What are you playing?
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@PiDad Snow Bros., Blood Bros., Sunset Riders, Bucky O' Hare, Asterix, Joe and mac Caveman Ninja, Pang.
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@Charco thanks!
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Current fav's are: Bruce Lee (C64) & Desert Strike (Amiga). Love those games!
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I just defeated Mother Brain in the original NES Metroid!
I found and used images of the strategy guide from the Oct 1991 Nintendo Power magazine to beat it.
Ended up with this ending:
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Grandia 2 on Reicast.
It's run really good on Pi3
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Succeeded to get the Mac emulator BasiliskII working on my Pi to play Prince of Persia 2 - The Shadow and the Flame. The Mac version's graphics blow any other version completely away! If anybody would like me to I could explain in more detail how I succeeded to get it working. As for now see: this topic for screenshots to compare Prince2 versions on Mac, PC, SNES and Mega Drive (my post from 13-5-2016). And this topic about compiling and running BasiliskII on the Pi 1B.
Screenie of Mac version:
PC/MS-DOS version:
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This post is deleted! -
If anybody would like me to I could explain in more detail how I succeeded to get it working.
Ha! By coincidence, I've been trying to get this exact game running without any luck. It says it needs to run in 256 colors, but I cannot get BasiliskII to switch or even boot into 256 colors. I am running the stock config without any changes as well as MacOS 7.5.5. I feel that getting this up and running would also help in any number of the other games that must run in 256 colors, so I would be most interested to hear your method.
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@mediamogul said in What are you playing?:
If anybody would like me to I could explain in more detail how I succeeded to get it working.
Ha! By coincidence, I've been trying to get this exact game running without any luck. It says it needs to run in 256 colors, but I cannot get BasiliskII to switch or even boot into 256 colors. I am running the stock config without any changes as well as MacOS 7.5.5. I feel that getting this up and running would also help in any number of the other games that must run in 256 colors, so I would be most interested to hear your method.
I take it that you compiled BasiliskII (the classic Mac emulator) from source code? Then the "Hat Trick" is to compile it w/ the following option:
--enable-fbdev-dga
Instead of:
--enable-sdl-video
That also means that one needs to start BII from with in X (i.e. LXDE). I'll post my personal "howto" later. Don't have the time at this moment. But this should point you in the right direction...Good luck! :-)
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Thank you very much for your reply. I read through your two links from your previous posting, and the nature of the problem, as well as the solution became clear. In short, and correct me if I'm wrong, the version of Basilisk II included in RetroPie is incapable of utilizing 8-bit color unless run under SDL. This, in turn, requires that a separate Basilisk II be compiled from source enabling SDL. When this is achieved, the program must be launched from the terminal each time unless RetroPie's launch script is altered.
On one hand, this seems like a lot to play a few games here and there. On there other hand, I had several Macs from this generation and remember the games quite fondly, including PoP2. This is something I will probably try in the near future, once I have finished another couple of projects I have in mind for my RetroPie setup. I feel like I could take the two links you posted, as well as your last post and run with it, but I would love to read the more sucsynced "howto" you have in mind. One question that I have for you regarding all this is how much of a performance hit does Basilisk II take on the Pi by enabling SDL?
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It just occurred to me that this topic of conversation completely derails the thread, so I invite you over to...
https://retropie.org.uk/forum/topic/1049/macintosh-basilisk-ii-8-bit-color
Of course if you want to continue on here or create your own thread, that is completely up to you. You're time and experience regarding this issue is greatly appreciated wherever it may find itself.
Also, In the spirit of this thread, I am currently playing "Batman: The Video Game" by SunSoft for the NES from 1989, as well as "DOOM TNT: Evilution".
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Been playing a lot of SNES games lately, Goof Troop, Super BomberMan 2-3 and now MegaMan X.
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Currently playing chuckie egg with @movisman and friends at Retrovision 2016 in Oxford :)
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Been on a 2600 kick lately. Playing River Raid, Battlezone, Pitfall and yes, E.T.. Reliving my childhood Saturday mornings.
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@celly said in What are you playing?:
and yes, E.T
I don't care what anyone says, 'E.T.' is an incredibly sophisticated game for the 2600. If the hit detection had simply been a little more forgiving, I don't think it would have the reputation it does now. Make sure you check out 'H.E.R.O.', if you haven't before. It's another highly sophisticated game, yet with a AAA reputation, that stands shoulder to shoulder with the likes of 'Pitfall II'.
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@mediamogul I agree. When I was a kid and I got ET that xmas, I thought it was a great adventure game! Sure, it was easy to fall into a pit. I never understood why there were so many haters.
I'll check out H.E.R.O. someday. Never ever heard of it (shame on me).
My question is this: can you still find the transmolecular dot in Adventure and then the credits room easter egg?
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@caver01 said in What are you playing?:
My question is this: can you still find the transmolecular dot in Adventure and then the credits room easter egg?
Ha! It's funny, I always make it part of the quest-at-hand, so I never finish a game without having seen that credit first.
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I'm a big fan of almost anything from the 8, 16, and even 32 bit era's. Right now I'm really enjoying the Splatterhouse series.
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@drake999 said in What are you playing?:
Right now I'm really enjoying the Splatterhouse series.
Will you be playing 'Splatterhouse: Wanpaku Graffiti' as well? I like to think the events of that game are what Rick dreams about when all the nightmare adventures are over. Damn good series.
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@mediamogul Lol, yes i played that game briefly, it was fun. Yes it could very well be what he dreams of. I think the game was more of a practical joke on Namco's part, but i'm just guessing. Anyway the control was good and the cartoonish graphics were enjoyable.
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