regions on .rom files?
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This might be a dumb question, but here goes:
I am experiencing some issues with input delay when playing several NES and SNES games on my Raspberry Pi Zero W. I'm playing on a PAL TV, but all of my .rom files are NTSC, so I was wondering if this can cause me any issues when emulating with retroprie?On the other hand, it might just be the games controls that are too "clunky" for me, since I really don't remember the feeling of the controls on the original consoles. Hope you can help me!
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There are timing differences with PAL vs. NTSC ROMs, but I've never heard of it producing noticeable input lag. I would employ a little trial and error here and see if the PAL ROMs give you a different result. First and foremost, make sure that if you're using a modern TV, it isn't doing any kind of post processing on the audio or video. Many televisions will have a "game mode" setting for this very purpose.
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After trying some PAL ROMs it all way more responsive, so it might just have been the region. But when I play the games there are some sound issues now. On NES games the music plays way too fast, and on SNES games, there are minor issues with the sound.
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On NES games the music plays way too fast, and on SNES games, there are minor issues with the sound.
I can't speak to the SNES issues, but I believe both lr-fceumm and lr-nestopia need to be aware that a game is PAL before they will play at the correct speed. If I remember correctly, lr-nestopia achieves this by checking the NstDatabase.xml file in your BIOS folder and lr-fceumm checks for "PAL" to be included in the file name. Outside of that, you can also force PAL from the core options in the RetroArch menu as well.
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