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    I made an original game for RetroPie

    Scheduled Pinned Locked Moved General Discussion and Gaming
    retropielibretrooriginalfun
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    • RincewindR
      Rincewind @hhromic
      last edited by

      @hhromic I saw that, I am quite excited.

      pjftP 1 Reply Last reply Reply Quote 0
      • pjftP
        pjft @Rincewind
        last edited by

        @Rincewind just to let you know, today's build is broken - the game crashes after selecting the number of players. Yesterday's binary was fine :)

        robertvb83R 1 Reply Last reply Reply Quote 1
        • robertvb83R
          robertvb83 @pjft
          last edited by

          @pjft said in I made an original game for RetroPie:

          @Rincewind just to let you know, today's build is broken - the game crashes after selecting the number of players. Yesterday's binary was fine :)

          I am glad to find thats not me... same here

          My full size arcade cabinet Robotron vs. Octolyzer

          1 Reply Last reply Reply Quote 0
          • RincewindR
            Rincewind
            last edited by

            @pjft @robertvb83 I have undone my changes and tested, the game now works.

            I am sorry I uploaded a change that broke the game, but the change I made was not to the code so I didn't bother testing it. This is a very strange bug.

            robertvb83R H 2 Replies Last reply Reply Quote 0
            • robertvb83R
              robertvb83 @Rincewind
              last edited by

              @Rincewind now its working.

              I think everyone has played this game or a clone. I played such games a thousand times. Now i just tested this with my wife and it was simply just fun. Never had this fun factor with any other clone of this.

              I think multiplayer is really making a huge difference plus its a total no brainer. Everyone can join without learning, especially kids.

              This is a gem, thanks a lot! I will scrape this later today.

              My full size arcade cabinet Robotron vs. Octolyzer

              RincewindR 1 Reply Last reply Reply Quote 1
              • RincewindR
                Rincewind @robertvb83
                last edited by

                @robertvb83 Thanks so much :) I am quite happy that the feedback has been so positive.

                pjftP 1 Reply Last reply Reply Quote 0
                • pjftP
                  pjft @Rincewind
                  last edited by

                  @Rincewind It's super. I did not forget in any way your comment for me to share ideas for the game.

                  I'll gladly write them down in the coming days - feel free to dismiss them at will, really. Ideas are a dime a dozen, and I respect that. :) But yes, I'll send some thoughts your way. I'll probably put together a Google doc with it, just for ease of updating and sharing.

                  1 Reply Last reply Reply Quote 0
                  • robertvb83R
                    robertvb83
                    last edited by robertvb83

                    @Rincewind I like highscores and also an attract mode with a highscore table. And this game is an absolute highscore hunting thing and i think it would be cool if you could implement a sophisticated highscore system where players can enter their initials and a highscore table displayed after a round or as attract mode.

                    I have no idea what this means coding wise and what effort this means, just an idea really

                    My full size arcade cabinet Robotron vs. Octolyzer

                    1 Reply Last reply Reply Quote 0
                    • H
                      hhromic @Rincewind
                      last edited by

                      @Rincewind said in I made an original game for RetroPie:

                      @pjft @robertvb83 I have undone my changes and tested, the game now works.

                      I am sorry I uploaded a change that broke the game, but the change I made was not to the code so I didn't bother testing it. This is a very strange bug.

                      I suggest you to start using git branches in your development workflow. When you want to work on a new feature, simply create a new branch for it and do/undo all you need. It won't affect current installations. When you are happy with your new features (and tested!), you can merge it all back to master in one operation. Also, as a goodie, it is relatively easy to instruct users to test particular branches before they go live (a one-line temporary change to the scriptmodule).

                      RincewindR 1 Reply Last reply Reply Quote 0
                      • robertvb83R
                        robertvb83 @Rincewind
                        last edited by

                        @Rincewind said in I made an original game for RetroPie:

                        @pjft I am exacly the same way :)

                        This is what I intend to add to screenscraper.fr:
                        Developer: Courtney Pitcher
                        Publisher: Courtney Pitcher
                        Release date: 5 February 2019
                        Genre: Arcade
                        Players: 8
                        Description: Super Flappy Birds is a multiplayer clone of the game Flappy Bird by Dong Nguyen. The goal is fly through more pipes, without crashing, than your friends.
                        Box Cover Image: gimp file
                        Box Side Image: gimp file
                        Logo Image: gimp file
                        Screenshot: png

                        i am not able to access the gimp file data... could you make the png files available?

