Diablo 1 ported to PI
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@exarkuniv Thanks so much! I finally got it to compile! I ended up having the font issue others had, but once I moved the font to the truetype folder, all is good :D
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@zerojay Hi, I just wanted to report, that your scriptmodule isn't working anymore (for me at last). I searched around a little and I was able to compile again when I changed
-DBINARY_RELEASE=ON
to-DVERSION_NUM=1.2.0
in the cmake options of your scriptmodule.
The problem is described here and probably an easy fix.I think it would be best to compile the
master
branch, but so far I coudn't figure out, how ^_^; -
@ecto so it changed again, lol. yes getting it to use
master
would be better, but even when i ask them on github a few months back i was told to do it the same way you found.
just at the time it was a version 1.1.0.i think for now this is what we need to do.
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@exarkuniv i just updatet to version 1.3 they only have a zip and prebuild deb on their seit for pi but i changed your script a little and it works so far i can say. I started the game and walked around a bit.
Here's the script of yours with some changes#!/usr/bin/env bash # This file is part of The RetroPie Project # # The RetroPie Project is the legal property of its developers, whose names are # too numerous to list here. Please refer to the COPYRIGHT.md file distributed with this source. # # See the LICENSE.md file at the top-level directory of this distribution and # at https://raw.githubusercontent.com/RetroPie/RetroPie-Setup/master/LICENSE.md # rp_module_id="devilutionx" rp_module_desc="devilutionx - Diablo Engine" rp_module_licence="https://raw.githubusercontent.com/diasurgical/devilutionX/master/LICENSE" rp_module_help="Copy your original diabdat.mpq file from Diablo to $romdir/ports/devilutionx." rp_module_section="exp" rp_module_flags="!x86 !mali" function depends_devilutionx() { echo 42 } function sources_devilutionx() { wget https://github.com/diasurgical/devilutionX/releases/download/1.3.0/devilutionx-linux-armhf.zip unzip devilutionx-linux-armhf.zip } function install_devilutionx() { cd devilutionx-linux-armhf dpkg -i ./devilutionx_1.3.0_armhf.deb md_ret_files=( devilutionx-linux-armhf/devilutionx devilutionx-linux-armhf/devilutionx.mpq devilutionx-linux-armhf/README.txt devilutionx-linux-armhf/LICENSE.CC-BY.txt devilutionx-linux-armhf/LICENSE.OFL.txt) } function configure_devilutionx() { mkRomDir "ports" mkRomDir "ports/devilutionx" cp -r "$md_inst/devilutionx.mpq" "$romdir/ports/$md_id" addPort "$md_id" "devilutionx" "devilutionx - Diablo Engine" "$md_inst/devilutionx --data-dir $romdir/ports/devilutionx --save-dir $md_conf_root/devilutionx" }
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@mumbojumbo i will update on my end. thanks
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Is 1.4.0 the most updated source to be used?
It's the only release that's showing linux-armhf.7z to be available.
Trying to use the following guide for setup:
https://github.com/diasurgical/devilutionX/wiki/Retropie-Guide -
@Addison yes that's the last version that they released with linux-armhf.7z
i updated the script to that version
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Thanks!
Was hoping to get this to run today. :)
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@Addison at some point ill look to see if i can compile a newer version
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Ended up with a black screen for a few seconds then a return to Emulation Station.
--------------- 2023-10-06T19:02:22-0400: started sync for 2023-10-06T19:02:22-0400: starting download... 2023-10-06T19:02:22-0400: command = /home/pi/rclone-v1.56.0-linux-arm/rclone copy remote:/ /home/pi/RetroPie/saves/ --include ".*" --log-level "INFO" --log-file /home/pi/log.txt 2023/10/06 19:02:23 INFO : There was nothing to transfer 2023/10/06 19:02:23 INFO : Transferred: 0 / 0 Byte, -, 0 Byte/s, ETA - Elapsed time: 0.9s 2023-10-06T19:02:23-0400: finished sync for --------------- 2023-10-06T19:02:26-0400: started sync for 2023-10-06T19:02:26-0400: starting upload... 2023-10-06T19:02:26-0400: command = /home/pi/rclone-v1.56.0-linux-arm/rclone copy /home/pi/RetroPie/saves/ remote:/ --include ".*" --log-level "INFO" --log-file /home/pi/log.txt 2023/10/06 19:02:36 INFO : There was nothing to transfer 2023/10/06 19:02:36 INFO : Transferred: 0 / 0 Byte, -, 0 Byte/s, ETA - Elapsed time: 9.1s 2023-10-06T19:02:36-0400: finished sync for
That was all that showed in the log file.
Have I somehow misplaced where the required files need to be?
Also, no diablo.ini was generated in /home/pi/RetroPie/roms/ports/diablo/gamedata
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@Addison the ini file won't be generated yet
As far as the rest of it I don't know. I'll have to try it tomorrow and see what I get
If you always want you can edit the script file and change 1.4 to 1.3 and it still should work like before.
It's possible I tried that version and it didn't work.
I don't remember.n -
Thank you.
1.3.0 is working. :D
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@Addison awesome.
I will take a look as see what's up with 1.4
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@Addison so version 1.4 and up need libfmt 7 or higher
Buster only has version 5.2.1.
so that's why it doesn't workim looking into what can be done, if anything
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Think you might be able to get all the way up to 1.5.1?
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@Addison I hoping so.
Right now I get half way in compiling and it errors out.
The problem is that we need gcc 10.1 or higher since there is something included in that. That we need to compile.But buster only have 8.3.
I'm looking onto how to bring it up. But it might or might not break something else within Retropie when someone tries to build something elseBut one thing at a time, right
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@Addison DevilutionX is now running at 1.5.1.
you will need to update the script and reinstall.
it does take a few min since you will not be compiling it from source -
I chose Update RetroPie-Setup script.
Then did a full Update.
Then Manage packages
Manage experimental packages
devilutionx
Install from source
Somehow I think I did that all wrong. lol
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@Addison said in Diablo 1 ported to PI:
I chose Update RetroPie-Setup script.
Then did a full Update.
This doesn't touch the RetroPie-Extra scripts which exist outside of RetroPie-proper.
You need to:
cd cd RetroPie-Extra ./update-extras.sh ./install-extras.sh
Select choose which modules to install.
All of the currently-installed RetroPie-Extra modules will be pre-selected. Just choose OK to reinstall the latest scripts for the selected modules.
This only "installs" them into the RetroPie-Setup script. You still need to go into the setup script and actually install the game to your system (the part what you did before with manage packages.)
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Thanks!
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