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    OpenMW RPi4

    Scheduled Pinned Locked Moved Ideas and Development
    openmw rpi4
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    • langestL
      langest
      last edited by

      Did anyone try compiling OpenMW for the RPi4 yet?
      I did try but never succeeded, I thought maybe someone else tried it already.

      1 Reply Last reply Reply Quote 2
      • mituM
        mitu Global Moderator
        last edited by

        What is OpenMW ?

        1 Reply Last reply Reply Quote 0
        • langestL
          langest
          last edited by

          Sorry, I should not assume everyone knows.
          Open Morrowind.
          https://openmw.org/en/
          https://github.com/OpenMW

          1 Reply Last reply Reply Quote 1
          • langestL
            langest
            last edited by

            I actually managed to build it. Don't have time to do any testing today, but no compile errors it seems.
            Will update with some tests when I have the time.

            1 Reply Last reply Reply Quote 2
            • langestL
              langest
              last edited by

              It seems like OpenMW requires xserver to run and the pixel desktop doesn't seem to work out of the box on RPi4 yet, so I will postpone the testing for now since I don't have the spare time.

              A 1 Reply Last reply Reply Quote 1
              • E
                ellohir
                last edited by

                I love Morrowind, the magic system is was so deep. Almost 20 years later and it's still the best magic system in a Bethesda game.

                I haven't kept up with OpenMW, is playing the game with gamepads viable now?

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                • A
                  AmigaGamer @langest
                  last edited by

                  @langest Open Morrowind works nicely on the Pi4 through the pixel desktop, averaging around 20-25 fps. Its not an easy one to get working though. It depends on a package called OpenSceneGraph, which is in the raspbian packages, but it only compiled with GLES support. To get openmorrowind running you have to compile and install OSG 3.41 or higher with GL support. It also does not support hardware texture compression on the pi, so has to be launched with the environment variable OPENMW_DECOMPRESS_TEXTURES=TRUE

                  B 1 Reply Last reply Reply Quote 1
                  • B
                    burt111 @AmigaGamer
                    last edited by

                    @AmigaGamer are you able to give me specific instructions on how to get it running I have retropie set up on my pi 4 with xfce and want to get openmw working finally got devilitionx working in ports menu if you can't tell me specifically what you did can I at least get help with the open graphs and that specific flag about decompression thanks

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                    • P
                      pl-pickpocket
                      last edited by

                      Some guy did it. I couldn't try it out since installing new mesa driver is a MESS! Retropie doesn't update to new Mesa itself...

                      hooperreH 1 Reply Last reply Reply Quote 0
                      • hooperreH
                        hooperre @pl-pickpocket
                        last edited by

                        @pl-pickpocket PiLabs is constantly posting cutting edge material and definitely worth a follow.

                        4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

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