Slow PSX games! SD guilty?
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Hello, some psx games are sometimes slow (like tekken 3 or crash team racing). But FPS-ingame always are at 60 even during lags. Can it be a sd card problem? Maybe is it too slow? It's the 16gb transcend class 10 that i found in the official kit of Raspberry. It's name is TSRASPI10-16G. I don't have another sd to test it. I tried both Recalbox and Retropie, same problem! Please help me!
P.S. I have Raspberry Pi 3
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@jekodark
Good day. I know this may seem like a silly question, but are you using heat syncs and/or a case fan to assist in cooling? The processor will throttle itself down when it gets too hot. -
Try disabling vibration from the quick settings menu.
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@jekodark I had the same problems with a class 10 transdisk, A 1tb hdd seemed to fix the problem. With that said there are allot of other reasons from filters down to controller vibration just like pjft said. I don't want to be the one with the least helpful answer but if it is the SD then you could try another SD or usb stick, maybe even a usb hdd.
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I disabled vibration and also i tried another sd, same problem. On the Raspberry I use 3 heatsink, so temperature is not the problem.
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@jekodark try updating lr-pcsx . This was an issue around the time the last retropie image was made.
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- Disable high resolution mode if you have it enabled.
- Some PS1 games do need the Pi overclocked slightly to run at full speed.
- NTSC games generally run better than PAL.
- As @pjft said, try disabling vibration, as this has been known to cause slowdown in the past.
- Does the audio stutter? Many PS1 games had framerate drops on real PS1 hardware. CTR is one of them: it drops below 30fps at the starting lineup, at the winner's podium scene and occasionally when there's a lot of activity on certain tracks. What you are seeing may actually be accurate emulation.
Finally, the FPS counter in lr-pcsxr is how often RA is pushing frames out, not the internal framerate of the emulated PS1. There is no way to display that value in lr-pcsxr. However, only three (if my memory serves me) PS1 games ran at 60fps. Almost every game was locked to 25 or 30fps and many dropped below that at times.
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You got me curious about Tekken 3. It is one of the few games that runs at 480i. According to a quick Google search it runs at 384x480 interlaced, a resolution that no other PS1 game seems to use. Not sure how lr-pcsxr handles it. Gonna have a look.
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Well, in Tekken 3 with Enable interlacing mode(s) enabled there are pretty obvious combing issues, but I'm not experiencing any slowdown at all.
With interlacing mode off I can't see any obvious quality difference, and it seems to run perfectly, even with enhanced resolution enabled.
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If anybody comes accross this: Happened to me with version 4.6 (on raspbian buster), exactly same problem, like 3fps on all PS1 games. Tried different emulator (removed lr-pcsx-rearmed from main packages and tried pcsx-rearmed form optional). That ran well, but didn't see controller. So I decided to tweak with original lr-pcsx-rearmed, reinstalled it back and voilaaa, games at full speed. Don't know the reason, but for somebody just wishing running emulator it's worth trying I suppose.
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