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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
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    • G
      G30FF @barbudreadmon
      last edited by

      @barbudreadmon Very exciting news! I'm looking forward to trying them out! Sourcing the roms for this set was a challenge, but I've managed to get them together. So far I notice four VS System games (that I'm aware of) are missing from the dat, so hopefully those will get added in the future. I'll test them out when I get the chance.

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        barbudreadmon @G30FF
        last edited by

        @g30ff Only the support for "Vs. Unisystem" was added, support for the few games running on "Vs. Dualsystem" (2 linked nes) wasn't implemented, i doubt it will in the near future because it'll require some major rewrite of our nes driver (current driver doesn't allow to run 2 nes instances at once).

        FBNeo developer - github - forum

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          G30FF @barbudreadmon
          last edited by

          @barbudreadmon Aah. I actually didn't realize those were separate things, but yeah, all of the games I see missing have two screens. Thanks for that!

          I've tried out all of the games, and these are the only issues I noticed.

          • vstetris: Player 1 controls don't seem to work. If I start up a 1 player game, I have to set my input to player 2 for the game to register my inputs.
          • vsfreedomforce: I got a game over, and the game hung. It didn't take me back to the title screen. However this only happened once, and I couldn't get it to happen again.

          Overall, excellent work!

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            barbudreadmon @G30FF
            last edited by

            @g30ff Thanks for the reports !

            I fixed the issue for vstetris.

            For vsfreedomforce, are you talking about a black screen where you can still move gun cursor ? Did it happen right after inserting coins ? I got a bug like this, but i'm not yet sure what this is about, it could even be something happening on original game.

            FBNeo developer - github - forum

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              G30FF @barbudreadmon
              last edited by

              @barbudreadmon I tested the fix for vstetris, and it works now!

              For vsfreedomforce, it was the same experience you described, but after the game over screen disappeared, not right after inserting coins. Not sure if it's a bug with the actual original game or not. Sorry I can't be more helpful, I wasn't able to reproduce it after the first time it happened.

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                barbudreadmon @G30FF
                last edited by

                @g30ff most likely, the random issue with vsfreedomforce is fixed.

                FBNeo developer - github - forum

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                  G30FF @barbudreadmon
                  last edited by

                  @barbudreadmon Updated. If it happens again, I'll let you know.

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                  • WeirdHW
                    WeirdH
                    last edited by WeirdH

                    Two Konami beat 'em ups exhibit fairly isolated performance issues on my Pi 3B+:

                    asterix becomes stuttery in level 2, maybe due to the background effect of air swirling in the heat

                    moomesa does the same when the attract mode gets to a boss fight with a floating platform

                    Apart from these instances, the games seem to run fine, so are these emulation issues, or is the 3B+ just too slow and obsolete by now?

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                      barbudreadmon @WeirdH
                      last edited by

                      @weirdh those are called raster effects and are usually quite demanding, their proper emulation is one of the main reasons recent'ish arcade cores are slower than the old ones

                      FBNeo developer - github - forum

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                      • WeirdHW
                        WeirdH @barbudreadmon
                        last edited by

                        @barbudreadmon Okay, good to know, thanks. Will a Pi4 have trouble with these effects as well? Or is it all different on a per-game basis? I remember tophuntr having issues with the bonus level transition effect on Mame2003-plus, but it works fine on FBNeo.

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                          G30FF @WeirdH
                          last edited by

                          @weirdh Tried it out on my Pi 4, and I don't see any problems with the games you mentioned. I don't have any overclock settings, and am using default FBNeo settings for them. Most games I've tried work in FBNeo on the Pi 4 stock, some (like Sega system 32 games) require a frameskip setting of 1 frame enabled to play at full speed, and there are a few games I've tried that are just too laggy to play even with frameskip, but work in lr-mame2016 instead (for example, gametngk and tetrisp).

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                          • AddisonA
                            Addison
                            last edited by

                            Hi.

                            Is it possible to load lua training scripts?

                            Here's a collection for many supported titles:

                            https://github.com/peon2/fbneo-training-mode

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                              barbudreadmon @Addison
                              last edited by

                              @addison No, that stuff only works on FBNeo standalone (windows), RetroArch doesn't offer any kind of support for lua.

                              FBNeo developer - github - forum

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                                barbudreadmon
                                last edited by

                                Yet another very popular system was added to FBNeo : Sega C/C2. Original announcement at https://neo-source.com/index.php?topic=980.msg33258#msg33258. This one is especially known for its puzzle game classics (Puyo Puyo, Columns, ...).

                                FBNeo developer - github - forum

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                                  G30FF @barbudreadmon
                                  last edited by

                                  @barbudreadmon Very exciting news! I've taken a bunch of games from the set out for a spin, and haven't noticed any issues so far! Thanks!

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                                  • dodonpachiD
                                    dodonpachi
                                    last edited by dodonpachi

                                    Updated from binary, and now ddpdojblk gives me a black screen with "ROM ERROR !" It worked fine prior to updating. What happened?

                                    EDIT: deleting the ddpdojblk.fs file in roms/arcade/fbneo fixed it. Game works now.

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                                      barbudreadmon @dodonpachi
                                      last edited by

                                      @dodonpachi This romset was updated to a newer revision in https://github.com/finalburnneo/FBNeo/commit/1876e6d4ab373d224b1b450105fd173b3f42f0fe

                                      The new one apparently uses a different protection for nvram, so loading a nvram from the older revision probably doesn't work, thanks for the heads-up.

                                      Note : i don't recommend updating from binary.

                                      FBNeo developer - github - forum

                                      sirhenrythe5thS 1 Reply Last reply Reply Quote 1
                                      • sirhenrythe5thS
                                        sirhenrythe5th @barbudreadmon
                                        last edited by

                                        @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                                        @dodonpachi This romset was updated to a newer revision in https://github.com/finalburnneo/FBNeo/commit/1876e6d4ab373d224b1b450105fd173b3f42f0fe

                                        For everyone searching this romset: the one for MAME 0.239 does the job ;)

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                                        • Red_TrevR
                                          Red_Trev @sirhenrythe5th
                                          last edited by

                                          @sirhenrythe5th does any other ROM from MAME 0.239 work with finalburnNEO ?

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                                            barbudreadmon @Red_Trev
                                            last edited by

                                            @red_trev said in Goodbye fbalpha, welcome fbneo:

                                            @sirhenrythe5th does any other ROM from MAME 0.239 work with finalburnNEO ?

                                            read top post.

                                            FBNeo developer - github - forum

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