MAME ROW #124 - Space Stranger 2
-
This is the MAME Random Of the Week #124
The three random numbers for this week are: 1810 1298 2089
Click here to vote! Which game do you choose for MAME ROW #124?
The result of the poll is posted on Wednesday, so we have Monday and Tuesday for experimentation.
1810
Game Name: Space Stranger 2
Company: Yachiyo Electronics, Ltd.
Year: 1979
ROM file name: sstrngr2.zip
Sample: invaders1298
Game Name: PlayChoice-10: Gauntlet
Company: Atari/Tengen (Nintendo of America license)
Year: 1985
ROM file name: pc_gntlt.zip2089
Game Name: Vs. Tennis
Company: Nintendo
Year: 1984
ROM file name: vstennis.zipWhat is the MAME ROW?
MAME ROW stands for MAME Random Of the Week. We randomly select an arcade game from the 0.78 MAME Reference Set to play on the week. The idea is to play games we've never played before, interact with other forum members, post hi-scores, share game strategies, fun facts, and (the most important) HAVE FUN!
Notes:
-
We usually post hi-scores screenshots after playing with only one credit. If you used more than one credit, please mention it on your post.
-
There's no need to use RetroPie to join the MAME ROW! You can play it on any platform you want.
-
Feel free to post your hi-score (or any content about the game) anytime you want on the previous rounds topics (link below).
Every Monday we create a topic at the "General Discussion and Gaming > MAME Random Of the Week" forum section with the 3 random games to be voted. And on Wednesday we check the result.
These "rules" are constantly being improved!
Previous Rounds
-
-
@obsidianspider Space Invaders ;)
-
I have the "Rampage" Arcade1Up cabinet with three player Gauntlet and it's not bad. It's old school fun with multiple people, but definitely not a single player experience. It was definitely programmed to suck coins from kids pockets.
-
Voted for the space invaders clone, couldn't really get into the NES/PC-10 version of Gauntlet.
-
@VictimRLSH Yeah that version...isn't the best.
-
This week's winner is Space Stranger 2
-
CHOMP CHOMP CHOMP CHOMP CHOMP CHOMP
Didididi CHOMP CHOMP CHOMP CHOMP CHOMP -
@IanDaemon Wait tactics were ridiculously effective in the NES version, I think walls-to-exits was less than 60 seconds compared to 180 in the arcade.
-
MAME ROW #125 is live!
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.