Is Yabasanshiro emulator coming on retropie?
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@pjft np, i did try panzer which has water and clouds, castlevania crashes on dracula battle and kicks me back, im gonna test more, before i was testing on opengl, this time im gonna test on legacy driver, seems opengl i think had glitches so maybe it might of ran slow and glitches like castlevania crashing.
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I haven't done a great deal of testing with the latest version but Fighter's Megamix has improved. Graphically still a bit glitchy BUTits playable where it wasn't before.
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@notthesame Is this officially on the retropie image now?
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@Unknown no. Read above.
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@BuZz Could you give me a rough estimation of time before this added? Thanks.
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@Unknown no.
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Hello - would it be possible for someone to outline the steps to get this working in one post? I've gone through this thread but confused about where to start exactly.
Thanks
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@Scout53 said in Is Yabasanshiro emulator coming on retropie?:
Hello - would it be possible for someone to outline the steps to get this working in one post?
https://retropie.org.uk/forum/topic/23143/raspberry-pi-4b-4gb-and-the-sega-saturn/14?_=1601236929179
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@ReadyPlayaWon thanks alot, I actually have both lr-yaba's up and running and was wondering about the standalone versions. There thread seemed to jump back and forth between Yabause and yabasanshiro or I was just tired and couldn't follow :)
Side question - I can get Saturn Bomberman to run on lr-yabause but its pretty slow. I've been trying to get it going on lr-yabasanshiro but I get a back screen. Anyone know what my issue can be? I could be missing a bios but I haven't been able to find a requirement list for lr-yabasanshiro.
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@Scout53 said in Is Yabasanshiro emulator coming on retropie?:
Anyone know what my issue can be?
Without the patch that was discussed in this topic,
lr-yabasanshiro
will not work on the Pi4. I'm not sure if it applies cleanly (or at all) to the latestlr-yabasanshiro
though. -
@Scout53 said in Is Yabasanshiro emulator coming on retropie?:
I can get Saturn Bomberman to run on lr-yabause but its pretty slow. I've been trying to get it going on lr-yabasanshiro but I get a back screen.
Works fine for me on lr-yabasanshiro .. no black screen, and game appears to be running at full speed and perfectly playable :)
Version: 1.8.5 - YabaSanshiro (v3.3.1 73c6766)
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@ReadyPlayaWon damn I'm jealous. I'm going to double-check my version and work on it again.
And @mitu I have the shader patch installed, other games are working well; its just bomberman that won't load at all.
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The version of bomberman i tested was ... Saturn Bomberman (Europe).zip
ran it through CDmage to combine the 30 Tracks of *.bin files ... then compressed with CHDMan to .chd ... ended up being 331MB
I'm not running any shader patches that i know off ... runcommand resolution setting 640x480
I'll post more settings of my settings tomorrow ...
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Its running with Bomberman (Japan) version :)
But its really slow ...
@ReadyPlayaWon
Will love your settings :) -
@ReadyPlayaWon @shavecat ok thanks guys, I'll some different roms and extensions.
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Ok, here's all my settings for Saturn Bomberman (Europe) plus a short demo youtube video link below
/opt/retropie/configs/all/videomodes.cfg
lr-yabasanshiro_SaturnBomberman = "49-17"
49-17 = 640x480 @ 60 Hz n/a (25.18 Mhz, nhsync, nvsync, driver)
/opt/retropie/configs/all/retroarch/config/YabaSanshiro/Saturn Bomberman.opt
yabasanshiro_addon_cart = "4M_extended_ram" yabasanshiro_force_hle_bios = "disabled" yabasanshiro_frameskip = "disabled" yabasanshiro_multitap_port1 = "disabled" yabasanshiro_multitap_port2 = "disabled" yabasanshiro_polygon_mode = "perspective_correction" yabasanshiro_rbg_resolution_mode = "original" yabasanshiro_rbg_use_compute_shader = "disabled" yabasanshiro_resolution_mode = "original" yabasanshiro_sh2coretype = "dynarec"
/opt/retropie/configs/all/retroarch/config/YabaSanshiro/Saturn Bomberman.cfg
all_users_control_menu = "false" video_crop_overscan = "false" custom_viewport_width = "1280" custom_viewport_height = "1024" custom_viewport_x = "0" custom_viewport_y = "0" aspect_ratio_index = "23" input_overlay_enable = "false" video_scale_integer = "false" video_shader_enable = "false" audio_mixer_volume = "12.000000" audio_volume = "12.000000"
My Pi4 Overclock setting ... /boot/config.txt
over_voltage=6 arm_freq=1875 gpu_freq=650 v3d_freq=750 core_freq=550
Sorry for the quality, and the gameplay ... difficult to hold the phone camera in one hand and play the game in the other. But, i hope you get the idea :)
Also, the game will play faster ... maybe too fast, by disabling vsync and lowering the audio resample quality in the Saturn Bomberman.cfg .. example
audio_resampler_quality = "1" video_vsync = "false"
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@ReadyPlayaWon said in Is Yabasanshiro emulator coming on retropie?:
Ok, here's all my settings for Saturn Bomberman (Europe) plus a short demo youtube video link below
Doesn't seem like the video is accessible.
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oops
been a while since i've uploaded a video on youtube and they have changed it a lot ... the publish button was buried deep :/
edited the link above .. hopefully it works now
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@ReadyPlayaWon
how do i install the lr-yabasanshiro /YabaSanshiro? -
@ReadyPlayaWon I've only tried the US Redump release. Freezes at sega logo with bios, black screen with hle bios.
The japanese version works with the bios.
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