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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
    mame
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    • markwkiddM
      markwkidd
      last edited by markwkidd

      @UDb23 I have just commited some new code that will display the proper green color for space invaders. If you rebuild from source it should work for you as well:

      sitv-181217-211222.png

      @mediamogul another side effect of this code is that the Gorf side panel lights are now working in mame2003-plus. Just in case you were wondering :)

      gorf-181217-211257.png

      M mediamogulM UDb23U 3 Replies Last reply Reply Quote 6
      • M
        mikeylikesit33 @markwkidd
        last edited by mikeylikesit33

        @markwkidd You just became my Space Avenger! Those are the two games I really wanted to see the tweaks on.

        Edit: spoke too soon... was there a change to where you are storing artwork? I re-compiled to grab your changes above, and now it can't even find my artwork. Tried moving it to BIOS/MAME2003-plus, Mame-Libreto/Mame2003-plus, and roms/Mame2003-plus. no joy... out of ideas.

        Edit2: Okay, I decided to become an un-official tester for Mame 2003 plus. Just finishing a fresh install, and here's my system.

        Raspberry Pi 3B+
        EVO 32 GB (just the arcade stuff)
        Mame 2003 Plus (only emulator on system, compiling right now)
        Raspbian - latest version, just downloaded the image and flashed
        SDL 2.08 - cuz 2.09 has issues
        Retropie 4.4.4 - just installed it overtop of Raspbian
        Xbox One Elite controller
        Sony 1080p LCD - 14 yr old 43" that was sitting in the basement the last 2 yrs. ; )
        Audio set to HDMI, Both, PCM
        Emulation Station - Carbon (least troublesome)

        Once the Mame 2003 plus finishes compiling, I'll install the following roms
        Vector - all of them, I like your tweaks
        Gorf
        Defender and the rest of the classic Williams like Robotron
        Pleaides
        Space Invaders
        Warrior
        Asteroids and Deluxe
        Tempest
        Centipede

        that's it! Just the main games I play, to see how they do in your emulator.

        Hoping the artwork starts working with this fresh setup, since last night it stopped working after my compile.

        Edit3: Of note, and this is a 100% fresh install with only Mame 2003 plus on it, is that the Disclaimer has two contradictory settings in the Retroarch.cfg

        mame2003-plus-skip_disclaimer = "enabled"
        and 15 lines lower...
        mame2003-plus_skip_disclaimer = "disabled"

        So if anyone is having problems making that go away, there ya are!

        asmithauA 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @markwkidd
          last edited by

          @markwkidd said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          another side effect of this code is that the Gorf side panel lights are now working in mame2003-plus. Just in case you were wondering :)

          Really nice! The old girl's never looked better.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          1 Reply Last reply Reply Quote 0
          • asmithauA
            asmithau @mikeylikesit33
            last edited by

            @mikeylikesit33 - yes same, any location recommendation would be great :)

            1 Reply Last reply Reply Quote 0
            • UDb23U
              UDb23 @markwkidd
              last edited by

              @markwkidd said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

              I have just commited some new code that will display the proper green color for space invaders.

              Well done !! Thank you so much. Really appreciated.

              1 Reply Last reply Reply Quote 1
              • UDb23U
                UDb23
                last edited by

                Anybody willing to test Space Invaders backdrop (I cannot test on my own Pi right now) ?
                Newly created backdrop (Taito moon) available in the backdrop folder here.
                It is supposed to cover full screen (1920x1080); if my calculations with the backdrop coordinates system are correct.
                If so it should work nicely with the taito overlay on top.

                markwkiddM 1 Reply Last reply Reply Quote 0
                • UDb23U
                  UDb23
                  last edited by

                  Output (with overlay) should look like this:
                  invaders with backdrop.jpg

                  1 Reply Last reply Reply Quote 1
                  • markwkiddM
                    markwkidd @UDb23
                    last edited by markwkidd

                    @UDb23 invaders.art is missing the line backdrop:

                    It should be like this:

                    backdrop:
                    	file		= moonTudb.png
                    	layer		= backdrop
                    	priority	= -2
                    	visible		= 1
                    	position	= -0.685,0,1.685,1
                    

                    @UDb23 mame2003-plus likes to crash when I try to load any artwork file with the invaders romset. Maybe could you try to start with the sitv version of Space Invaders?

