RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    When I map player 2's controls it changes player 1's controls?

    Scheduled Pinned Locked Moved Help and Support
    usb encoderplayer 2joystick mappin
    2 Posts 2 Posters 396 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T
      tantrum900
      last edited by

      When I map player 2's controls it changes player 1's controls?

      Re: When I map player 2's controls it changes player 1's controls?

      I'm having a similar issue as the referenced thread but the instructions on the previous thread only partially fixed the problem. My issue is that player twos joystick up/down are reversed. Originally left/right were also backwards. Following the instructions on this thread, I somehow managed to get left/right corrected but no luck with up/down. I've also tried saving a new config file but I can't see that one is actually being created. My screen settings are a little off so I can't see if the new configs are being saved in the yellow text that normally appears at the bottom of the screen.

      Below is the information that is in the /opt/retropie/configs/all/retroarch-joypads/YOUR_JOYPAD_NAME.cfg. referenced. I tried copying and pasting the example setup given that shows two individual sets of instructions for each set of controls but after doing this, none of the controls would work. Can you tell me what I can do to fix this and/or provide a fixed config txt that I can use to update/replace this cfg file? If it helps, I'm using a standard 6 button +select and start button configuration similar to the snes. As a side question, would it be possible to avoid having this issue if player 2's controls used a different brand usb encoder?

      input_device = "DragonRise Inc. Generic USB Joystick "
      input_driver = "udev"
      input_l_btn = "5"
      input_load_state_btn = "5"
      input_start_btn = "7"
      input_exit_emulator_btn = "7"
      input_down_axis = "+1"
      input_r_btn = "2"
      input_save_state_btn = "2"
      input_right_axis = "+0"
      input_state_slot_increase_axis = "+0"
      input_select_btn = "6"
      input_left_axis = "-0"
      input_state_slot_decrease_axis = "-0"
      input_up_axis = "-1"
      input_a_btn = "1"
      input_b_btn = "0"
      input_reset_btn = "0"
      input_enable_hotkey_btn = "6"
      input_x_btn = "4"
      input_menu_toggle_btn = "4"
      input_y_btn = "3"

      1 Reply Last reply Reply Quote 0
      • lostlessL
        lostless
        last edited by

        RetroPie does controls per controller/encoder name, so if two controllers share the same same name, if you change one, you change the other. If you have 2 different controllers using the dragon rise encoder, but they are different, it may be that one is wired up differently than the other.

        1 Reply Last reply Reply Quote 0
        • First post
          Last post

        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.