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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Bezel Project without 'TV frame'?

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    bezel projecttv frame
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    • mituM
      mitu Global Moderator @timmay
      last edited by

      @timmay The bezel is an image, removing the TV frame from it would mean re-doing the bezel itself and adjusting its size to fit the screen - it's not a configuration issue.

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      • O
        ooverkilll @mitu
        last edited by

        @mitu Is that the same problem for me? I have (2) machines that I have assembled (first time being exposed to anything RPI) and both have used 19" screens. And the bezels take over the left and right side of the playing field... any suggestions? Or is the bezel project not meant for my 19"s?

        Bobs games.jpg

        Bezel01.jpg

        Bezel02.jpg

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        • mituM
          mitu Global Moderator
          last edited by

          The bezels are created for a certain resolution, not screen size. Check with the Bezel Project what is the resolution they support.

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          • O
            ooverkilll @mitu
            last edited by

            @mitu So if I check and my screen(s) resolution is not supported... then there are no manual tweaks that can be made other than literally re-making every bezel by hand. Is this a correct statement?

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @ooverkilll
              last edited by

              @ooverkilll I think so. What's your resolution ?

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              • S
                sleve_mcdichael @ooverkilll
                last edited by sleve_mcdichael

                @ooverkilll at least one of those looks like a 4:3 monitor (or is that just the viewing angle playing tricks?), while the bezelproject's bezels are designed for 16:9 widescreen. (See how much taller the D-Pad in Donkey Kong's instruction panel is than it is wide. The images are being stretched/squished to fit your screen. The original image seen below is still a little off-square, but much closer to it, it seems:

                github.com

                These games were originally made for 4:3 monitors (sometimes 3:4, which is just a regular monitor turned on its side.) When you play them on a widescreen display, you can either stretch the image to fit the screen (looks awful, please don't), or you can have it display in the correct aspect ratio and only use the middle of the screen with the black "pillarboxing" on the sides.

                The bezels are meant to cover this black space on the sides. Most of the time, you won't have any black space because your display is already in the same aspect ratio as your image. Only in your vertical games, will there be a small pillar box effect, but you still can't use the widescreen bezels for this.

                I found a handful of vertical bezels for 4:3 displays, here, and here, and here.

                dkong-AH.png

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                • O
                  ooverkilll @sleve_mcdichael
                  last edited by

                  @sleve_mcdichael Thanks to both you and @mitu . I downloaded and used that different bezel and adjusted the resolution within retroarch. It worked. I didn't realize that you could set the overall Aspect ratio in retropie... and also could manually adjust the scaling and resolution for each rom if necessary.

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                  • K
                    koda9901
                    last edited by

                    @timmay - I have created a repo with TV frame removed via a script which should be usable for other systems:
                    https://github.com/dale-personal/bezelproject-NES

                    Sample Here:
                    https://github.com/dale-personal/bezelproject-NES/blob/master/retroarch/overlay/GameBezels/NES/720 Degrees (USA).png

                    duglorD 1 Reply Last reply Reply Quote 0
                    • duglorD
                      duglor @koda9901
                      last edited by

                      @koda9901 How do i run this or any other script that will strip away the tv borders from every bezel on the retropie?

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                      • K
                        koda9901 @duglor
                        last edited by

                        @duglor

                        This isn't something i've automated to run within retropie.

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