                    And If invaders is crashing on other systems it'll be time for an issue report on invaders artwork support. Nothing comes easy! lol

                    UDb23U 2 Replies Last reply Reply Quote 0
                    • G
                      grant2258 Banned
                      last edited by

                      @UDb23 if your using 64 bit and crashing let me know i have a fix for it i experianced the crashes too

                      UDb23U 1 Reply Last reply Reply Quote 0
                      • UDb23U
                        UDb23 @markwkidd
                        last edited by

                        @markwkidd ops...
                        should be fixed now.

                        1 Reply Last reply Reply Quote 0
                        • G
                          grant2258 Banned
                          last edited by grant2258

                          do you knowspace invaders is 3:4 now and 4:3 with rotation when it wasnt working

                          1 Reply Last reply Reply Quote 0
                          • UDb23U
                            UDb23 @markwkidd
                            last edited by

                            @markwkidd said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                            to crash when I try to load any artwork file with the invaders romset.

                            the overlay (without backdrop) used to work fine with lr-mame2003 (on Pi3 B+ ).

                            Maybe could you try to start with the sitv version of Space Invaders?

                            On purpose I created a 1920x1080 backdrop and the coordinates should cover the whole screen as said. It means by just renaming the .art and the .zip same as the romname it should display correctly with any vertical rom (810x1080 game area) 1080p screen.
                            I created a SITV backdrop zip file in the same folder for your testing.

                            1 Reply Last reply Reply Quote 0
                            • UDb23U
                              UDb23 @grant2258
                              last edited by

                              @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                              if your using 64 bit and crashing l

                              No access to my Pi right now :-(

                              1 Reply Last reply Reply Quote 0
                              • G
                                grant2258 Banned
                                last edited by grant2258

                                are you on windows or linux ? I had to manually set it too 3:4 here is a screenshot

                                https://github.com/libretro/mame2003-plus-libretro/issues/551

                                for the pic you cn see the rotation is changed

                                M UDb23U 3 Replies Last reply Reply Quote 0
                                • M
                                  mikeylikesit33 @grant2258
                                  last edited by

                                  @grant2258 same results as you, and noting that while the moon is sidways… the color overlays now take on the color of the background. So the green bottom is half blue.

                                  UDb23U 1 Reply Last reply Reply Quote 0
                                  • UDb23U
                                    UDb23 @grant2258
                                    last edited by

                                    @grant2258 first pic seems to shows correct backdrop image proportions but.. it's rotated.
                                    Not sure but it would make sense for the backdrop to follow actual set rom rotation.
                                    Maybe Invaders is an exception; I must try with other vertical games.

                                    1 Reply Last reply Reply Quote 0
                                    • G
                                      grant2258 Banned
                                      last edited by

                                      i tried the invaders over at mr do seems to be working fine will take a shot for you and post it on the other github page

                                      UDb23U 1 Reply Last reply Reply Quote 0
                                      • UDb23U
                                        UDb23 @grant2258
                                        last edited by

                                        @grant2258 Created a new version with rotated backdrop.
                                        Could you test it with 3:4 setting (your first pic layout) ?

                                        1 Reply Last reply Reply Quote 0
                                        • G
                                          grant2258 Banned
                                          last edited by

                                          updated the github page what i will say is the aspect from the core is well off as well

                                          1 Reply Last reply Reply Quote 0
                                          • markwkiddM
                                            markwkidd
                                            last edited by

                                            Screenshot 2018-12-18 17.25.15.png

                                            @grant2258 you can upload images directly to this forum if you use the "cloud with an up arrow" button instead of the "picture of a mountain" button.

                                            1 Reply Last reply Reply Quote 0
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