RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    For those with a Pi3, how is Golden Tee performance?

    Scheduled Pinned Locked Moved General Discussion and Gaming
    11 Posts 5 Posters 9.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M
      mikeveli20
      last edited by

      Still looking for any performance results. Haven't been able to find any on the net anywhere.

      1 Reply Last reply Reply Quote 0
      • C
        Cole_48
        last edited by

        Have you looked in the advance mame list on the wiki, hundreds of games are tested for all of the pi over lock and not

        1 Reply Last reply Reply Quote 0
        • caver01C
          caver01 @mikeveli20
          last edited by

          @mikeveli20 golden tee plays much better on the pi3 than on the pi2. I am using advancemame for trackball support and they all lagged and had choppy music on the pi2. When I upgraded to a pi3 I was surprised how well these work now. I have not tried gt3d but the others are all way better.

          My 4-player cocktail style cabinet built as a custom "roadcase"

          1 Reply Last reply Reply Quote 0
          • caver01C
            caver01 @mikeveli20
            last edited by

            @mikeveli20 I went through my Golden Tee games again tonight, updated some gamelist.xml stuff and tried some other versions:

            gtg2
            gt97
            gt98
            gt99
            gt2k
            gt3d
            gtgt

            These are all working fine on the Pi3. I updated the spreadsheet on the wiki, but wanted to followup here. You may need to do some configuring in the .rc file to get your trackball setup properly.

            My 4-player cocktail style cabinet built as a custom "roadcase"

            1 Reply Last reply Reply Quote 2
            • M
              mikeveli20
              last edited by

              Thanks for testing those. Glad to hear they play much better on the Pi3. Was any overclocking required to get these to play properly?

              caver01C 1 Reply Last reply Reply Quote 0
              • caver01C
                caver01 @mikeveli20
                last edited by

                @mikeveli20 This was straight defaults from RetroPie 3.6 build. I don't believe there is any overclock in the images by default.

                I will say that if you are moving to a Pi3, definitely get a heatsink. Before I added one, I would experience slowdowns due to heat-related throttling (the Pi automatically lowers CPU performance when it detects overheating).

                My 4-player cocktail style cabinet built as a custom "roadcase"

                M 1 Reply Last reply Reply Quote 0
                • M
                  mikeveli20 @caver01
                  last edited by

                  @caver01 I'll keep that in mind. Thanks again.

                  1 Reply Last reply Reply Quote 0
                  • A
                    ajhorst
                    last edited by

                    Golden Tee works great for me as well with AdvanceMame on a Pi3 (like caver01, I use advancemame for trackball support).

                    It actually ran pretty decent on my old overclocked Pi2 , and you wouldn't notice the lag if it weren't for the sound effects/music getting garbled. After upgrading to the Pi3 (overclocked w/ heatsync and fan), everything runs smooth as butter.

                    E 1 Reply Last reply Reply Quote 0
                    • E
                      exjordan @ajhorst
                      last edited by

                      @ajhorst i have tryd updating the .rc files on advancedmame 1.4, .94 and 3. the result i got was gt2k,99 etc now just crashes instead of starting up. i have retro pie 4.2, ultrimarc u-track trackball. no matter what i try golden tee wont recognize my trakball in the gui menu of advancemame!? you all let me no its possible so what am i missing??

                      caver01C 1 Reply Last reply Reply Quote 0
                      • caver01C
                        caver01 @exjordan
                        last edited by

                        @exjordan all you can do in the GUI is set sensitivity. There's no "mapping" analog in the GUI even though it looks like you can.

                        If it fails to launch after updating the .rc file, you have a mistake in the file. Check logs /dev/shm/runcommand.log or try running at command prompt to see what it says. Is there perhaps a duplicate, conflicting line? That's not allowed.

                        My 4-player cocktail style cabinet built as a custom "roadcase"

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post

                        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.