Goodbye fbalpha, welcome fbneo
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@barbudreadmon I tested the fix for
vstetris
, and it works now!For
vsfreedomforce
, it was the same experience you described, but after the game over screen disappeared, not right after inserting coins. Not sure if it's a bug with the actual original game or not. Sorry I can't be more helpful, I wasn't able to reproduce it after the first time it happened. -
@g30ff most likely, the random issue with
vsfreedomforce
is fixed. -
@barbudreadmon Updated. If it happens again, I'll let you know.
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Two Konami beat 'em ups exhibit fairly isolated performance issues on my Pi 3B+:
asterix
becomes stuttery in level 2, maybe due to the background effect of air swirling in the heatmoomesa
does the same when the attract mode gets to a boss fight with a floating platformApart from these instances, the games seem to run fine, so are these emulation issues, or is the 3B+ just too slow and obsolete by now?
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@weirdh those are called raster effects and are usually quite demanding, their proper emulation is one of the main reasons recent'ish arcade cores are slower than the old ones
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@barbudreadmon Okay, good to know, thanks. Will a Pi4 have trouble with these effects as well? Or is it all different on a per-game basis? I remember
tophuntr
having issues with the bonus level transition effect on Mame2003-plus, but it works fine on FBNeo. -
@weirdh Tried it out on my Pi 4, and I don't see any problems with the games you mentioned. I don't have any overclock settings, and am using default FBNeo settings for them. Most games I've tried work in FBNeo on the Pi 4 stock, some (like Sega system 32 games) require a frameskip setting of 1 frame enabled to play at full speed, and there are a few games I've tried that are just too laggy to play even with frameskip, but work in lr-mame2016 instead (for example,
gametngk
andtetrisp
). -
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Hi.
Is it possible to load lua training scripts?
Here's a collection for many supported titles:
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@addison No, that stuff only works on FBNeo standalone (windows), RetroArch doesn't offer any kind of support for lua.
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Yet another very popular system was added to FBNeo : Sega C/C2. Original announcement at https://neo-source.com/index.php?topic=980.msg33258#msg33258. This one is especially known for its puzzle game classics (Puyo Puyo, Columns, ...).
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@barbudreadmon Very exciting news! I've taken a bunch of games from the set out for a spin, and haven't noticed any issues so far! Thanks!
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Updated from binary, and now ddpdojblk gives me a black screen with "ROM ERROR !" It worked fine prior to updating. What happened?
EDIT: deleting the ddpdojblk.fs file in roms/arcade/fbneo fixed it. Game works now.
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@dodonpachi This romset was updated to a newer revision in https://github.com/finalburnneo/FBNeo/commit/1876e6d4ab373d224b1b450105fd173b3f42f0fe
The new one apparently uses a different protection for nvram, so loading a nvram from the older revision probably doesn't work, thanks for the heads-up.
Note : i don't recommend updating from binary.
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
@dodonpachi This romset was updated to a newer revision in https://github.com/finalburnneo/FBNeo/commit/1876e6d4ab373d224b1b450105fd173b3f42f0fe
For everyone searching this romset: the one for MAME 0.239 does the job ;)
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@sirhenrythe5th does any other ROM from MAME 0.239 work with finalburnNEO ?
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@red_trev said in Goodbye fbalpha, welcome fbneo:
@sirhenrythe5th does any other ROM from MAME 0.239 work with finalburnNEO ?
read top post.
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
See https://www.libretro.com/index.php/goodbye-fbalpha-welcome-fbneo/
New code is commited on a daily/weekly basis, which includes :
- support for new games
- better emulation for already supported games
- fixes for reported issues
- regular romsets syncing with latest known MAME dumps (MAME 0.210 at the time i write those lines, but it changes every few months)
Up-to-date clrmamepro dat files are always available at https://github.com/libretro/FBNeo/tree/master/dats
The best way to get valid romsets is to use clrmamepro with a previously valid FBNeo/FBAlpha full romset & the latest MAME dumps as sources.
If you are too lazy to keep your romsets up-to-date, never update your FBNeo core (ofc, never complain about issues either). People think it's time-consuming, honestly it's not : i would be surprised if i spent more than 1 hour a year to keep those updated, ofc you'll need a supply of fresh MAME dumps.
There is a FAQ at https://github.com/libretro/FBNeo/blob/master/src/burner/libretro/README.md
I installed RetroPie maybe 18 months ago and have not updated FBNeo since. I obtained my FBNeo compatible ROMs at the same time.
If I update FBNeo to the latest version, will these ROMs cease to work ?
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@red_trev some, yes. you should update your romsets if you update the fbneo core.
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@dankcushions said in Goodbye fbalpha, welcome fbneo:
@red_trev some, yes. you should update your romsets if you update the fbneo core.
thanks for the quick replys ! My final question .... I have been trying out ROMs from latest MAME version and find 80% load but dont actually work (via MAME emulator). The 2D games I have tried seem to work OK but the 3D games either run very slow or dont open at all.
I have read elsewhere that MAME is all about accuracy while other emulators are more suited to play-ability (using software hacks to work around graphics issues for example).
So my question is: do MAME ROMs have a better compatibility rate when they are run via FBNeo emulator (assuming emulator & ROM versions all match up) ?
Examples of games I would want to play are Mortal Kombat 4, Arcana Heart, Street Fighter EX, Ridge Racer ....
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@red_trev Final Burn Neo doesn't support 3D games. For that you'll have to try one of the various MAME versions.
Some roms need additional files to load correctly. Look up the game you're trying to play on Arcade Italia, and scroll down until you see a "MAME required files" drop down. (EDIT for mods: Arcade Italia is just a database, not a rom hosting site)
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