[PSX] psxImagesManipulator - reduce storage used and easily use multi-discs games
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hi everyone,
just wanted to share with you a little project I've been working on.
https://github.com/otanein/psxImagesManipulatorcan be useful if, like me, you want to have a sexy PSX games list without redundant games names or if you need a .cue file, or want to reduce your storage usage on your RetroPie!
hope you'll like it!
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Just added ECM compressed images support. The tool is evolving frequently. Will keep you posted.
FF8 went from 2.7GB to 1.4 with no hustle and the automatic creation of the playlist and CD numbers creation.
Before
-rwx------ 1 me 600 706M Nov 14 2000 Final Fantasy IX - CD1.bin -rwx------ 1 me 600 657M Nov 14 2000 Final Fantasy IX - CD2.bin -rwx------ 1 me 600 696M Nov 14 2000 Final Fantasy IX - CD3.bin -rwx------ 1 me 600 657M Nov 14 2000 Final Fantasy IX - CD4.bin
After
-rwx------ 1 me 600 412M Aug 26 22:23 Final Fantasy 9.CD1 -rwx------ 1 me 600 334M Aug 26 22:26 Final Fantasy 9.CD2 -rwx------ 1 me 600 358M Aug 26 22:28 Final Fantasy 9.CD3 -rwx------ 1 me 600 378M Aug 26 22:30 Final Fantasy 9.CD4 -rwx------ 1 me 600 80B Aug 26 22:30 Final Fantasy 9.m3u
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@otanein Are any of the PS1 emulator in RetroPie able to play
.ecm
files ? -
@mitu said in [PSX] psxImagesManipulator - reduce storage used and easily use multi-discs games:
@otanein Are any of the PS1 emulator in RetroPie able to play
.ecm
files ?@mitu No. As said here https://github.com/RetroPie/RetroPie-Setup/wiki/Playstation-1 for the list of emulators and compatible formats.
Edit : that's why my tool now uncompresses .ecm files before recompressing them to .chd which is supported by all PSX emulators.Also, Retropie Wiki recommends the .m3u playlists for multi disks. My tool builds them :
https://github.com/RetroPie/RetroPie-Setup/wiki/Playstation-1#m3u-playlist-for-multi-disc-games -
I've been considering compressing roms lately as I keep them uncompressed for all systems to prevent SD write cycles from extractions. These wouldn't extract or cache whatsoever, right? Also does RetroArch cache from my current .bin's and .cue's to "/tmp/Retroarch/"? I've been considering changing RetroArch's tmp to "/tmp/" (a RAM drive) but that would choke a pi3 if it tried to cache a PSX game, thus I'm trying to trim them without the need of extraction.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
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