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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX m3u only works with .cue files

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    psx m3u
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    • R
      rhester72
      last edited by rhester72

      Followed the instructions on the wiki like so (via renaming cue files):

      Final Fantasy VII (USA) (Disc 1).CD1
      Final Fantasy VII (USA) (Disc 1).bin
      Final Fantasy VII (USA) (Disc 2).CD2
      Final Fantasy VII (USA) (Disc 2).bin
      Final Fantasy VII (USA) (Disc 3).CD3
      Final Fantasy VII (USA) (Disc 3).bin
      Final Fantasy VII (USA).m3u

      Contents of the m3u:

      Final Fantasy VII (USA) (Disc 1).CD1
      Final Fantasy VII (USA) (Disc 2).CD2
      Final Fantasy VII (USA) (Disc 3).CD3

      When I try to boot, instead of loading disc 1, I get the PSX music player, but see this in runcommand.log:

      Parameters:
      Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so --config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Final Fantasy VII (USA).m3u" --appendconfig /dev/shm/retroarch.cfg
      Starting PCSX-ReARMed
      Running PCSX Version 1.9 (Jun 21 2018).
      psxMap: warning: wanted to map @80000000, got 0x6f563000
      Init new dynarec
      testing if we can run recompiled code..
      test passed.
      warning: RAM is not directly mapped, performance will suffer
      Mapped (RAM/scrp/ROM/LUTs/TC):
      77000000/1f800000/1fc00000/08000000/701a7000
      found BIOS file: SCPH1001.BIN
      RGB565 supported, using it
      plugin: plugins/builtin_gpu
      plugin: plugins/builtin_spu
      plugin: plugins/builtin_pad
      plugin: plugins/builtin_pad
      Plugins loaded.
      Loaded CD Image: /home/pi/RetroPie/roms/psx/Final Fantasy VII (USA) (Disc 1).CD1.
      selected sound output driver: libretro
      CD-ROM Label: FINALFANTASY7
      CD-ROM ID: SCUS94163
      CD-ROM EXE Name: SCUS_941.63;1

      which looks like it's detecting it.

      If I change the .CD1 extension to .cue (as a file and in the .m3u), it works, but of course lists twice in EmulationStation.

      Suggestions?

      KN4THXK 1 Reply Last reply Reply Quote 0
      • KN4THXK
        KN4THX @rhester72
        last edited by

        @rhester72 I use the m3u setup and just played my FF7 game this morning and it worked fine. I had a similar issue, mine turned out to be gamelist entries. I had to go into the gamelist.xml and delete all of my FF7 entries and made sure the game didn't show up anymore when I restarted ES. Then I made sure my m3u and CD1 etc were all set up and re-scraped. Everything has been working great since.

        "If you're gonna play the Game Boy, You gotta learn to play it right" - https://www.youtube.com/watch?v=FYLGl92ETNQ

        1 Reply Last reply Reply Quote 0
        • R
          rhester72
          last edited by

          Thanks for the suggestion!

          I cleared gamelist.xml, no joy. I then tried a game that had never been loaded, and discovered that there was a change to lr-pcsx-rearmed sometime in the last six months that assumes any extension (lower-case only!) it doesn't explicitly recognize as a possible TOC, and if it doesn't match a TOC layout, it will fail to boot.

          The only workaround I've found so far is to use m3u even for single-disc games and remove .cue (lower-case) as a recognized extension in EmulationStation...not very elegant, but it works.

          I bet if/when you upgrade your RetroPie packages, it'll break for you too, unfortunately. :/

          KN4THXK 1 Reply Last reply Reply Quote 0
          • KN4THXK
            KN4THX @rhester72
            last edited by KN4THX

            @rhester72 My system was redone very recently but I'm updating now just to see. I'll let you know what happens.

            Quick question:

            Does your FFVII games have TrackXX.bin files or is it simply a single .cue and a single .bin?

            EDIT:

            I just updated and everything still works great.

            "If you're gonna play the Game Boy, You gotta learn to play it right" - https://www.youtube.com/watch?v=FYLGl92ETNQ

            1 Reply Last reply Reply Quote 0
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