Chicuelo Theme
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Gotcha, thanks for this - still learning Git basics locally as the changes I made before regarding the videos were made via copying in the revised XML to my fork directly on the Github website, and then raising a PR accordingly.
I wanted to get a local clone all sorted so it was easier to work on changes while still being able to pull latest commits, etc, etc. I think i'm there now though. This guide was pretty useful when I was first reading up as it sticks to basics:
https://codeburst.io/a-step-by-step-guide-to-making-your-first-github-contribution-5302260a2940I'll do a bit more reading about rebase/merge/fetch/pull etc etc to understand some of the differences. Looks like a rebase would be a good command to use.
Cheers for the help!
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Git can be pretty intimidating at first, and it's very complicated (even when you've learned a lot :D ).
But it's very powerful, and once you enter the "git mindset", you find simpler versionning systems (like SVN) too limiting. -
@cosmo0 @movisman
Done the merge,
What do you think about FBA and mame?
I have a doubt, for libretto emulator, the corresponding image is mame or just arcade?I am working on a fba version with Cadillacs and dinosaurs but there are few images so I have to draw my own character. I will upload soon for you to tell which is better
Mame
FBA
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Wow, those look incredible! Really, really great work. So clean. Very much looking forward to seeing a Cadillacs and Dinosaurs image!
So regarding your question about Arcade/MAME, etc.
Arcade is a special folder, which people can use to avoid having several menus for different arcade emulators - essentially all arcade-based ROMs can be placed in the arcade ROM folder and ran from there, which is what I currently do.
I would suggest the following image requirement for each ROM folder/menu/theme.xml for arcade games:
arcade = arcade logo and arcade character image
mame-libretro, mame-mame4all, mame, mame-advmame = mame logo and mame character image
fba = fba logo and fba character image
neogeo = neogeo logo and neogeo character imageDoes that make any sense? Not sure if I have explained too well.
Cheers
P.S. Thanks for merging my changes, will update my copy when I get home and check it out.
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@chicuelo wow. So awesome <3 The Ghouls & Ghosts image is incredibly gorgeous. Seriously. I love it.
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@movisman said in Chicuelo Theme:
mame-libretro, mame-mame4all, mame = mame logo and mame character image
mame-advmame = advmame logo (needs creating), and maybe a new advmame image - or just the mame character image if notYou would split mame-advmame and the other mame-s? Why is that?
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Yeah, I see your point there. I think I thought this originally, because AdvanceMAME has a different logo and is a bit different to the others, and also looking at other themes like the default one (carbon) there was a different logo for it. I put a caveat at the end to perhaps still use a MAME character image, so I wasn't swaying either way really. But I think another logo needs creating for it, which I can take a look at if I can find an SVG.
If you have roms in the mame-libretro, mame-mame4all, mame, and mame-advmame they all appear as separate systems in the GUI. Thinking about it, I think a logo needs creating for it but the image should be the same for all MAME 'related' emulators. However FBA and Neo Geo to be different.
I will edit my post accordingly.
Cheers!
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@movisman Yeah I think that's right. Different logos allow to differentiate between different MAME versions while scrolling, but the character image can stay the same.
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Done and PR raised for that logo also:
https://github.com/chicueloarcade/es-theme-Chicuelo/pull/5 -
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Great work so far.
Looks like I could use Odyssey2/Videopac and Frotz/Infocom.
Finally... are you sure ColecoVision is a "1 Bit Console"? :)
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@ohmycommodore
Sorry the Colecovision XML wasn't made by me, maybe its an input issue -
Hi @chicuelo !
I have made a pull request so that the "ports" logo uses the DOOM font. I think it's much better :)
I also have reduced the controller size, it was pretty huge. -
@cosmo0
You read my mind.
I updated ports image and I was thinking about that logo, I will make a pull now -
@movisman since your update to the video game list, the logo is displayed on top of the game image, which is nice, except that I already have the logo in the image :D (I'm using "mix" images a bit like this).
Plus it doesn't go away when the video starts, and it's pretty weird to see the edges of the logo below the video.Do you think you can check it out ? Or maybe I just need to re-scrape my games and not download the logos...
Other than that, I must say the image-then-video is a huge improvement to my games list feel :)
Thanks :)
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@cosmo0 @movisman
I also want to add that the game logo must display over the video, not where the text of the console is. That changes all the theme aspect and I think it looks bad. I saw a video on youtube and I think the best way to display the game logo is over the video on the top right or bottom right corner.
Can we make this correction on the xml? -
Hey both,
Sorry, I have been away for a couple of days :)
So I think you must be talking about the 'md_marquee' attribute? If so, I didn't make any adjustments to this one for my video 'fix', but looking at the theme.xml it looks like it's only active in the 'video' view (i think). But because I adjusted the image/video position a bit, I think I need to adjust the marquee one too.
I do not use marquees because I use a 'mix' for my image scrape (game screen, boxart, and game logo) which fades into video, and for MAME I use a 'title screenshot' for the image scrape which then fades to a video, because I found a mix scrape generally didn't find everything on screenscraper so I used title screen instead. Hope that makes sense.
However, just to check with you both - if there IS a marquee scraped, did you want me to try and have this moved to the bottom right corner of the image / video area, and have it placed on top?
If so I can have a go with it later this evening if I get chance, but wanted to check the requirement first - as maybe I am misunderstanding something. The only issue with this approach I can see, is if you have an image, logo AND a video scraped, the logo will get in the way of the image somewhat and look weird when you have a mixed image.
This will only cause issues if you have a 'mixed' image scraped I guess, but would look ok with a regular screenshot image.
Let me know :)
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Hi,
Ok so had a very quick look (still checking this out) anyway..... it actually appears for me (on x86) above the image AND above the video, which I think is what @chicuelo was after?
However - it doesn't really appear in the best place as I suspected, because I never altered the marquee position. I will work on the positioning and come back to you shortly. I think bottom right of the image/video is best but will post a screen for you.
I wonder, are you guys using Raspberry Pi units? I am guessing so. If you are, I have a feeling something to do with the OMX player / hardware acceleration causes some of these issues with video / image overlays and what appears on top of where. Let me find a post which refers to it and i'll paste it here. On x86 I don't think OMX is used so there is no problem.
@cosmo0 - I see what you are saying about the logo being in the way when it's over the image, but i'm not too sure I can see another way around it, as people may just have a regular image (not a mix), and the logo would look ok then. I would be tempted to do what i've done if you are using mixed images and not use the marquee tag at all.
Cheers
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Ok, check this post out and the one directly below it:
https://retropie.org.uk/forum/topic/768/pixel-theme/643It explains that when using OMX player, it has to be rendered on top of everything else. You can turn this off, then the logo will appear correctly (on top). However not sure on a Pi, the video performance may suffer. I think this is a limitation of the OMX player. For me, on x86 the marquee logo appears on top of both the image and video.
Thanks!
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