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    720p overlays no one asked for

    Scheduled Pinned Locked Moved Projects and Themes
    overlays
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    • S
      Slimy
      last edited by Slimy

      I like setting my Pi to render at 720p for extra power and less heat, and since I started using retropie I've made some overlays for myself. Here they are:

      https://drive.google.com/open?id=1pD9sEdFkkzPrGHU4hzg_fW6F04lOqS9w

      The handheld overlays are all supposed to fit the games at 3x integer scale.


      "curved-glass-overlay" was edited from one of the overlays in RetroArch. (effects/crt-bezels) Overlay0_full_screen has been set to false, so that it can be applied around the edges of a game, giving the illusion of a curved screen without actually distorting the image.

      "playstation-flat-tv" is an edit of the first image in this thread, meant to fit playstation games with integer scale off.

      "AnotherCRT" is an edit of 9.jpg from the download link in this post, combined with background images that were stolen from all across the internet. Some come from here, and here, but I don't think I could credit every one of them.

      The Gameboy Color images in "Handheld-Realistic" were taken from the official 3ds virtual console border. The shade of purple was altered, the power light was edited, and the reflection and shadow on the screen was copied from gb-border.

      The Gameboy images in "Handheld-Realistic" were edited from one of the RetroArch shaders. (handheld/console-border)

      The Gameboy Advance images in "Handheld-Realistic" were taken from this repository. The logo was replaced.

      In "Handheld-Super Gameboy," gb-default and sgb-default were edited from the mario picross sbg border, which I think looks better than the official sbg backgrounds.

      gbc-grape, sgbc-grape, gba-indigo, and sgba-indigo were taken from some of the RetroArch shaders. (borders/sgb and sgba)

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