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    EmulationStation Grid View v1 ready for wider testing

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiogrid
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    • paffleyP
      paffley
      last edited by

      Hi, will there be any more updates to the grid view?

      1 Reply Last reply Reply Quote 0
      • paffleyP
        paffley
        last edited by

        Hi @A12C4 ….. Just a quick question on the gridview functionality.

        Let's say I have a grid column of 6 with 2 rows, when you scroll down the selection stays on the bottom row, then when you move up, it still stays on the bottom row (but moves up).

        My question is.....is there anyway the selection path can be within the grid view itself? so basically when you move around the grid that is in view only. Hope that makes sense.

        regards,

        A12C4A 1 Reply Last reply Reply Quote 0
        • A12C4A
          A12C4 @paffley
          last edited by

          @paffley I don't understand.

          Grid view wiki

          paffleyP 1 Reply Last reply Reply Quote 0
          • paffleyP
            paffley @A12C4
            last edited by paffley

            @A12C4 said in EmulationStation Grid View v1 ready for wider testing:

            @paffley I don't understand.

            hi @A12C4 , the more im thinking of it, the more its like a pagination type of approach. the highlighted game selected can move about the grid that's 6 columns and 2 rows. Hope that makes more sense :)

            Would you like me to create a gif to show how it works?

            Edit: it wont let me upload gifs to here.

            A12C4A 1 Reply Last reply Reply Quote 0
            • A12C4A
              A12C4 @paffley
              last edited by

              @paffley The selected game is always centered unless its close to the beginning or the end of your game collection. When it move, it calculate its new position independently from its previous position. Doing so would allow it to have a smarter behavior, like showing more game in the direction you are actually scrolling. But it's really hard to do it with current code architecture, I tried but I failed and gave it up.

              Hope this answer to your questions.

              Grid view wiki

              paffleyP 1 Reply Last reply Reply Quote 0
              • paffleyP
                paffley @A12C4
                last edited by

                @A12C4 said in EmulationStation Grid View v1 ready for wider testing:

                @paffley The selected game is always centered unless its close to the beginning or the end of your game collection. When it move, it calculate its new position independently from its previous position. Doing so would allow it to have a smarter behavior, like showing more game in the direction you are actually scrolling. But it's really hard to do it with current code architecture, I tried but I failed and gave it up.

                Hope this answer to your questions.

                Hi @A12C4 that's all super thank you, no worries at all...I love the grid view and what you have accomplished with it, You have done such A GOOD JOB with it and I cannot thank you enough. I have it on about 3 of my personnel themes. I think the only thing that is missing is scroll sounds, for me it would make it as good as detailed/video if it had this ability. I know you have talked about this in the past and imo I think that would finalise a lot for the gridview and make it final. But like you've said previously, the scroll sounds need an overhaul and not just adding to the gridview. Hopefully someone will pick this up in a future release.

                Again, thank you for making the grid possible, for me it is the best feature that has become available for retropie, surpassing the video view imo.

                Have a super weekend whatever you end up doing!

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                • paffleyP
                  paffley
                  last edited by

                  Hey @A12C4 hope your well buddy.

                  Just a little query I have on the grid.

                  It's nothing major but a kinda bug I think.

                  When using the gridview in a theme - select a system to go into the gamelist (grid) - go back to system select - the carousel starts to become a little stuttery.

                  Now I tried the same method with the detailed and video view and they work fine (no stutter) so I think its something when going back from the gridview (gamelist) then back to the system select screen.

                  Hope this helps. not sure if you can replicate?

                  tried at both 1920 and 1280 - pi 3b+ - latest ES stable build

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                  • paffleyP
                    paffley
                    last edited by

                    Update:

                    1 system (megadrive)
                    2 custom systems (that I entered in es_systems)
                    Retropie settings
                    3 custom collections
                    3 auto collections

                    When I back out of the gamelist view from the megadrive system, the system carousel is smooth scrolling.
                    When I back out of any of the others custom system/custom collections etc, the system carousel stutters.

                    Hope this helps.

                    A12C4A 1 Reply Last reply Reply Quote 0
                    • A12C4A
                      A12C4 @paffley
                      last edited by

                      @paffley The grid view is way more resource hungry than the detailed list view or even the video list view, because it load a lot of images. Usually, when such system is created, the developers have control over the images which are used and make sure those are low quality and lightweight images, which isn't the case in our situation, because those were scrapped by the user.

                      Grid view wiki

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                      • paffleyP
                        paffley
                        last edited by

                        Thanks @A12C4 that makes sense. Grid view is so cool man.

                        1 Reply Last reply Reply Quote 0
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