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    Updated Solarus Engine

    Scheduled Pinned Locked Moved Ideas and Development
    solarusretropie-setupupdate packages
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    • M
      Mootikins
      last edited by

      It appears the site no longer uses .tar.gz for its packages, so this script is out of date. Any chance you will be updating it with 1.6.0 and the new locations?

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        hhromic @Mootikins
        last edited by

        @Mootikins I've been working on this nowadays, however recently I got a bit busy so haven't been able to finish. Hopefully is done this weekend.

        See a post I made describing it a bit: https://retropie.org.uk/forum/post/191750

        saccublendaS 1 Reply Last reply Reply Quote 1
        • saccublendaS
          saccublenda @hhromic
          last edited by

          @hhromic I'm back home so I can work on it. Should I update my script or just wait for yours?

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            hhromic @saccublenda
            last edited by

            @saccublenda I'm working on the scriptmodule in current RetroPie. I'm more than updating it because I'm also changing how it behaves. So I would wait for mine. I currently have relatives visiting so I've been having a hard time finding spare time :( But they are leaving soon.

            In particular the important changes I'm implementing are:

            • Solarus now uses single .solarus files for the quests in addition to folders, therefore we can use Solarus as a system with its own rom directory that runs these files directly from EmulationStation.
            • For the above, the Solarus team designer already created art assets for two included EmulationStation themes: Carbon and Simple.
            • The scriptmodule will offer a simple menu to install these assets until (and if) we merge them into the official theme repositories.
            • Because of the above, the scriptmodule will no longer install quests but the user is responsible for downloading them from the Website and place them in the new solarus rom folder. This is a very easy and legal operation anyway. Also, this is easier to maintain and more importantly, does not force RetroPie to install copyrighted material from the scriptmodule.
            • Solarus 1.6 now supports GLES accelerated rendering on RPI, the scriptmodule properly configures the source build to take advantage for this.
            • Also the scriptmodule generates a helper launcher script to automatically set fullscreen and disable the mouse cursor.
            • Also an option to set a joypad buttons combo to quit the engine at any moment will be available (similar to HOTKEY+START in RetroArch)

            The branch in my fork where I'm working on this is here (not fully updated as of this writing): https://github.com/hhromic/RetroPie-Setup/tree/solarus

            Once I have the fully completed new scriptmodule I will open a forum thread with instructions to test it and provide feedback before submitting to RetroPie.

            Thanks for your patience guys!

            saccublendaS P 2 Replies Last reply Reply Quote 1
            • saccublendaS
              saccublenda @hhromic
              last edited by

              @hhromic Great news, looking forward to see your script.

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                PiDad @hhromic
                last edited by

                @hhromic any more news on this? Eagerly anticipating your finished work!

                saccublendaS 1 Reply Last reply Reply Quote 0
                • saccublendaS
                  saccublenda @PiDad
                  last edited by saccublenda

                  @PiDad The updated installer by @hhromic is available through the retropie_setup script:
                  https://retropie.org.uk/forum/topic/22657/solarus-1-6-request-for-comments-and-testing

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                    PiDad @saccublenda
                    last edited by

                    @saccublenda @hhromic installed, and working like a dream. My son's own quests working perfectly. Amazing

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                      hhromic @PiDad
                      last edited by

                      @PiDad sorry I'm too late, but glad @saccublenda updated you already!

                      I'm also glad that it's working fine for you!
                      If your son is making Solarus Quests, I strongly recommend him to join the Solarus Discord server. The people there is very knowledgeable about game design and Solarus quests in general. I'm sure he will have fun discussing his game there.

                      Simply go to the Solarus website and on the top select "Community" -> "Discord Chat". Good Luck!

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                        PiDad @hhromic
                        last edited by

                        @hhromic thank you, I will tell him. He is currently trying to make an "earthbound" theme resource pack for solarus, then wants to do 2 player co-op. Hopefully someone on Discord can help him out!

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