n64-crashes after playing 20min in the game
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@quicksilver Yes, this is what I meant, maybe this problem is related to an old version of gliden64. If @shavecat is using mupen64plus the issue may be fixed updating the emulator from the source.
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@saccublenda I think @shavecat's problem stems from the VRAM settings - which was also pointed out by @quicksilver - but so far we didn't hear if this was the culprit or not.
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@saccublenda currently mupen64plus fails to build from source @BuZz is working on it.
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@mitu I have the standard VRAM settings, and still having the 20-min crash with lr-mupen64plus-next.
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@saccublenda we are talking about potentially two different issues on two different emulators. The op on this thread was having an issue with standalone mupen64plus, an issue that was solved with a recent update (which is why we think he's problem was actually a vram issue).
Your issue is with lr-mupen64plus-next which is based on mupen64plus-gliden64. However, lr-mupen64plus-next is not up to date yet with the standalone emulator so it's likely that the bug still persists until it is brought up to date with the standalone mupen64plus.
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Sorry to birng and old topic -
but just played mario party 3 (on lr-mupen64plus-next ) with 4 plaers after like 20 min the game stuck ... can still go from putty , but the game is stuck on it .
I did finish Yoshi world on the n64 with the lr_mupen64plus-next , and with not stucks....
Anyone try the new fix's with mario party 1-3 more then 1 player and didnt get stuck ? -
I had this same issue (2 player on Mario Party 2, haha), never solved it.
We could play for 15-20 minutes, then it would slow down over the next minute, then lock up (would have to hard power off the pi)
It was like a year and a half ago now, so I believe it was the Pi 3B...and I really can't remember what little troubleshooting I did, I think just trying some the different cores and other video resolutions.
I mainly just saw this thread and wanted to add that I had the same problem, over a year ago -
@shavecat I know that some of the mini games on Mario party one will cause a freeze with some emulators on the pi. Not sure about Mario party 3.
At this point just wait until retropie is up and running on the pi 4. It's not worth the frustration on early pi models.
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Thanks !:))"
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@shavecat in
lr-mupen64plus-next
there is a core option titledMax texture cache size
to control the size of the texture cache. On Raspberry Pi it should default to1500
, on Switch to4000
and in any other system to8000
.This option is very related to the issue you are experiencing, if you have it set to anything but
1500
, try to lower it down and see if it helps. -
@hhromic
Amazing ! will give it a try
haha funny , i cant change it to lower .
maybe upper .
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