Saving game overides just cant save aspect ratio Change in rom. Anyone can help?
P.s got it, just go to configedit, unset ratio for arcade, and in game you can Change the ratio and save on game overides.
@bluesparkle that's interesting - I thought it was just all the spring stages in sequence starting from a high levle, not the same one over and over. it does seem like it would be easierand quicker to use a savestate in that case.
Good in theory, but AFAIK the retroarch devs have no intention of implementing said feature in the short to medium timeframe. lr-fbalpha having it would be a lifesaver, there are a lot of 2, 3 and 4 buttons per player arcade cabinets out there that badly need it. What's the last lr-fbalpha version that fully supports it?
@barbudreadmon OK, so I tried again with the list of games you mentioned last time. Played every game about 5 minutes and had Frameskip = 1 for all of them from the beginning. I also enabled Cyclone (except for R-Type Leo, I think). This time I enabled the FPS counter and jus took notice how it behaves, I think the final RA log message about dropped frames is not so relevant.
Both cores play almost the same, there's no notable difference between them as far as I played.
rtypeleo - noticeable sound glitches (not so annoying), default runs at about 48 Fps. Increasing Frameskip to 2 makes it go to 50-52, but it's noticeable it's not running at full speed. Almost passed the first boss after the asteroid field.
firebarr - slowest of all, default (gcc) runs at about 48fps, but the sound artifacts and slowdown are more noticeable than for rtypeleo. The clang core runs about the same (46-48), but not better. I didn't increase the frameskip to 2, seems the game is quite taxing.
killbldp seemed to run fine, at about 60 fps, there's no noticeable slowdown. I played a match in both cores, seems fluid (remember it's still with frameskip = 1). If I remove the Frameskip, the FPS is around 58-59, but no noticeable slowdown.
svg this one I tested more. I noticed that if I pick one of the first characters, the FPS is ok (around 59), but if I pick for instance Wells, which has the 2 spinning blades animation, it dips to 55 for the round. Running again with frameskip = 2 makes the FPS go up again to 58-59.
I re-tested sfiii2 with frameskip = 1 and looked at the FPS, seems to be around 58, still very playable to me (I have to learn to block though, I got kicked out from the first match). Game was still in widescreen mode.
I'm not sure if you are the best person to ask this question to, but since you started this thread I'm going to give it a try.
I have been using the Cyclone: enable option and setting frameskip: 1 on FB Neo on Retropie (PiZero), and I surely see a substantial improvement in performance.
As I wrote in my previous message from last year, when I try to load/save a game, emulationstation crashes and it goes back to the game list.
Yesterday I saw that there is a new version of Retropie (Version 4.5.1) available, and in the change-log it's mentioned that it now supports Cyclone for improved performance.
I tried it from a fresh install, but sadly I get the same issues.
Do you have any suggestions that could help me in debugging and hopefully fixing the issue?
I tried overclocking on my pc but didn't notice anything. It's weird. Maybe the game itself just uses less frames for jumping/projectiles. The player can smoothly move left/right while at the same time an enemy can throw a projectile at a lower framerate. The whole game doesn't slow down.
@Eckaji the soundtarcks for mortal kombat, outrun, final fight, moonwalker, nbajam and double dragon optional if the user wants them the option can be turned on add off in the option menu so no need to delete the samples if you want the original arcade sounds. Its just an added feature to make the games come to life a little more. Flac support has been added recenty as well to save on space
I've heard of people having a lot of problems with 128GB thumb drives. I was very fortunate to find a reliable option on my second try. The one I use currently is a Samsung, model MUF-128BB/AM. It's going into its second year of use with no issues so far. My original SanDisk Ultra Fit SDCZ43-128G-GAM46 got so hot, I had to let it cool down before removing it and it even raised the reported operating temperature of my Pi considerably. It burnt out after about three months and I started going over user reviews with a fine-toothed comb before I found the Samsung. Of course there might even be a better option now. I haven't looked in a while.