Chicuelo Theme
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@livefastcyyoung said in Chicuelo Theme:
Very excited to see this theme expanded on. Will definitely put it to use after it's revamped for 1080P and more systems added.
I'm creating the theme in 1680x945 because at 1920x1080 the pi has some lag. At this resolution you have good enough definition and the hardware still manage them. With a lot of help I'm improving some assets to be independent and in any resolution it will be nice rendered.
Other systems are going to be added soon to -
@chicuelo Sounds great!
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@chicuelo I will get to work on it in a few hours, pretty busy right now. But I took a look at the files and have to ask, do you want me to add the indicator? I mean like before, it would be different for everyone. I could add it and put it in a comment block so you can enable it for yourself or to keep the code cleaner I can just post the code here and you can add it later.
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@ectoone said in Chicuelo Theme:
ill get to work on it in a few hours, pretty busy right now. But I took a look at the files and have to ask, do you want me to add the indicator? I mean like before, it would be different for everyone. I could add it and put it in a comment block so you can enable it for yourself or to keep the c
I think it is better to comment and ignore the code, so if anyone wants to make use of this could do it.
Dont rush and take your time! When you can take your time its fine for me, thanks again! -
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@udb23 said in Chicuelo Theme:
@chicuelo said in Chicuelo Theme:
pi has some lag.
Lag on the theme @ 1080p? With a Pi3 ?
Yes, changing from one system to another at 1080 it has fraction of a second wen it loads the background where you notice there is no art displaying and the transition is not smooth.
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@chicuelo One thing you need to change, your svg logos have to be plain white otherwise they will be black. If they are white I can change the color back within the theme.xml.
Another thing, you can't use svg as indicators. because they also appear just as black dots. Sadly, that's just how the themeengine handles svg images.
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@ectoone said in Chicuelo Theme:
@chicuelo One thing you need to change, your svg logos have to be plain white otherwise they will be black. If they are white I can change the color back within the theme.xml.
Another thing, you can't use svg as indicators. because they also appear just as black dots. Sadly, that's just how the themeengine handles svg images.
Great, no problem with that! I will make the logos white and the dots a png file!
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@chicuelo I've send you a pull request. You should get a message (I assume), when you log in into github in your browser. I actually don't know, I never got one myself. :D
It has some details in the description about troubles and what you have to do to add systems. I might need to change some things when you add systems, so let me know if you spot anything out of place. -
@ectoone said in Chicuelo Theme:
@chicuelo I've send you a pull request. You should get a message (I assume), when you log in into github in your browser. I actually don't know, I never got one myself. :D
It has some details in the description about troubles and what you have to do to add systems. I might need to change some things when you add systems, so let me know if you spot anything out of place.Great I see it! I answer you right there so its not so tedious!
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This guy does some nice controls too:
https://deleket.deviantart.com/art/Gaming-Icons-Full-Preview-44379439 -
@anderocha said in Chicuelo Theme:
This guy does some nice controls too:
https://deleket.deviantart.com/art/Gaming-Icons-Full-Preview-44379439The arcade stick in my theme is one of icons on that set but modified ;)
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Recently updated the theme, now its 1080 fully supported and smooth, with separated sprites so you can edit and replace the content easily. Simplified and optimized code.
Lots of logos added but still missing some character and controller assets (will be delivered soon)
Special thanks to @EctoOne and @Keigan, you really helped me guys!
Hope you enjoy the theme!
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Really fantastic looking theme! I'm looking forward to trying it out with your latest updates.
Not sure if you are thinking about adding additional systems to this theme, but if so one suggestion I would love to see is a TurboGrafx-16 system with Bonk as the artwork, given he was the "mascot" for the TG16 when it launched here in North America.In any event, both this theme and the arcades you have built are really quite impressive.
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@chicuelo said in Chicuelo Theme:
Recently updated the theme, now its 1080 fully supported and smooth, with separated sprites so you can edit and replace the content easily. Simplified and optimized code.
Lots of logos added but still missing some character and controller assets (will be delivered soon)
Special thanks to @EctoOne and @Keigan, you really helped me guys!
Hope you enjoy the theme!
No worries man! Such a great clean look in my opinion.
I made launch screens for my theme to sort of match the clean look. I had made these for my previous theme, with accenting colours to the system, but changed them to be dark grey on light grey for this one.
Now my issue is tweaking a good overlay look.
This is what I am currently doing or now, but need to fill the dead space. If anything I'll just center it on a plain BG
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@msheehan79 said in Chicuelo Theme:
ntastic looking theme! I'm looking forward to trying it out with your latest updates.
Not sure if you are thinking about adding additional systems to this theme, but if so one suggestion I would love to see is a TurboGrafx-16 system with Bonk as the artwork, given he was the "mascot" for the TG16 when it launched here in North America.
In any event, both this theme and the arcades you have built are really quite impressive.I made the pc engine version, that as far as I know is like turbografx, the difference is I used a bubble bobble character.
You can create your own version with the latest update, you only have to put the image in the character folder with the same size and system name, also the controller PNG and you are done with it. Its very simple! -
@keigan said in Chicuelo Theme:
Now my issue is tweaking a good overlay look.
This is what I am currently doing or now, but need to fill the dead space. If anything I'll just center it on a plain BGThat screens look amazing, can you use one for each system?
The one thing I don't get is the last image, do you want to integer with the bg image?
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TurboGrafx-16 and PC Engine are the same technically yes, but the TurboGrafx was very different looking, with a different logo, etc.
In terms of creating my own version, you make it sound so easy :) If I had even half the graphics skills to make my own I would indeed! But maybe I'll take a crack at it someday, it might be a fun way to get up to speed on PhotoShop :)
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I love the look of this theme. Is that any chance of you eventually making a 4:3 version?
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@chicuelo said in Chicuelo Theme:
@keigan said in Chicuelo Theme:
Now my issue is tweaking a good overlay look.
This is what I am currently doing or now, but need to fill the dead space. If anything I'll just center it on a plain BGThat screens look amazing, can you use one for each system?
The one thing I don't get is the last image, do you want to integer with the bg image?
Yeah the loading screens can be for every system, just flashes for a few seconds instead of the default blue box, unless that has changed too.
The last image is the screen where the game plays in. I wanted to have the logo implemented somehow, but in the end just may center it on the background colour to keep it clean. With all the different screen sizes it's tough to figure out a design that might work.
I don't like stretching my screen out, I want the pixels to be square, so I just force the game to run at 3x or 4x the actual size. Whichever keeps in smaller than my screen size.
My old theme overlays were like this, but sized at 1920 x 1080:
SNES
NES
GB
GBA
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