their controllers from a game system working on their Pi (no wonder: you're used to them, they cost a small fortune and they are of great quality). Those controllers often use a proprietary way of "communicating" w/ other hardware. They are often not compatible w/ general open standards or need to be switched to "standard compatible mode" or something. That is, even though they have a USB wire or are said to connect through Bluetooth they do not comply to general computer standards. Sometimes, like for the genuine Sony branded PS3 controller or the genuine Microsoft branded Xbox 360 controller, there is a solution, workaround or driver for these pieces of hardware for RetroPie (click the links in this post!).
Maybe it should be communicated a little better (sticky? homepage?) that these controllers are NOT standard compliant and that support for them is limited. It might even help to complain about this to Microsoft or Sony. There is no reason to "reinvent" the way that devices communicate via USB or Bluetooth, so they shouldn't.
Succes w/ setting up proprietary hardware y'all. :-)
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