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    uploading fixed to git hub

    Scheduled Pinned Locked Moved Ideas and Development
    daphne
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    • G
      grant2258 Banned
      last edited by grant2258

      hi ive fixed a joystick mapping bug for daphne i have no idea how to put it on github to update the code any help would be appeciated

      git push origin --set-upstream +1449
      Username for 'https://github.com': *******
      Password for 'https://******@github.com':
      remote: Permission to RetroPie/daphne-emu.git denied to grant2258

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @grant2258
        last edited by mitu

        @grant2258 You need to create a PR (Pull Request) to be incorporated in the RetroPie Daphne repository. Since you don't have write access to it, you won't be able to push directly, but you can ask the maintainers of that repository (RetroPie developers) to incorporate those changes by accepting them in a Pull Request.
        So, the TL;DR

        • Fork the original Daphne repo from github.com/RetroPie/daphne to your account.
        • Add the changes to your repository
        • Create a PR for the RetroPie repository with the commit containing the fixes from your repository.

        EDIT: Here is how a PR (Pull Request) looks like - https://github.com/RetroPie/RetroPie-Setup/pull/2286

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        • G
          grant2258 Banned
          last edited by

          hi thanks for the reply. ill need to learn git better I avoid using it unless cloning . Im just used to teh old way of diff patches from the stone age. I think i done it right well i hope i did.

          https://github.com/RetroPie/daphne-emu/pull/1

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          • G
            grant2258 Banned
            last edited by

            hi thanks for the heads up mitu daphne is fixed for use with joysticks now and the pull request is in.

            https://github.com/RetroPie/daphne-emu/pull/2

            just a quick question im struggling a lot with github is there any good tutorials on how to use it efficiently

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