                        My full size arcade cabinet Robotron vs. Octolyzer

                        RincewindR 1 Reply Last reply Reply Quote 0
                        • JonoJ
                          Jono
                          last edited by

                          I want to say thank you, this is brilliant, a great game when the lads are round. The high score table with initials would be a marvellous thing if you could. But for now I just want to say thank you for the contribution :)

                          RincewindR 1 Reply Last reply Reply Quote 1
                          • RincewindR
                            Rincewind @hhromic
                            last edited by

                            @hhromic I usually test on my RPi before pushing, but I thought it would be such a small change that I didn't bother to. I will not be so reckless in the future.

                            Thanks for the advice on getting users to test development branches, that might work well.

                            1 Reply Last reply Reply Quote 1
                            • RincewindR
                              Rincewind @Jono
                              last edited by

                              @Jono @robertvb83 @pjft I have thought about a high score table before and think it would be a good idea. To implement the high score table, I might need to reset your current high scores. Would that be alright?

                              I could include instructions on how to edit the save file on the command line to restore your high score with your name?

                              robertvb83R JonoJ pjftP 3 Replies Last reply Reply Quote 2
                              • RincewindR
                                Rincewind @robertvb83
                                last edited by

                                @robertvb83
                                scraper_logo.png
                                scraper_cover.png
                                scraper_side.png

                                1 Reply Last reply Reply Quote 1
                                • robertvb83R
                                  robertvb83 @Rincewind
                                  last edited by

                                  @Rincewind sure highscore reset would be no issue... I can do that again :-)

                                  thanks for the png files. Awesome!

                                  My full size arcade cabinet Robotron vs. Octolyzer

                                  1 Reply Last reply Reply Quote 0
                                  • JonoJ
                                    Jono @Rincewind
                                    last edited by

                                    @Rincewind Absolutely fine with a reset :) If you need anything tested let me know and I'll do my best to help.

                                    1 Reply Last reply Reply Quote 0
                                    • pjftP
                                      pjft @Rincewind
                                      last edited by

                                      @Rincewind No issues whatsoever with resetting high scores.

                                      In fact, to make the name entry easier, you could do it a la Micro Machines - 3 letter names entered at the beginning of the play session for the different players, or even store a list of usual players that people can select from before starting to play. That way you don't have to stop to enter the high score after playing a session.

                                      Either that or you can certainly prompt for the name only if a high score is reached, and then store that name for the player during that play session.

                                      Just a thought. Either way, whatever you decide will be fine!

                                      RincewindR 1 Reply Last reply Reply Quote 0
                                      • ParabolaralusP
                                        Parabolaralus
                                        last edited by

                                        @Rincewind
                                        I just wanted to say thank you for making this game! I got a chance to play it last night and its pretty freaking awesome!!!!

                                        1 Reply Last reply Reply Quote 1
                                        • RincewindR
                                          Rincewind @pjft
                                          last edited by

                                          @pjft I am not so keen on making a player enter their name before they start, I think that slows down gameplay a bit. Players probably won't get a high score every time they play.

                                          I like the idea of storing the player's name for the current session after they have got a high score, the name can be suggested as the default when the player needs to enter their high score again. Also I am sure I can figure out a way of displaying names of the usual players as quick options. The only thing is that screen space is limited, because I my high score prototype allows up to 4 players to enter their high score at once. I'll post a image of the prototype tonight (probably 16:00 GMT) and details on how to test it if you are interested.

                                          pjftP 1 Reply Last reply Reply Quote 1
                                          • pjftP
                                            pjft @Rincewind
                                            last edited by

                                            @Rincewind Yeah, that's wise. You're right.

                                            Thanks!

                                            1 Reply Last reply Reply Quote 1
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